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どんぐりキャノン★がアップデートを報告するスレ ★2

■ このスレッドは過去ログ倉庫に格納されています
2024/08/16(金) 13:00:12.50ID:XYl5F08I0
毎日バラバラのスレに現れるのが嫌なんで、今後はここで報告してくれ

※前スレ
どんぐりキャノン★がアップデートを報告するスレッド
https://kes.5ch.net/test/read.cgi/donguri/1721698451/
VIPQ2_EXTDAT: default:default:1000:512:donguri=0/3: EXT was configured
2024/08/31(土) 11:22:51.78ID:SCsR+cg/0
>>125
JP :
 この板にBBS_ACORNを追加してもらう事はできますか?
 >>103ではBBS_USE_VIPQ2を追加してもらいましたが
 依然としてスレッドの乱立などで困っています
EN :
 Can you add BBS_ACORN to this board ?
 In >>103, BBS_USE_VIPQ2 was added,
 but we are still having trouble with the proliferation of threads.

https://rio2016.5ch.net/future/
2024/08/31(土) 13:40:32.04ID:437/dXlKd
>>198
どんぐりキャノン ★ さん は別のスレのほうに……
http://kes.5ch.net/test/read.cgi/donguri/1723730137/447-n
2024/08/31(土) 13:52:24.86ID:SCsR+cg/0
>>199
ありがとうございます
そっちに移動します
2024/09/04(水) 17:26:33.76ID:eUqLjwcj0
1000だ
2024/09/06(金) 12:41:47.50ID:hviSrE3r0
よっこらしょ。
    ∧_∧  ミ _ ドスッ
    (    )┌─┴┴─┐
    /    つ. 終  了 |
   :/o   /´ .└─┬┬─┘
  (_(_) ;;、`;。;`| |
  このスレは無事に終了しました
  ありがとうございました
2024/09/06(金) 22:18:37.80ID:MHUyAPCS0
どんぐりキャノン★って面白えな
2024/09/07(土) 06:56:55.59ID:+6a9Dce70
http://kes.5ch.net/test/read.cgi/donguri/1723730137/377
http://kes.5ch.net/test/read.cgi/donguri/1723730137/476
http://kes.5ch.net/test/read.cgi/donguri/1723730137/480
こんなん自分のミスで警備員アカウント失っといてサポートしてくれるんかな
2024/09/10(火) 20:55:59.77ID:jwNpcgIu0
206ななしさん 警備員[Lv.68][R武+4][R防+4][森]
垢版 |
2024/09/21(土) 12:27:33.09ID:gn6VKD7W0
To どんぐりキヤノン★
The link for Acorn goods shop has disappeared from the Acorn base.
207ななしさん 警備員[Lv.161][苗]
垢版 |
2024/09/21(土) 12:29:29.56ID:1VUN5yyc0
age
2024/09/21(土) 12:30:25.14ID:1pqdZjnrM
どんキャさんは大雨で避難中?
209ななしさん 警備員[Lv.93][SSR武+1][SSR防][苗]
垢版 |
2024/09/21(土) 12:37:37.34ID:331SC35/0
転送あげ
Hello Mr. どんぐりキャノン★

Water's Slow effect is still broken.
https://i.imgur.com/8H4RxHZ.png

Effect activation message will appear repeatedly during battle.

効果を受けています:遅くした
効果を受けています:遅くした
効果を受けています:遅くした

However, applying the effect many times will not slow down the SPD.

If the slow effect is activated, the opponent's attack speed will slow down and attacks should no longer hit.
However, please look carefully at the logs.
After the slow effect is activated, all attacks were hit.

The following examples are expected effects.
This is how it should have been.

水ダメージを受け、[HP:xxx]になった。
水ダメージを受け、[HP:xxx]になった。
効果を受けています:遅くした
攻撃したが、外れた。
攻撃したが、外れた。
攻撃したが、外れた。
攻撃したが、外れた。
攻撃したが、外れた。
2024/09/21(土) 13:20:33.49ID:/YMALzXj0
 
https://kes.5ch.net/test/read.cgi/donguri/1723730137/975-976
https://kes.5ch.net/test/read.cgi/donguri/1723730137/981
https://kes.5ch.net/test/read.cgi/donguri/1723730137/977

Thank you!! Mr. AcornCannon

I don't know what caused the bug, but it's exactly what I told you in my email.

