!extend:default:default:1000:512:donguri=0/3
!extend:default:default:1000:512:donguri=0/3
!extend:default:default:1000:512:donguri=0/3
毎日バラバラのスレに現れるのが嫌なんで、今後はここで報告してくれ
前スレ
どんぐりキャノン★がアップデートを報告するスレ ★5
https://kes.5ch.net/test/read.cgi/donguri/1729688350/
どんぐりキャノン★がアップデートを報告するスレ ★4
https://kes.5ch.net/test/read.cgi/donguri/1729213724/
どんぐりキャノン★がアップデートを報告するスレ ★2 (実質 3)
http://kes.5ch.net/test/read.cgi/donguri/1723780812/
どんぐりキャノン★がアップデートを報告するスレッド ★2
http://kes.5ch.net/test/read.cgi/donguri/1723730137/
どんぐりキャノン★がアップデートを報告するスレッド
http://kes.5ch.net/test/read.cgi/donguri/1721698451/
VIPQ2_EXTDAT: default:default:1000:512:donguri=0/3: EXT was configured
どんぐりキャノン★がアップデートを報告するスレ ★6
■ このスレッドは過去ログ倉庫に格納されています
1ななしさん 警備員[Lv.90]
2024/10/27(日) 20:06:14.80ID:ZHMpLvs10284ななしさん 警備員[Lv.219][N武][N防][森]
2024/10/29(火) 18:53:59.51ID:poGd+U2U0NIKU むしろ低レベルの人でも猛者と一緒に戦えるんだから悪くない気はするんだけどなぁ
286ななしさん ハンター[Lv.620][UR武+20][SSR防+30][木]
2024/10/29(火) 18:56:26.32ID:72k25NBo0NIKU レイドボスなら一番ダメージを与えた人がレアアイテムゲットってなるんじゃない?
アリーナって高速で何度も乱闘してるようだけど?なんなのあれ、迂闊に近寄れない雰囲気
288ななしさん 警備員[Lv.35]
2024/10/29(火) 18:57:58.40ID:QRA/fTig0NIKU290ななしさん ハンター[Lv.988][UR武+70][UR防+49][森]
2024/10/29(火) 19:05:00.49ID:J2Z5/DaBHNIKU ラストアタック・ボーナスとかあればある程度平等なんちゃうの、知らんけど
291ななしさん 警備員[Lv.7][新芽]
2024/10/29(火) 19:06:35.31ID:xWHIEzCN0NIKU 5人チーム戦(中の人は同じ)
292ななしさん ハンター[Lv.620][UR武+20][SSR防+30][木]
2024/10/29(火) 19:08:16.92ID:72k25NBo0NIKU 得られるのはどんぐりだけだったりして
293ななしさん 警備員[Lv.7][新芽]
2024/10/29(火) 19:08:22.11ID:xWHIEzCN0NIKU フルボッコにされたどんキャがスーパーどんぐりキャノンを撃ってくる可能性も?
296ななしさん 警備員[Lv.7][新芽]
2024/10/29(火) 19:14:11.00ID:xWHIEzCN0NIKU どんキャ専用特殊効果「バグ」
負ける寸前になると「バグが発生」と出て
1ターン目にロールバックする
負ける寸前になると「バグが発生」と出て
1ターン目にロールバックする
297ななしさん ハンター[Lv.620][UR武+20][SSR防+30][木]
2024/10/29(火) 19:18:24.43ID:72k25NBo0NIKU じゃあ初級の段を取得したハンターを警備員が叩くゲームにしようぜ
298ななしさん 警備員[Lv.4][新芽]
2024/10/29(火) 19:23:43.23ID:k1ElrzMg0NIKU エピクロス崇拝者なのか???
どんだけ本来の掲示板機能から外れていくんだ
そのオプション全部課金者のみで楽しめるようにしてくれ
そして特設板に籠って好きなだけドンパチやれよ
どんキャは現状どんぐり設定無しの板もたくさんあるってこと忘れるな
どんだけ本来の掲示板機能から外れていくんだ
そのオプション全部課金者のみで楽しめるようにしてくれ
そして特設板に籠って好きなだけドンパチやれよ
どんキャは現状どんぐり設定無しの板もたくさんあるってこと忘れるな
299ななしさん 警備員[Lv.219][N武][N防][森]
2024/10/29(火) 19:26:30.03ID:poGd+U2U0NIKU チームでランカーと対戦するのはたしかに面白いかも
302ななしさん ハンター[Lv.659][木]
2024/10/29(火) 19:31:28.11ID:B1nNqmUl0NIKU >>180
If raid bosses battles start giving limited equipment, they will be occupied by multiple accounts and bots.
