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スレ探すの面倒だから今後はここで報告してくれ
前スレ
どんぐりキャノン★がアップデートを報告するスレッド
http://kes.5ch.net/test/read.cgi/donguri/1721698451/
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探検
どんぐりキャノン★がアップデートを報告するスレッド ★2
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1ななしさん 警備員[Lv.138][UR武][SSR防][苗] (ワッチョイ)
2024/08/15(木) 22:55:37.37ID:+ZDsPvZo0 >>530
撃っても撃っても増殖していた板やそういう時期をご存知ない乱射魔かな?
撃っても撃っても増殖していた板やそういう時期をご存知ない乱射魔かな?
539ななしさん 警備員[Lv.27][N武][N防] (ワッチョイ)
2024/09/04(水) 08:57:23.77ID:YZoLRTio0540ななしさん 警備員[Lv.63][N武][N防] (ワッチョイ)
2024/09/04(水) 09:05:45.64ID:YW0EDdnc0 > 鉄の大砲の玉を作るには鉄が24必要です。
!challengeレスの濫用を防ぐためと思ったけど
結構多くの鉄が必要なのね
鉄のキーに変換なんて需要が無ければよかったけど
木材10個で鉄の玉も作れる
でいっか
!challengeレスの濫用を防ぐためと思ったけど
結構多くの鉄が必要なのね
鉄のキーに変換なんて需要が無ければよかったけど
木材10個で鉄の玉も作れる
でいっか
541どんぐりキャノン ★ 警備員[Lv.112][UR武+20][UR防+15][森]
2024/09/04(水) 09:07:32.18ID:CAP_USER Hello everybody.
I am working on the marketplace.
I am working on the marketplace.
>>534
> ・名前欄「!challenge」での投稿時に鉄の玉を1つ消費する
[挑戦]って、1戦したら勝敗にかかわらず効果が消えるのかな?
それなら、鉄の玉1個のままでいいと思うけど
現状の、1レスあたり6人までのハンターに撃たれる可能性があることと一致させるなら
複数個消費でもいいかも?
6個とか、数字を丸めて5個とか、ちょっと重くして10個とか
> ・名前欄「!challenge」での投稿時に鉄の玉を1つ消費する
[挑戦]って、1戦したら勝敗にかかわらず効果が消えるのかな?
それなら、鉄の玉1個のままでいいと思うけど
現状の、1レスあたり6人までのハンターに撃たれる可能性があることと一致させるなら
複数個消費でもいいかも?
6個とか、数字を丸めて5個とか、ちょっと重くして10個とか
544ななしさん 警備員[Lv.166][UR武][UR防][苗] (ワッチョイ)
2024/09/04(水) 09:16:10.71ID:eUqLjwcj0 >>541
Hi, Donkya.
Is it time to make the item bag UI a sliding button, radio button, or checkbox?
As the number of items you hold increases, every time you do something, the page reloads and you have to search for an item to continue working.
This can be very stressful.
[装備] should be a radio button, or a slide switch that can be turned on exclusively
[錠/解錠] is a slide switch or checkbox
[分解] should be a checkbox.
I hope they change each of these and update them sequentially!
そろそろアイテムバッグのUIをスライドボタンやラジオボタン、チェックボックスにしませんか?
保持するアイテム数が多くなってくると、何か操作をするたびにページの再読み込みになって、作業を続けるためにアイテムを探すことになります。
これはとてもストレスになります。
[装備]はラジオボタン、あるいは排他的にオンにできるスライドスイッチに
[錠/解錠]はスライドスイッチかチェックボックスに
[分解]はチェックボックスに
それぞれ変更して、逐次更新するようになるといいなぁ
Hi, Donkya.
Is it time to make the item bag UI a sliding button, radio button, or checkbox?
As the number of items you hold increases, every time you do something, the page reloads and you have to search for an item to continue working.
This can be very stressful.
[装備] should be a radio button, or a slide switch that can be turned on exclusively
[錠/解錠] is a slide switch or checkbox
[分解] should be a checkbox.