https://i.ibb.co/kKk2BKf/Screen-Shot-2024-09-21.png
211どんぐりキャノン ★ 警備員[Lv.116][UR武+20][UR防+15][森警]
垢版 |
2024/09/21(土) 14:49:08.88ID:CAP_USER
>>210
Youre welcome. I am confused by the bug too.
I think it was some kind of out of bounds error, when it should not be possible in that scenario.
I tried replicating what you said in the email and I was not able to replicate the issue.
Please let me know if it happens again.
2024/09/21(土) 15:07:36.17ID:jqXHS2x30
>>211
Apart from that person, I just emailed you because I had the same bug. Please take a look!
My balance is still weird.
213どんぐりキャノン ★ 警備員[Lv.116][UR武+20][UR防+15][森]
垢版 |
2024/09/21(土) 15:58:05.76ID:CAP_USER
I need to take the donguri base offline for a few minutes to do maintenance.
I think I found the bug that caused the issue with donguri balance to become negative.
214どんぐりキャノン ★ 警備員[Lv.116][UR武+20][UR防+15][森]
垢版 |
2024/09/21(土) 16:14:03.83ID:CAP_USER
>>212
Your balance should be restored now. I think I fixed the bug too.
Sorry about that.
215どんぐりキャノン ★ 警備員[Lv.116][UR武+20][UR防+15][森]
垢版 |
2024/09/21(土) 16:17:56.52ID:CAP_USER
I am preparing the items 練達のバット and ナイトロダッシュ.
They should be ready this weekend, then the cat and rabbit ear items will be retired.
2024/09/21(土) 16:20:14.61ID:jqXHS2x30
>>214
Thank you very much, どんキャ★
My acorn balance has been restored and returned to [森]
I'm glad you were able to fix the bug, and I appreciate your quick response.
217どんぐりキャノン ★ 警備員[Lv.116][UR武+20][UR防+15][森]
垢版 |
2024/09/21(土) 16:25:14.94ID:CAP_USER
Almost finished is a way to display your armor graphic when you write, similar to a BE icon.
It will be available on any thread that allows displaying donguri status.
Only UR armor can be displayed.
You can disable this effect on donguri base.

Maybe the UR Tanuki armor is the most rare... I wonder if anybody still has that armor.
2024/09/21(土) 16:36:06.60ID:4qSmlg5z0
>>217
Smaller requests
- I would like the current equipment status to be displayed at the top of the ‘Acorn Base’.
- Please add a link to jump to the armour list at the top of the ‘Item Bag’.
- Regarding the name field in threads, it should be possible to distinguish between registered and unregistered guards.
219ななしさん 警備員[Lv.161][苗]
垢版 |
2024/09/21(土) 16:43:53.86ID:1VUN5yyc0
>>217
When I log into BE, I see two BE icons and two armors?

I think the rarity displayed should not be limited to UR.
Even if I have UR, sometimes it is SR that I am training.
2024/09/21(土) 17:01:11.44ID:yiQN85g70
>>217
Based on the discussion in the thread, I propose a system in which hunters who attack indiscriminately are treated as "raid bosses" and defeated by a large number of hunters.
乱射ハンターの対策を考えるスレ
https://kes.5ch.net/test/read.cgi/donguri/1724571238/

For that, I would like to see a new page called "バウンティセンター (Bounty Center)" created to manage the "賞金首システム (Bounty system)".

(1) 被弾ログ (Log of the hits I've taken)
The 被弾ログ in the "バウンティセンター" is private information that can only be seen by the person who was shot.
When I get hit by どんぐり大砲, the following information will be recorded in the "被弾ログ".
- The どんぐりネーム of the hunter who shot me.
- The 大砲ID that is the same as the どんぐり大砲ログ of the hunter who shot me.
- The URL even included the number of the post where I was shot.
Each 被弾ログ has a "懸賞金を掛ける(Put a bounty)" button, and I can put a "懸賞金(bounty(どんぐりポイント) of my choosing on the target.
The most recent 10 hit logs will be saved, and any logs older than 10 days will be deleted.
- In order to prevent the amount of data in the entire system from becoming too large, a limit will be set on the number of items that can be stored and the storage period.
- Even if I don't post much, I could still get shot by multiple hunters and need to save 10.

(2) There is no limit to the cumulative bounty amount placed on a hunter.

.
2024/09/21(土) 17:01:56.38ID:yiQN85g70
>>217

(3) The list of "指定ハンター(marked hunters)" in the バウンティセンター.
The list of 指定ハンター is public information and can be viewed by anyone.