Don't change.
レイドボスバトルで限定装備もらえるようになったら複数アカウントやbotで占領されてしまう
レアアイテムは今まで通りくじ引きのまま変えるな
If raid bosses battles start giving limited equipment, they will be occupied by multiple accounts and bots.
Don't change.
レイドボスバトルで限定装備もらえるようになったら複数アカウントやbotで占領されてしまう
レアアイテムは今まで通りくじ引きのまま変えるな
303ななしさん 警備員[Lv.115][SR武][SR防][苗]
2024/10/29(火) 19:39:01.26ID:CStyMxj30NIKU >>298
そんなの考えた事も無さそう
そんなの考えた事も無さそう
304ななしさん 警備員[Lv.6][新芽]
2024/10/29(火) 19:49:44.20ID:DNtQhlws0NIKU Raid Boss is a trial run, be cautious about continuing.
If you like the game, you will enjoy it.
Even if you don't, it's a shame because opening treasure chests and getting rare items was a fun experience.
If you like the game, you will enjoy it.
Even if you don't, it's a shame because opening treasure chests and getting rare items was a fun experience.
305ななしさん ハンター[Lv.620][UR武+20][SSR防+30][木]
2024/10/29(火) 19:54:09.70ID:72k25NBo0NIKU306ななしさん 警備員[Lv.109][UR武][SSR防]
2024/10/29(火) 20:02:38.64ID:7+u4x3fT0NIKU どうせレイドボス戦に参加するのなんて、ちょっと逝かれた連中だけでしょ
一般の掲示板利用者には「関係ない話」だと思うな
一般の掲示板利用者には「関係ない話」だと思うな
307ななしさん 警備員[Lv.45]
2024/10/29(火) 20:05:15.36ID:3g34YfAT0NIKU レイドボスを倒すイベントは一般利用者には全く関係ないかな
アリーナも関係ないけどね
そんな関係ない話をするために集まった板だからねここは
アリーナも関係ないけどね
そんな関係ない話をするために集まった板だからねここは
308ななしさん 警備員[Lv.98][N武][N防][苗]
2024/10/29(火) 20:08:12.06ID:8Uzk+7j60NIKU レイドボスをアリーナのように
MOD制限かける
→BOTが限定装備を総なめ
MOD制限かけない
→不正DEMODが限定装備を総なめ
最終的には、ハンター歴1年以上のMOD100が限定装備への最低条件に
という普通の予想を大きく外れると予想
ワクワクが止まらねぇ
MOD制限かける
→BOTが限定装備を総なめ
MOD制限かけない
→不正DEMODが限定装備を総なめ
最終的には、ハンター歴1年以上のMOD100が限定装備への最低条件に
という普通の予想を大きく外れると予想
ワクワクが止まらねぇ
309ななしさん 警備員[Lv.45][SR武][SSR防][森]
2024/10/29(火) 20:10:46.94ID:Atmyx4dr0NIKU 試用版なら先走ってください!ぜったい勝ち組になれますw
defとatkは下限を参照するように戻してもらいたいね、不正一掃にはそれがよい。
312ななしさん 警備員[Lv.140][UR武][UR防][森]
2024/10/29(火) 20:30:47.43ID:lamaPI0XHNIKU Hi Donguri cannon san,
Halloween 2024 has only 2days..
I think it is hard to enjoy, so I'd like to suggest give up this time.
Next seasonal items would be fun for thanksgiving or Christmas.
Halloween 2024 has only 2days..
I think it is hard to enjoy, so I'd like to suggest give up this time.
Next seasonal items would be fun for thanksgiving or Christmas.
313ななしさん 警備員[Lv.115][SR武][SR防][苗]
2024/10/29(火) 20:32:26.61ID:CStyMxj30NIKU >>306
一般の掲示板利用者はどんぐり板来ないけどな
一般の掲示板利用者はどんぐり板来ないけどな
>>180
Dear どんぐりキャノン★
Seeing the posts of dissatisfaction with being shot indiscriminately by hunters, the rapid spread of threads banning "cannons," and the overall decrease in posts on 5 Channel, I feel a sense of crisis about the problem of indiscriminate hunters.