I hope they change each of these and update them sequentially!
そろそろアイテムバッグのUIをスライドボタンやラジオボタン、チェックボックスにしませんか?
保持するアイテム数が多くなってくると、何か操作をするたびにページの再読み込みになって、作業を続けるためにアイテムを探すことになります。
これはとてもストレスになります。
[装備]はラジオボタン、あるいは排他的にオンにできるスライドスイッチに
[錠/解錠]はスライドスイッチかチェックボックスに
[分解]はチェックボックスに
それぞれ変更して、逐次更新するようになるといいなぁ
545ななしさん 警備員[Lv.166][UR武][UR防][苗] (ワッチョイ)
2024/09/04(水) 09:16:41.27ID:eUqLjwcj0 >>542
Regarding the term 「ハンターネーム」
There seems to be a frequent misunderstanding by novice security guards that the 「ハンターネーム」 can only be changed by hunters.
Since this is a name that guards also use, why not change it to a term such as 「どんぐりネーム」 for example?
The revised sections include the link string to the 「ハンターネーム変更サービス」 at the base and four locations within https://donguri.5ch.net/rename.
In addition, the link to the 「ハンターネーム変更サービス」 in the footer of each subpage will also be modified.
「ハンターネーム」という用語について
警備員の初心者がハンターネームはハンターしか変えられないと誤解するケースが頻繁に起こっているようです。
これは警備員も使う名前なので例えば「どんぐりネーム」といった用語に変えてみてはどうでしょう。
修正する箇所は基地にある「ハンターネーム変更サービス」へのリンク文字列と https://donguri.5ch.net/rename 内の4箇所
更に、各サブページのフッターの「ハンターネーム変更サービス」へのリンク文字列も変更箇所となります。
Regarding the term 「ハンターネーム」
There seems to be a frequent misunderstanding by novice security guards that the 「ハンターネーム」 can only be changed by hunters.
Since this is a name that guards also use, why not change it to a term such as 「どんぐりネーム」 for example?
The revised sections include the link string to the 「ハンターネーム変更サービス」 at the base and four locations within https://donguri.5ch.net/rename.
In addition, the link to the 「ハンターネーム変更サービス」 in the footer of each subpage will also be modified.
「ハンターネーム」という用語について
警備員の初心者がハンターネームはハンターしか変えられないと誤解するケースが頻繁に起こっているようです。
これは警備員も使う名前なので例えば「どんぐりネーム」といった用語に変えてみてはどうでしょう。
修正する箇所は基地にある「ハンターネーム変更サービス」へのリンク文字列と https://donguri.5ch.net/rename 内の4箇所
更に、各サブページのフッターの「ハンターネーム変更サービス」へのリンク文字列も変更箇所となります。
546ななしさん 警備員[Lv.166][UR武][UR防][苗] (ワッチョイ)
2024/09/04(水) 09:17:08.41ID:eUqLjwcj0 >>541
Regarding the term 「ハンターネーム」
There seems to be a frequent misunderstanding by novice security guards that the 「ハンターネーム」 can only be changed by hunters.
Since this is a name that guards also use, why not change it to a term such as 「どんぐりネーム」 for example?
The revised sections include the link string to the 「ハンターネーム変更サービス」 at the base and four locations within https://donguri.5ch.net/rename.
In addition, the link to the 「ハンターネーム変更サービス」 in the footer of each subpage will also be modified.
「ハンターネーム」という用語について
警備員の初心者がハンターネームはハンターしか変えられないと誤解するケースが頻繁に起こっているようです。
これは警備員も使う名前なので例えば「どんぐりネーム」といった用語に変えてみてはどうでしょう。
修正する箇所は基地にある「ハンターネーム変更サービス」へのリンク文字列と https://donguri.5ch.net/rename 内の4箇所
更に、各サブページのフッターの「ハンターネーム変更サービス」へのリンク文字列も変更箇所となります。
Regarding the term 「ハンターネーム」
There seems to be a frequent misunderstanding by novice security guards that the 「ハンターネーム」 can only be changed by hunters.