Hunters who meet the following conditions will have their どんぐりネーム listed on the 指定ハンター.
- Hunters who have bounties on their heads from 3 or more people. *For reference: The same number of people as [臭]
- Hunters whose total bounties are 3 どんぐり or more.

The list of 指定ハンター also lists the "懸賞金(Bounty)" amounts.

On the list of 指定ハンター there is a "募金(Donation)" button next to the hunter's name.
When someone other than the hunter makes a donation (0.01-3.0 どんぐり), the bounty can be reduced by the same amount.
If the bounty falls below 1 どんぐり, the hunter's name will disappear from the list of 指定ハンター.
2024/09/21(土) 17:02:38.61ID:yiQN85g70
>>217
(4) The list of "賞金首 (Bounty head)" in the バウンティセンター.
The list of 賞金首 is public information and can be viewed by anyone.

Hunters who meet the following conditions will have their どんぐりネーム listed on the 賞金首.
- Hunters who have bounties on their heads from 9 or more people. *For reference: The same number of people as [臭臭臭]
- Hunters whose total bounties are 10 どんぐり or more.

The list of "賞金首 displays the hunter's どんぐりネーム, along with the total "懸賞金(Bounty)" and "手傷(wound)(see below)", and there are also 募金 and "討伐戦(Subjugation)" buttons.

If the bounty falls below 5 どんぐり through "募金(donations)", the hunter will be moved to the list of 指定ハンター.
I can use the 討伐戦(Subjugation) button to put a bet (0.1 どんぐり) and challenge the 賞金首 to a fight.
The equipment of the 賞金首 will reflect the equipment they had at the time they were challenged.
(Not the equipment they had when they were listed.)
(The purpose is to create tension in the 賞金首, as they must always be careful not to show any weakness.)
(If the 賞金首 is logged out, the database will be consulted.)
2024/09/21(土) 17:03:08.28ID:yiQN85g70
>>217

#If the 賞金首 wins
- The 賞金首 takes the bet.
- The challenger can put a bounty on the bounty regardless of the bet. (just like if they were shot)
- The 賞金首 is subject to the "手傷システム(wound system)"; 擬似的レイド(pseudo raid).
The total amount of damage the 賞金首 receives in the battle is recorded as a "手傷(wound)" and carried over to the next battle.
In the next battle, the 賞金首 will start the battle with damage equal to the "手傷(wound)".
If the 賞金首 wins again next time, the total amount of damage received in this battle will be added to the "手傷(wound)" and carried over to the third battle
From then on, the damage received will be cumulatively added to the "手傷(wound)" and carried over.
In other words, even a strong wild hunter can be defeated by multiple people. (擬似的レイド(pseudo raid))

#If the 賞金首 loses
- The challenger gets their bet back, and of course the bounty money.
- The 賞金首 is penalized by not being able to fire the どんぐり大砲 for 24 hours
- If the 賞金首 is defeated more than twice, the どんぐり大砲 cannot be used = 24 hours x number of kills.
2024/09/21(土) 17:03:53.61ID:yiQN85g70
>>217
(5) Supplementary Note
I don't think it's good for indiscriminate hunters to donate large amounts to themselves using multiple accounts.
However, I can change my perspective and think that "they are wasting どんぐりポイント."
Thus, while I don't seek to completely eliminate such behavior, I think some measures need to be taken.
- Set the period in the name field [新 to 10 days, and during this period どんぐりポイント cannot be received via the forwarding service.
- Limit the number of times an どんぐりアカウント can "募金(donate)" to a designated hunter or bounty hunter to once every 24 hours.

That's all. Thank you.
225ArtX ◆44mDe.EXFS/R ハンター[Lv.967][森]
垢版 |
2024/09/21(土) 17:23:12.30ID:/YMALzXj0
>>211

I copy.
If I get the same bug again, I will report it in detail.
2024/09/21(土) 18:06:01.03ID:aQgvCLLDH
>>220
Excuse me to say,
I wonder your request has not decided in that thread...?