Based on the discussion in the thread, I propose a system in which indiscriminately attacking hunters are treated as "raid bosses" and defeated by a large number of hunters.
乱射ハンターの対策を考えるスレ
https://kes.5ch.net/test/read.cgi/donguri/1724571238/
To that end, I would like you to set up a new page called "バウンティセンター (Bounty Center)" to manage the "賞金首システム (Bounty system)".
[Summary of the Bounty System]
- If you are shot by the Acorn Cannon, you can put a "懸賞金 (bounty)" on the hunter who shot you
- The bounty can be offset by donations from other people.
- A hunter with a bounty on his/her bounty will be designated as a "指定ハンター (designated hunter)" or "賞金首 (bounty head)" if the number of people and total amount of bounties on the bounty meet certain conditions.
- You can challenge bounties to a fight, and even if you lose, the damage you have dealt to them will accumulate, allowing you to fight them like in a raid.
- Once a bounty has been defeated, the acorn cannon will be unable to fire for a period of time corresponding to the number of times the bounty has been defeated.
[Details of the bounty system]
Dear どんぐりキャノン★
Seeing the posts of dissatisfaction with being shot indiscriminately by hunters, the rapid spread of threads banning "cannons," and the overall decrease in posts on 5 Channel, I feel a sense of crisis about the problem of indiscriminate hunters.
Based on the discussion in the thread, I propose a system in which indiscriminately attacking hunters are treated as "raid bosses" and defeated by a large number of hunters.
乱射ハンターの対策を考えるスレ
https://kes.5ch.net/test/read.cgi/donguri/1724571238/
To that end, I would like you to set up a new page called "バウンティセンター (Bounty Center)" to manage the "賞金首システム (Bounty system)".
[Summary of the Bounty System]
- If you are shot by the Acorn Cannon, you can put a "懸賞金 (bounty)" on the hunter who shot you
- The bounty can be offset by donations from other people.
- A hunter with a bounty on his/her bounty will be designated as a "指定ハンター (designated hunter)" or "賞金首 (bounty head)" if the number of people and total amount of bounties on the bounty meet certain conditions.
- You can challenge bounties to a fight, and even if you lose, the damage you have dealt to them will accumulate, allowing you to fight them like in a raid.
- Once a bounty has been defeated, the acorn cannon will be unable to fire for a period of time corresponding to the number of times the bounty has been defeated.
[Details of the bounty system]
(1) 被弾ログ (Log of the hits I've taken)
The hit log in the Bounty Center is private information that can only be seen by the person who was hit.
When you are hit by an Acorn Cannon, the following information is posted in the hit log in the Bounty Center.
- The Acorn name of the hunter who shot you.
- The cannon ID of the hunter who shot you (shared with the Acorn Cannon Log).
- The URL of the post that you were hit by (including the reply number).
Each hit log has a "Put a bounty" button, which allows you to put a bounty (Acorn Points) of your choice on the target.
- There is no limit to the total amount of bounties placed on hunters.
The most recent 10 hit logs will be saved, and logs older than 10 days will be deleted.
- To prevent the amount of data in the entire system, including others, from increasing, there will be a limit on the number of saved logs and the period of storage.
- Even if the number of posts is small, one post may be shot by multiple hunters, so it seems necessary to keep about 10 hit logs.
(2) 指定ハンターリスト ("Marked Hunters" List)
The "Marked Hunters" list in the Bounty Center is public information that anyone can see.
Hunters who meet the following conditions will be listed on the "Marked Hunters List" in the Bounty Center.
- Three or more people have a bounty on them *Reference: The same number of people as [臭].
- The total amount of bounties placed on them is 3 acorns or more.
The following information is listed on the "Marked Hunters List".
- Acorn name.
- Total amount of bounties placed on them.
Each row of acorn names on the "Marked Hunters List" has a "Donate" button.
If someone other than the person donates acorn points, the bounty can be reduced by the same amount.
The range of acorn points that can be donated is 0.01 to 3.0.
If the bounty falls below 1 acorn, the acorn name will disappear from the "Marked Hunters List".
The hit log in the Bounty Center is private information that can only be seen by the person who was hit.