Since this is a name that guards also use, why not change it to a term such as 「どんぐりネーム」 for example?
The revised sections include the link string to the 「ハンターネーム変更サービス」 at the base and four locations within https://donguri.5ch.net/rename.
In addition, the link to the 「ハンターネーム変更サービス」 in the footer of each subpage will also be modified.
「ハンターネーム」という用語について
警備員の初心者がハンターネームはハンターしか変えられないと誤解するケースが頻繁に起こっているようです。
これは警備員も使う名前なので例えば「どんぐりネーム」といった用語に変えてみてはどうでしょう。
修正する箇所は基地にある「ハンターネーム変更サービス」へのリンク文字列と https://donguri.5ch.net/rename 内の4箇所
更に、各サブページのフッターの「ハンターネーム変更サービス」へのリンク文字列も変更箇所となります。
>>541
Good Morning Mr. (in Japan, its morninng)
Regarding the market specs,
would it be possible for you to present them to us before they are implemented?
Since everyone who will be participating is concerned about them,
there has been an opinion that it would be better to consider the details after they are made public and in use.
Good Morning Mr. (in Japan, its morninng)
Regarding the market specs,
would it be possible for you to present them to us before they are implemented?
Since everyone who will be participating is concerned about them,
there has been an opinion that it would be better to consider the details after they are made public and in use.
548ななしさん 警備員[Lv.166][UR武][UR防][苗] (ワッチョイ)
2024/09/04(水) 09:18:04.98ID:eUqLjwcj0 >>541
On the ‘too many numerical references’ error.
Why not limit it to unregistered guards?
At the moment, the only targeted vandals are unregistered low-levels, so this would be effective enough, plus it would encourage people to buy UPLIFT and register their e-mail addresses.
「数値参照が多すぎます」エラーについて。
未登.録の警備員に限定してはどうだろうか?
今のところ対象となる荒らしは未登.録の低レベルだけなのでこれで十分効果を上げられるし、しかもUPLIFT購入やメアド登.録を促せる。
On the ‘too many numerical references’ error.
Why not limit it to unregistered guards?
At the moment, the only targeted vandals are unregistered low-levels, so this would be effective enough, plus it would encourage people to buy UPLIFT and register their e-mail addresses.
「数値参照が多すぎます」エラーについて。
未登.録の警備員に限定してはどうだろうか?
今のところ対象となる荒らしは未登.録の低レベルだけなのでこれで十分効果を上げられるし、しかもUPLIFT購入やメアド登.録を促せる。
549ななしさん 警備員[Lv.19][苗] (ワッチョイ)
2024/09/04(水) 09:21:42.19ID:E6qQ5nJb0 >>541
An example of how to obtain skills and items
For example, let's say that exploration and mining are both at the same level, 300.
From exploration, you can obtain 30 iron keys at 1/10 of your skill level three times per season.
If you balance this, mining will start at the same time.
Iron at the same time as getting the iron key, same as skill level, 300 each
I think it would be appropriate to just get it.
It takes 15 iron to make one iron key, so it is inferior when converted to an iron key,
Iron has other uses, such as being made into iron cannon bullets, so it is better to use less iron.
It is considered that the balance is maintained. I hope this serves as a guideline.
An example of how to obtain skills and items
For example, let's say that exploration and mining are both at the same level, 300.
From exploration, you can obtain 30 iron keys at 1/10 of your skill level three times per season.
If you balance this, mining will start at the same time.
Iron at the same time as getting the iron key, same as skill level, 300 each
I think it would be appropriate to just get it.
It takes 15 iron to make one iron key, so it is inferior when converted to an iron key,
Iron has other uses, such as being made into iron cannon bullets, so it is better to use less iron.
It is considered that the balance is maintained. I hope this serves as a guideline.