Of course you have right to request it personally to Donguri cannon san.
2024/09/21(土) 18:09:11.85ID:goZHncoa0
>>215
Thank you very much!
for preparing what seems to be a special items for Otani Shohei.
I'll try my best to win it. :)
2024/09/21(土) 18:13:06.19ID:1wHW1L3s0
>>220
このスレに提案するdiscussionされていないのでは?
先走ってもいいんだろうけど
あまり賑わっているスレではないように見えるが
2024/09/21(土) 18:21:10.24ID:goZHncoa0
なんかすっげえシステムの提案だね
おじじには理解でけんわい
2024/09/21(土) 19:42:53.45ID:GB06hnBd0
大砲依頼スレに書き込んだら依頼先のスレに荒らしハンターが居着いて参ってたし荒らしハンターに制裁与えられるシステムなら賛成だな
2024/09/21(土) 19:53:43.71ID:NAdVJgXFH
荒らしハンターの定義で止まるんですよ。双方に言い分があるので。
依頼されても負けずにいっぱい書きたいなら、装備お願いしますとしか言えない
232ななしさん 警備員[Lv.172][森]
垢版 |
2024/09/21(土) 19:58:25.13ID:2gvXbyxcr
>>231
もう後続組は今更初めても追いつけないだろ
233ななしさん 警備員[Lv.69][R武+4][R防+4][森]
垢版 |
2024/09/21(土) 19:58:28.54ID:gn6VKD7W0
石さんの時はどんキャ★がプログラムミスして
普通にスクリプトを撃ってたハンターにも迷惑かけてたけど
これはどうなるんだろうね
2024/09/21(土) 20:23:03.40ID:yiQN85g70
>>217
Sorry. I'm going to withdraw my proposal since there are still people who want to fix >>220-224.
2024/09/21(土) 20:35:59.69ID:yiQN85g70
異論があるようなので
混乱を招いたら申し訳ないけどもいったん取り下げるので

乱射ハンターの対策を考えるスレ
https://kes.5ch.net/test/read.cgi/donguri/1724571238/

の方でおねがいします
2024/09/21(土) 21:37:33.79ID:3VPadVsiH
>>235
異論があるわけじゃなく、あのスレではまだまとまってないと思っていたので。
こちらこそ横からごめんです。m(_ _)m
2024/09/21(土) 21:48:19.50ID:JZkzyjJh0
bounty system は元から作る予定らしいけど、
どんキャ自身は、まだ考えまとまってないのかな
構想あるなら、マーケットのときみたいに事前に出して欲しいな

http://kes.5ch.net/test/read.cgi/donguri/1714791621/92
> 92 どんぐりキャノン ★ ハンター[Lv.197][UR武][UR防][木] 2024/05/10(金) 15:55:34.61 ID:CAP_USER
> Thank you for that analysis. I will think about how to best implement a bounty system.
2024/09/21(土) 21:48:39.47ID:Iq3MrxEQH
>>217
Hi Donguri cannon san,
do you have any prepares about below?

*乱射ハンターの対策を考えるスレ
https://itest.5ch.net/kes/test/read.cgi/donguri/1724571238

You know, there is a big problem left since donguri base started.
That is how stop such hunters who use donguri cannons inappropriately.
Especially those who shoot too often against normal posts.

>>220 san's opinion is very long to read (w), but one of good suggestions in *that thread.
2024/09/21(土) 22:12:55.78ID:6quUrznO0
10月になったらハロウィン🎃装備品実装されないかな
例えばこんなの
たまには後ろ姿のどんぐりキャラクターも見たい
i.imgur.com/6sV5wgr.jpeg
240ななしさん 警備員[Lv.74][苗]
垢版 |
2024/09/22(日) 00:43:06.93ID:x4abJxaY0
728: ハンター[Lv.628][UR武+37][UR防+10][苗]:2024/09/20(金) 14:48:33.33
726
テメーかw
241ななしさん 警備員[Lv.74][苗]
垢版 |
2024/09/22(日) 04:46:05.07ID:x4abJxaY0
729: ハンター[Lv.398][UR武+2][UR防+8][森臭臭臭]:[sage]:2024/09/20(金) 14:51:59.77 ID:QR8lV+pW0
https://i.imgur.com/ycJRizL.png
2024/09/22(日) 05:22:13.61ID:aYo56SdSd
柳屋奉善老伴[6d034b28]→ a·maz·on.co.jp[6d034b28]
蒲生氏郷[53de7582]→ op·en2·c·h.net[53de7582]
2024/09/22(日) 06:17:19.71ID:6BxmLJ6/0
少なくとも最初から大砲禁止スレでも1が撃てたのは事実だし上の520は嘘か作り話だよな…