When you are hit by an Acorn Cannon, the following information is posted in the hit log in the Bounty Center.
- The Acorn name of the hunter who shot you.
- The cannon ID of the hunter who shot you (shared with the Acorn Cannon Log).
- The URL of the post that you were hit by (including the reply number).
Each hit log has a "Put a bounty" button, which allows you to put a bounty (Acorn Points) of your choice on the target.
- There is no limit to the total amount of bounties placed on hunters.
The most recent 10 hit logs will be saved, and logs older than 10 days will be deleted.
- To prevent the amount of data in the entire system, including others, from increasing, there will be a limit on the number of saved logs and the period of storage.
- Even if the number of posts is small, one post may be shot by multiple hunters, so it seems necessary to keep about 10 hit logs.
(2) 指定ハンターリスト ("Marked Hunters" List)
The "Marked Hunters" list in the Bounty Center is public information that anyone can see.
Hunters who meet the following conditions will be listed on the "Marked Hunters List" in the Bounty Center.
- Three or more people have a bounty on them *Reference: The same number of people as [臭].
- The total amount of bounties placed on them is 3 acorns or more.
The following information is listed on the "Marked Hunters List".
- Acorn name.
- Total amount of bounties placed on them.
Each row of acorn names on the "Marked Hunters List" has a "Donate" button.
If someone other than the person donates acorn points, the bounty can be reduced by the same amount.
The range of acorn points that can be donated is 0.01 to 3.0.
If the bounty falls below 1 acorn, the acorn name will disappear from the "Marked Hunters List".
(3) 賞金首リスト ("Bounty head" list)
The "Bounty head" list in the "Bounty Center" is public information that anyone can see.
Hunters who meet the following conditions will be listed on the "Bounty head" list in the "Bounty Center".
- 9 or more people have a bounty on their head *Reference: The same number of people as [臭臭臭]
- The total amount of bounties placed on them is 10 acorns or more.
The following information is listed on the "Bounty head" list.
- Acorn name.
- Total amount of bounty placed on them.
- Value of "wound".
On the "Bounty head" list, there are "Donation" and "Subjugation" buttons on each line of the acorn name.
Donations can increase the bounty by 5 acorns. If the bounty falls below this, the hunter will be moved from the "Bounty List" to the "Designated Hunter List".
From the Subjugation Battle button, you can bet (0.1 acorns) and challenge the bounty to a fight.
The bounty's equipment will reflect the equipment at the time of the challenge.
(Not the equipment at the time of the list.)
(If the bounty is logged out, the equipment recorded in the database will be reflected.)
(The purpose is to create a sense of tension that the bounty cannot show any weakness at any time.)
The "Bounty head" list in the "Bounty Center" is public information that anyone can see.
Hunters who meet the following conditions will be listed on the "Bounty head" list in the "Bounty Center".
- 9 or more people have a bounty on their head *Reference: The same number of people as [臭臭臭]
- The total amount of bounties placed on them is 10 acorns or more.
The following information is listed on the "Bounty head" list.
- Acorn name.
- Total amount of bounty placed on them.
- Value of "wound".
On the "Bounty head" list, there are "Donation" and "Subjugation" buttons on each line of the acorn name.
Donations can increase the bounty by 5 acorns. If the bounty falls below this, the hunter will be moved from the "Bounty List" to the "Designated Hunter List".
From the Subjugation Battle button, you can bet (0.1 acorns) and challenge the bounty to a fight.
The bounty's equipment will reflect the equipment at the time of the challenge.
(Not the equipment at the time of the list.)
(If the bounty is logged out, the equipment recorded in the database will be reflected.)
(The purpose is to create a sense of tension that the bounty cannot show any weakness at any time.)
#If the bounty wins
- The bounty takes the bet.
- The challenger can place a bounty on the bounty regardless of the bet (just like when you are shot).
- The "手傷 (Wounds) System (pseudo raid)" is applied to the bounty.
Total amount of damage the bounty took in the subjugation battle are recorded as "wounds" and carried over to the next battle.
In the next battle, the bounty hunter will start the battle with damage equal to his "wounds".
If the bounty hunter wins the next battle, the total amount of damage received in this battle will be added to his "wounds" and carried over to the third battle.
From then on, damage received will be cumulatively added to his "wounds" and carried over.
In other words, even a powerful wildfire hunter can be defeated by multiple people (pseudo raid).
#If the bounty hunter loses
・Challengers get their bets back and of course the bounty money.
・The bounty hunter will be penalized by not being able to fire the Acorn Cannon for 24 hours.
If the bounty hunter is defeated more than twice, the period during which the Acorn Cannon cannot be fired will be even longer (24 hours * number of times defeated).
(4) Supplementary Note
It is not desirable for a random hunter to use multiple accounts to donate large amounts to himself.
However, if you look at it from another perspective, you can also see it as "making them waste acorns."
Therefore, while we will not pursue a complete elimination, we will take some measures.
- The period in the name field [新] will be set to 10 days, and during this period acorns will not be received via the forwarding service.
- Acorn accounts will be limited to donating to designated hunters or bounties only once every 24 hours.
That's all. Thank you.
- The bounty takes the bet.
- The challenger can place a bounty on the bounty regardless of the bet (just like when you are shot).
- The "手傷 (Wounds) System (pseudo raid)" is applied to the bounty.
Total amount of damage the bounty took in the subjugation battle are recorded as "wounds" and carried over to the next battle.
In the next battle, the bounty hunter will start the battle with damage equal to his "wounds".
If the bounty hunter wins the next battle, the total amount of damage received in this battle will be added to his "wounds" and carried over to the third battle.
From then on, damage received will be cumulatively added to his "wounds" and carried over.
In other words, even a powerful wildfire hunter can be defeated by multiple people (pseudo raid).
#If the bounty hunter loses
・Challengers get their bets back and of course the bounty money.
・The bounty hunter will be penalized by not being able to fire the Acorn Cannon for 24 hours.
If the bounty hunter is defeated more than twice, the period during which the Acorn Cannon cannot be fired will be even longer (24 hours * number of times defeated).
(4) Supplementary Note
It is not desirable for a random hunter to use multiple accounts to donate large amounts to himself.
However, if you look at it from another perspective, you can also see it as "making them waste acorns."
Therefore, while we will not pursue a complete elimination, we will take some measures.
- The period in the name field [新] will be set to 10 days, and during this period acorns will not be received via the forwarding service.
- Acorn accounts will be limited to donating to designated hunters or bounties only once every 24 hours.
That's all. Thank you.
318ななしさん 警備員[Lv.115][SR武][SR防][苗]
2024/10/29(火) 20:47:20.19ID:CStyMxj30NIKU そういう面倒くさそうなのは絶対スルーだわwww
nice ideaは言ってくれるかもだが
nice ideaは言ってくれるかもだが
ドンキャのgood idea = バンドルが売れそうなidea!
320ななしさん 警備員[Lv.8][新芽]
2024/10/29(火) 20:56:27.27ID:xWHIEzCN0NIKU nice idea(社交辞令)
321ななしさん 警備員[Lv.28]
2024/10/29(火) 21:07:56.23ID:emdiCB4k0NIKU キーバンドルって売る気を感じられないんだけどどんキャはどう考えてるんだろう
募金箱レベルにしか見えない
募金箱レベルにしか見えない
322ななしさん ハンター[Lv.620][UR武+20][SSR防+30][木]
2024/10/29(火) 21:21:20.16ID:72k25NBo0NIKU ここは匿名掲示板ですし
323ななしさん ハンター[Lv.921][UR武+55][R防+64][森]
2024/10/29(火) 21:22:28.84ID:6/DtMkEW0NIKU レイドとかヒーラーとかタンクとかアタッカーがそれぞれいて役割分担できるから成り立つ世界
あまりにも安直
あまりにも安直
324ななしさん ハンター[Lv.659][木]
2024/10/29(火) 21:22:57.32ID:B1nNqmUl0NIKU326ななしさん 警備員[Lv.45][森]
2024/10/29(火) 21:34:07.24ID:Atmyx4dr0NIKU どんぐりPayはまだできないんですか!おそいな
327ななしさん 警備員[Lv.96][SSR武][SR防]
2024/10/29(火) 21:37:17.29ID:tTU43CEj0NIKU その辺のソシャゲのシンプルなレイドボスでいいよ
チームとか役割とか何もなしで、とりあえず一定回数殴れば誰でも参加報酬はもらえる
与ダメ上位はランキング報酬も出る
チームとか役割とか何もなしで、とりあえず一定回数殴れば誰でも参加報酬はもらえる
与ダメ上位はランキング報酬も出る
328ななしさん 警備員[Lv.8][新芽]
2024/10/29(火) 21:46:57.85ID:4w75x7Mb0NIKU331 警備員[Lv.217][森]
2024/10/29(火) 22:25:14.90ID:54Z7iZdK0NIKU332ななしさん ハンター[Lv.660][木]
2024/10/29(火) 22:28:50.10ID:B1nNqmUl0NIKU333ななしさん ころころ
2024/10/29(火) 22:32:32.67ID:/nyMkwAArNIKU334ななしさん 警備員[Lv.194][森]
2024/10/29(火) 22:33:24.86ID:/nyMkwAArNIKU BOTなんていんのか?