520 ハンター[Lv.545][林] (スププ)[sage] 2024/09/03(火) 22:33:21.27 ID:PNcfHlqld
大砲禁止設定で短時間に大量にスレを乱立して埋め立てて板を鯖落ちさせたり即し判定勝厳しい板で既存スレを勢い下に追いやって落とす大規模スクリプト攻撃があったり
規制強めた今でも大砲禁止スレ乱立して撃たれてレベル0になってもスクリプトや荒らしがどんぐりを育てる畑に使用してまたすぐ荒らしはじめる例が後を絶たなかったので
1だけは撃てるようにした経緯がある
逆にスレ立てしたら乱射被害リスクもあるが

有課金UPLIFTユーザーどんぐり高レベルなら1として撃たれても傷は浅いので
結果としてスレ立てが間接的に登録者有課金者特権に傾いてきてはいるのかなと

612 ななしさん 警備員[Lv.17][新苗] (ワッチョイW)[sage] 2024/09/05(木) 06:39:31.20 ID:wPL35x3P0
どこで?これのソースに覚えある人いる?

643 警備員[Lv.14] (ワッチョイW)[sage] 2024/09/06(金) 15:23:50.99 ID:bPdvtSfZ0
勘違いか作り話
たしか元々大砲禁止スレという機能が提案された時、「大砲禁止スレばかりになったらどんぐりシステムが使われていないのと同じ事になる」みたいな心配をした人がいて
大砲禁止スレを乱立させる人が現れた場合の抑止力として(実際にはまだ乱立は発生していないが)
あらかじめ最初から1だけは撃てる仕様で大砲禁止のスレ立てコマンドが導入されたって流れだったはず
2024/09/22(日) 08:21:08.65ID:j4azqtht0
>>214
Help me 復活サービス怖くて押せないよ・・・
https://i.imgur.com/UlxqFNE.png
245ななしさん 警備員[Lv.70][R武+4][R防+4][森]
垢版 |
2024/09/22(日) 09:09:25.79ID:X2Qz6QlA0
また時間停止してるぞ!
2024/09/22(日) 09:35:27.35ID:+xZ7bUDF0
やっぱり?
2024/09/22(日) 09:36:30.24ID:Gl3AIW6a0
Server deadlock again?
What are the measures to prevent recurrence?

https://kes.5ch.net/test/read.cgi/donguri/1723730137/960
248ななしさん 警備員[Lv.172][森]
垢版 |
2024/09/22(日) 10:10:24.46ID:GyFEzShn0
Hey hey hey Donguri Canon!!!!

It's stopped again!!!!!How many times has this happened!!
Come on, get it together.
Stop messing around🫵😡
2024/09/22(日) 10:16:44.32ID:oGH7Fppi0
Good Morning Mr. DonguriCanon.

Database seems to fall down to DEADLOCK state.
It's Sunday but many users uses this system
so recover database ASAP!
250ななしさん 警備員[Lv.162][苗]
垢版 |
2024/09/22(日) 10:20:23.98ID:f8HHenmA0
スレッドを立てた1だけ大砲禁止コマンドが効かない仕様のせいでまたスレ立て人が減るわ
2024/09/22(日) 10:21:46.12ID:+xZ7bUDF0
メールしないとドンキャは気づかないぞ
2024/09/22(日) 10:22:03.71ID:OX8XlTjy0
(¦3[▓▓]
2024/09/22(日) 10:23:47.49ID:nzDq9gG3H
メールしたけどフルシカト中やぞ
2024/09/22(日) 10:24:02.77ID:/r8Brjte0
どうせまた昼3時頃まで動かないよ
255ななしさん 警備員[Lv.172][森]
垢版 |
2024/09/22(日) 10:26:07.75ID:GyFEzShn0
>>251
メール送ったって確認するまで同じだよ
前回も9時半ぐらい送ったけど結局気付いたの14時か15時じゃなかったっけ?
2024/09/22(日) 10:27:04.83ID:Gl3AIW6a0
時間停止したらどんぐりキャノンにアラートが届くシステムがあったはず
まあそれが仮に実装されてたとしてもどうこうなる訳ではないが
2024/09/22(日) 10:27:24.26ID:oGH7Fppi0
んー やっぱりドバイ在住?
ヒルズ的マンションに事務所
やあ! 悪かったな😎
2024/09/22(日) 10:31:54.60ID:T5FKrF6Xa
なんでこんなしょっちゅう止まるのさ
259ななしさん 警備員[Lv.7][新芽]
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2024/09/22(日) 10:31:56.50ID:Qhi8vFL0d
レベルが上がらない
つまり乱射して嫌がらさせし放題タイム
260どんぐりキャノン ★ 警備員[Lv.116][UR武+20][UR防+15][森]
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2024/09/22(日) 11:03:18.20ID:CAP_USER
Seems we have a deadlock scenario again.
I will try to fix it.
2024/09/22(日) 11:10:36.93ID:oGH7Fppi0
to Mr. DonguriCanon.