俺は毎日500~1200発ほど乱射するハンターだが全部手動だぞ
俺は毎日500~1200発ほど乱射するハンターだが全部手動だぞ
337ななしさん 警備員[Lv.21]
2024/10/29(火) 22:36:38.18ID:L9V7SP5F0NIKU レイドボスにあんなに嬉しそうに反応するのにボットには何度レスしても何度メールしても無反応なので理解した
無知ではなく故意に無視してる
おそらく対応する技術も労力もない
無知ではなく故意に無視してる
おそらく対応する技術も労力もない
まぁプラスの適当なスレで乱射すると手動で10分未満で200発消費出来る
後はスキマ時間やトイレ入った時などに10~50発くらいずつ撃ってると1日で500~1000発は行く
後はスキマ時間やトイレ入った時などに10~50発くらいずつ撃ってると1日で500~1000発は行く
>>180
Please don't make something where bots or random hunters can shoot a lot to get to the top.
Everyone is worried about that (>>330-338)
First of all, please decide the number of times each hunter can fight the raid boss, such as 10 times. Then, please have them compete based on the total damage dealt.
Please don't make something where bots or random hunters can shoot a lot to get to the top.
Everyone is worried about that (>>330-338)
First of all, please decide the number of times each hunter can fight the raid boss, such as 10 times. Then, please have them compete based on the total damage dealt.
>>343
偶然じゃねーの?
でもさぁ、そのBOTより手動の俺の方がランキング上だったりするんだよな
昨日は2位だった
http://dongurirank.starfree.jp/cannonlogstat_20241028.html
偶然じゃねーの?
でもさぁ、そのBOTより手動の俺の方がランキング上だったりするんだよな
昨日は2位だった
http://dongurirank.starfree.jp/cannonlogstat_20241028.html
348ななしさん 警備員[Lv.8][新芽]
2024/10/29(火) 23:08:17.82ID:Q3d25kfPaNIKU349ななしさん ハンター[Lv.660][木警]
2024/10/29(火) 23:10:19.44ID:B1nNqmUl0NIKU ドンキャが不正DEMODのバグの穴埋め分からないならDEMOD自体無くせばいいだけ
350ななしさん 警備員[Lv.8][新芽]
2024/10/29(火) 23:12:40.61ID:Q3d25kfPaNIKU 装備も新装備専用スロットを作ってそっちだけMOD上限倍にしとけばいい
351 警備員[Lv.217][森]
2024/10/29(火) 23:12:43.20ID:54Z7iZdK0NIKU >>323
それはMMOのレイド
ソーシャルゲームのレイドはもっとシンプル
1戦毎にHP全快するからヒーラー不要
一方的に殴るだけだからタンク不要
なので全員アタッカー
鉄の玉のような参加アイテムがある限り連戦可能
それはMMOのレイド
ソーシャルゲームのレイドはもっとシンプル
1戦毎にHP全快するからヒーラー不要
一方的に殴るだけだからタンク不要
なので全員アタッカー
鉄の玉のような参加アイテムがある限り連戦可能
352ななしさん 警備員[Lv.205][森]
2024/10/29(火) 23:13:40.83ID:ai9cyDmY0NIKU 何が賞金首(笑)だよ
誰がどういう基準で決めるんだ
誰がどういう基準で決めるんだ
なぁ、今Lv660のハンター成敗したんだけど
https://egg.5ch.net/test/read.cgi/smartphone/1730205441/2
https://donguri.5ch.net/fightlog/e1a7e689
ID:B1nNqmUl0NIKUじゃないよな?
https://egg.5ch.net/test/read.cgi/smartphone/1730205441/2
https://donguri.5ch.net/fightlog/e1a7e689
ID:B1nNqmUl0NIKUじゃないよな?
356ななしさん 警備員[Lv.11]
2024/10/30(水) 00:00:04.00ID:CezwybCZ0358ななしさん 警備員[Lv.40]
2024/10/30(水) 00:30:21.27ID:2KtOaDZC0359ななしさん 警備員[Lv.19]
2024/10/30(水) 00:37:02.60ID:FfsZjACo0 乱射の話はどんキャに振っても無駄
半年前に自動はダメとだけ言ったっきり何聞いてもスルー
下手に発言や対応すると面倒だから見て見ぬふりする
半年前に自動はダメとだけ言ったっきり何聞いてもスルー
下手に発言や対応すると面倒だから見て見ぬふりする
360ななしさん ハンター[Lv.660][木告]
2024/10/30(水) 01:07:55.58ID:5yOmFJjc0 ドンキャは荒らしやスクリプトの対応が出来ないからスルー方針
このどんぐりゲームにサポートの担当が一人二人採用されるなりドンキャが変わらない限りは無理だな
このどんぐりゲームにサポートの担当が一人二人採用されるなりドンキャが変わらない限りは無理だな
361ななしさん 警備員[Lv.15][新芽]
2024/10/30(水) 01:22:16.49ID:rnl8Tvqk0 乱射の話に限らずほとんどスルー
反応あるかは運みたいなもん
反応あるかは運みたいなもん
362ななしさん 警備員[Lv.205][森]
2024/10/30(水) 01:57:07.70ID:iftWoWkH0 俺が乱射だと思ったから乱射なんだよなぁ!!
って感想を言ってるだけに過ぎないからな
定義できない限り
そして誰に対しても撃つ権利と自由がある限り乱射など存在しない
スクリプトは別だが
って感想を言ってるだけに過ぎないからな
定義できない限り
そして誰に対しても撃つ権利と自由がある限り乱射など存在しない
スクリプトは別だが
363ななしさん ハンター[Lv.660][木警]
2024/10/30(水) 02:03:15.49ID:5yOmFJjc0 無差別に撃ってたら乱射
それだけ
それだけ
364ななしさん 警備員[Lv.109][UR武][SSR防]
2024/10/30(水) 02:42:06.45ID:LSJ1vfrR0 >>363
それ、あなたの感想ですよね
それ、あなたの感想ですよね
365ななしさん 警備員[Lv.16][新]
2024/10/30(水) 04:14:16.61ID:rnl8Tvqk0 >>365
当たってしまう、ではなく、当てているのでしょう
当たってしまう、ではなく、当てているのでしょう
367ななしさん 警備員[Lv.18][N武][N防]
2024/10/30(水) 04:37:07.97ID:6ASjn+gf0 当ててんのよ//////
368ななしさん 警備員[Lv.219][N武][N防][森]
2024/10/30(水) 05:12:17.09ID:wCTDH6vs0 櫻坂のスクリプトハンターには昔手動で競って何度か勝ったことあるわ
最近はあの板行ってないけど今もあの人まだやってるんだろうか
最近はあの板行ってないけど今もあの人まだやってるんだろうか
369 ハンター[Lv.612][森]
2024/10/30(水) 06:05:29.74ID:isjf5GIT0 >>368櫻坂板はだいぶ平和になってるよ
この前まで手動でコピペ荒らしと糞スレ乱立が酷かったけどスクリプトハンターまでいたのか
そいつをやっつけてくれたんだありがとうね
この前まで櫻坂板の荒れようは恐らく5ちゃん一と言われるくらい酷かったけど
対抗処置として櫻坂荒らしてたやつの出身地の日向坂板本スレで全レス乱射で対抗してたら
急に消えちゃったから俺も日向坂本スレでの乱射は休止中
今の櫻坂板は嘘のように平和になってるよ
乱射現場で対抗するよりもそいつが大事だと思ってるものに同じ目に合わせるってのが効果的だった
この前まで手動でコピペ荒らしと糞スレ乱立が酷かったけどスクリプトハンターまでいたのか
そいつをやっつけてくれたんだありがとうね
この前まで櫻坂板の荒れようは恐らく5ちゃん一と言われるくらい酷かったけど
対抗処置として櫻坂荒らしてたやつの出身地の日向坂板本スレで全レス乱射で対抗してたら
急に消えちゃったから俺も日向坂本スレでの乱射は休止中
今の櫻坂板は嘘のように平和になってるよ
乱射現場で対抗するよりもそいつが大事だと思ってるものに同じ目に合わせるってのが効果的だった
370ななしさん ハンター[Lv.10][SSR武+2][SSR防+9][苗臭臭臭]
2024/10/30(水) 06:19:33.26ID:7yPSedmF0 どんぐり
371 警備員[Lv.0][新芽]
2024/10/30(水) 06:39:47.32ID:05e2zy7t0 また枯れた
372ななしさん 警備員[Lv.16][新]
2024/10/30(水) 07:29:43.73ID:s2IriHl40 >>180
Please resolve the issue where an account with an abnormal number of orders of magnitude is displayed on the Acorn Ranking as soon as possible.