It seems to start now.
Thank you.
262ななしさん 警備員[Lv.162][苗]
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2024/09/22(日) 11:12:32.48ID:U6ILAw8R0
>>260
Thank you.
Is this a new issue? Will it recur?
2024/09/22(日) 11:14:59.08ID:oGH7Fppi0
Just talking to myself.
I want to go back in time about 40 years.
2024/09/22(日) 12:05:33.70ID:awnJbunlM
>>250
エラーだとでも思っていたのか?
2024/09/22(日) 12:07:13.53ID:oGH7Fppi0
Dear Mr.

This is not something I would suggest,
but I think you'd better investigate the root cause of the deadlock and take measures.
As long as we are accessing the database via multiple threads,
it may be difficult...
266どんぐりキャノン ★ 警備員[Lv.116][UR武+20][UR防+15][森]
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2024/09/22(日) 12:41:23.80ID:CAP_USER
>>265
I am investigating the root cause. It started happening the other day when I made a change to how the DB is backed up.
2024/09/22(日) 12:50:36.80ID:fYtpZwvg0
What do you think about multiple account bots from arena?
268どんぐりキャノン ★ 警備員[Lv.116][UR武+20][UR防+15][森]
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2024/09/22(日) 12:52:19.49ID:CAP_USER
>>265
I am changing access to the database back to using single thread from multi-thread.
That should fix the issue of deadlocks.
269どんぐりキャノン ★ 警備員[Lv.116][UR武+20][UR防+15][森]
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2024/09/22(日) 12:54:28.53ID:CAP_USER
>>267
I dislike it.
I will think about new rules to discourage it.
2024/09/22(日) 12:54:53.59ID:oGH7Fppi0
>>268
Thanks a lot.
Even on Sunday.
271ななしさん 警備員[Lv.96]
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2024/09/22(日) 13:11:49.05ID:U6ILAw8R0
>>215
Is today's release correct?
2024/09/22(日) 13:31:15.73ID:CoU8bdbN0
スタン発動中に攻撃が当たらないのは仕様なの?
うちわ装備中戦闘開始後に順番入れ替わって強風発動すると自分を攻撃するけど直せないの?
2024/09/22(日) 13:34:42.54ID:Ge8wpWrX0
>>266
How about disabling all the donguri system temporarily
when it detects the epoch does not change for more than 90 min
by monitoring the current epoch regularly?
2024/09/22(日) 13:37:16.45ID:PbDMvKit0
一般的にスタンと考えると必中だよなあ
真逆の設定には大きな疑問も残るw
あとまあそういう特殊効果持続は3ターンは欲しいかもな
効果が被るとバグ化するなら、相手の特殊効果発動を抑止するとかで何とかならんもんか
275ななしさん 警備員[Lv.12][UR武+3][SSR防+5][警]
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2024/09/22(日) 13:40:41.03ID:CwfLpaO30
そろそろどんぐりシステム導入から半年経つけど
結局、どんぐりシステム担当者として乱射魔対策は今後もする気は無いって事でいいですか?
2024/09/22(日) 14:59:15.50ID:5VF6WfIr0
>>268
Hey, Donkya-san
Item bag cannot be expanded. Please correct it immediately.
アイテムバックが拡張できません。すぐに修正してください。
277どんぐりキャノン ★ 警備員[Lv.116][UR武+20][UR防+15][森]
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2024/09/22(日) 15:13:02.14ID:CAP_USER
>>276
I put a limit on new expansion slots because some people have HUGE bags.
Is the limit too small for you?
2024/09/22(日) 15:17:35.12ID:l8KrmFe70
I am a collector and like to keep my limited edition pieces, so I prefer the larger ones, but I guess I need to set a limit somewhere.
2024/09/22(日) 15:18:31.97
>>268
Hi, Donkya.
Today, I was in the process of expanding my item bag to 4000 slots, but now I can no longer expand it beyond 3680 slots.
2024/09/22(日) 15:18:57.48ID:sW2ndSCB0
>>277
I understand the limitations.
It's big enough for me.
What should I use the wood for in the future?