It is clear to everyone that many problems remain unresolved.
Please resolve the issue where an account with an abnormal number of orders of magnitude is displayed on the Acorn Ranking as soon as possible.
It is clear to everyone that many problems remain unresolved.
374ななしさん 警備員[Lv.194][森]
2024/10/30(水) 07:53:48.29ID:GjQ9kU4o0 ハロウィンとかもう今更だな
>>363
成敗されちゃった田中必死だなぁ
成敗されちゃった田中必死だなぁ
376ななしさん 警備員[Lv.35]
2024/10/30(水) 09:54:26.12ID:9d5SkFC40 つうかドンキャは日本語訳くらいやれや
どうせUPLIFT買ってるの95%日本人だろ(4%中国人、残り1%その他)
洋ゲーのディスコードじゃねーんだぞ
どうせUPLIFT買ってるの95%日本人だろ(4%中国人、残り1%その他)
洋ゲーのディスコードじゃねーんだぞ
377ななしさん 警備員[Lv.133][木]
2024/10/30(水) 10:02:58.73ID:yx7uxKyR0 なんでレイドやる前提で話してんの?
どんぐりって建前は荒らし対策だろ
ゲームの開発より掲示板として使いやすくなる工夫しろよ
どんぐりのせいでますます使いづらくなるの何なの
どんぐりって建前は荒らし対策だろ
ゲームの開発より掲示板として使いやすくなる工夫しろよ
どんぐりのせいでますます使いづらくなるの何なの
378ななしさん 警備員[Lv.10][新芽]
2024/10/30(水) 10:04:50.16ID:v0DGA4UH0 How about giving bundle buyers a few more perks?
People who cheat are lowering the value of the keys they charge for.
If this continues, fewer people will purchase bundles in the future.
People who cheat are lowering the value of the keys they charge for.
If this continues, fewer people will purchase bundles in the future.
有料登録制掲示板にして資金調達目的
最終的にはゲームアプリリリースが目標みたいだから
もう建前もへったくれもないよ
掲示板機能はおまけサブ事業にしたそう
最終的にはゲームアプリリリースが目標みたいだから
もう建前もへったくれもないよ
掲示板機能はおまけサブ事業にしたそう
380ななしさん 警備員[Lv.32][芽]
2024/10/30(水) 10:08:19.17ID:01fmb5HI0 どんぐりキャノンの日本語書き込みは絶望的だけど
普通に全員が日本語のみを使えば
どんぐりキャノンも日本語を読むしかなくなるんじゃないかな
と思ってたり
普通に全員が日本語のみを使えば
どんぐりキャノンも日本語を読むしかなくなるんじゃないかな
と思ってたり
じゃあドングリ以外の掲示板を閉鎖だ
いっそゲーム専用掲示板に
心おきなくやめれる
いっそゲーム専用掲示板に
心おきなくやめれる
382ななしさん ハンター[Lv.793][UR武+50][UR防+45][森]
2024/10/30(水) 10:11:17.38ID:deACuHQJ0 最初はそうだったし、俺もそれを期待してUPLIFT買ってたけど
スクリプトもいない今、目的が金儲けに変わったんだろうな
というかガチャなんて導入した時点で最初からそれが目的だったのかもな
困ったもんだ
スクリプトもいない今、目的が金儲けに変わったんだろうな
というかガチャなんて導入した時点で最初からそれが目的だったのかもな
困ったもんだ
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