制限はわかりました。
私には十分な大きさです。
木材は今後何に使えばいいのですか?
2024/09/22(日) 15:20:57.07
>>277
I needed over 4000 slots to notice 100 large treasure chests in a row.
282ななしさん 警備員[Lv.40]
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2024/09/22(日) 15:21:00.02ID:SsdGwanc0
I think it is a bad idea to place different limits on the number of item backs for different individuals.
2024/09/22(日) 15:23:01.06ID:/urjpxYo0
Every time the period changes, the number of times it stops at 0% increases again.
Large-scale failures are out of the question, but I would like you to try to shorten this time in each period.
2024/09/22(日) 15:23:02.48ID:5VF6WfIr0
>>277
Please keep the same item back limit.
I also want a 3680 slot.
アイテムバックの上限は同じにしてください。
私も3680スロットが欲しいです。
2024/09/22(日) 15:23:16.38ID:khom06a50
>>277
As you know, an acorn cookie is ineffective after 24 hours since it was planted.
We cannot post with the ineffective acorn cookie.
We cannot open the item bag with the ineffective acorn cookie, and so on.
However we can obtain xp and levels grow up
by reloading the donguri base with the ineffective acorn cookie.
Is it in your intension?
2024/09/22(日) 15:26:37.75ID:YRZVv4uSM
>>277
ハンターや警備員垢で上限が違うなら分かるけど
人によって上限が違うのは可怪しいだろ!
2024/09/22(日) 15:28:58.51ID:/urjpxYo0
>>277
・Personally, I keep the expansion of my item bag to the bare minimum.
There are times when we are forced to expand, such as when a limited edition product comes out.
Is that level of expansion opportunity guaranteed?

・However, due to bag expansion limitations, there is little use for wood.
Have you considered that alternative?
2024/09/22(日) 15:29:32.98ID:1taPOVPw0
上限は一律の方が良いのでは?
2024/09/22(日) 15:31:30.96ID:X2Qz6QlA0
バンドル買って大箱開ける事を制限したいのか?
2024/09/22(日) 15:44:09.94ID:5VF6WfIr0
>>277
If you want to limit the upper limit on item back
I would like the item bag to be divided into two parts.
This is because it is more convenient to manage newly collected items and previously collected items separately in order to lock newly collected items.
アイテムバックに上限を制限するのなら
アイテムバックを2つに分けて欲しいです。
新しく収集したアイテムと収集済みのアイテムを分けて管理した方が、新しく収集したアイテムに鍵をするのに便利だからです。
291ななしさん 警備員[Lv.162][苗]
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2024/09/22(日) 15:48:54.25ID:f8HHenmA0
>>277
The upper limit should be the number of users who currently have the most slots, and the release of the upper limit should be lumberjack level dependent.

Once the upper limit is reached, why not allow it to be expanded based on the lumberjack's level?
2024/09/22(日) 15:51:53.90ID:xgng0Js70
What has been the maximum amount of item bag expansion?
2024/09/22(日) 16:03:05.68ID:Gl3AIW6a0
>>292
290→300スロットまでは拡張できました
300→310は"バッグには最大限のスロットがあります"と出て拡張できませんでした
2024/09/22(日) 18:00:09.49ID:3yXhxxvpM
バンドルで鍵を買うユーザーもいるのに、アイテムバッグ👜に制限をかけたら
バンドルで鍵を買わなくても探検で溜まった鍵だけで十分だね!
一度に多くの宝箱を開ける事が出来ないからな(笑)
There are some users who buy keys in bundles, but if you limit the item bag 👜
Even if you don't buy keys in a bundle, the keys you collect from exploring are enough!
Because you can't open too many treasure chests at once (lol)
2024/09/22(日) 18:03:25.58ID:1lAZKyPN0
木材バンドルを売れば解決
2024/09/22(日) 18:08:22.20ID:7JjR9qkWM
このゲームにそんな入れ込みなさんな
という、ドンキャさんからの
優しいメッセージなんじゃないの?
2024/09/22(日) 18:09:40.71ID:YVGjee5c0
単に「先走って下さい」ちゅう話やなw
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