550ななしさん 警備員[Lv.63][N武][N防] (ワッチョイ)
2024/09/04(水) 09:23:18.11ID:YW0EDdnc0 >>542
[挑戦]は回数じゃなく2時間の効果でいいと思ってる、所詮ゲームだし
(というか、1レスあたりの大砲可能数があったんだ・・・上限なんて必要なさそうなのに)
消費する物は、入手に時間がかかるアイテム量であれば、いいかなと
[挑戦]は回数じゃなく2時間の効果でいいと思ってる、所詮ゲームだし
(というか、1レスあたりの大砲可能数があったんだ・・・上限なんて必要なさそうなのに)
消費する物は、入手に時間がかかるアイテム量であれば、いいかなと
>>541
I have a request regarding the display of the item bag.
I don't know how many weapons and armor I currently have, so is it possible to display this?
For example
アイテムバッグには合計 70 スロットがあります。
空き:10 / 武器:30 / 防具:30
(There are a total of 70 slots in the item bag.)
(Free: 10 / Weapons: 30 / Armor: 30)
I have a request regarding the display of the item bag.
I don't know how many weapons and armor I currently have, so is it possible to display this?
For example
アイテムバッグには合計 70 スロットがあります。
空き:10 / 武器:30 / 防具:30
(There are a total of 70 slots in the item bag.)
(Free: 10 / Weapons: 30 / Armor: 30)
552ななしさん 警備員[Lv.19][苗] (ワッチョイ)
2024/09/04(水) 09:25:05.03ID:E6qQ5nJb0 It seems that the "slowed down" of water attribute weapons has been adjusted, but the skill occurrence rate has also changed.
The effect has become too high. When the first adjustment had almost no effect
I would like the adjustment to be somewhere in the middle.
The effect has become too high. When the first adjustment had almost no effect
I would like the adjustment to be somewhere in the middle.
554ななしさん 警備員[Lv.166][UR武][UR防][苗] (ワッチョイ)
2024/09/04(水) 09:33:30.63ID:eUqLjwcj0 >>545
Sorry, It's wrong anchor.
Sorry, It's wrong anchor.
555ななしさん 警備員[Lv.159][森] (ワッチョイW)
2024/09/04(水) 09:37:32.66ID:NUGShcV/0 却下されてもいいけど、
ドンキャ氏の 今マーケットやってまっせ
とのメッセージに対しては
メインテーマはマーケットだと思うんだよね
矢継ぎ早にいろいろ聞いてもドンキャ氏は答えられないのでは?
ドンキャ氏の 今マーケットやってまっせ
とのメッセージに対しては
メインテーマはマーケットだと思うんだよね
矢継ぎ早にいろいろ聞いてもドンキャ氏は答えられないのでは?
557ななしさん 警備員[Lv.63][N武][N防] (ワッチョイ)
2024/09/04(水) 09:39:31.51ID:YW0EDdnc0 >>553
大砲ペナルティは直撃のみで、大乱闘ではペナルティは発生無しと考えていて
そのペナルティも
3ハンターでペナルティかもしれない
5ハンターでペナルティかもしれない
10ハンターでペナルティかもしれない
100ハンターでペナルティかもしれない
そこらへんは水面下で調整をね
大砲ペナルティは直撃のみで、大乱闘ではペナルティは発生無しと考えていて
そのペナルティも
3ハンターでペナルティかもしれない
5ハンターでペナルティかもしれない
10ハンターでペナルティかもしれない
100ハンターでペナルティかもしれない
そこらへんは水面下で調整をね
558ななしさん 警備員[Lv.63][N武][N防] (ワッチョイ)
2024/09/04(水) 09:41:03.80ID:YW0EDdnc0 私も少し黙ります
559ななしさん 警備員[Lv.31] (ワッチョイ)
2024/09/04(水) 09:42:48.79ID:L8cMA/gy0 >>541
There is a person in the arena who is using bots to repeatedly attack at high speed to take over the leader and earn acorns.
Since that person uses multiple accounts, he always appears just before the acorns are distributed.
Can you do something about this?
There is a person in the arena who is using bots to repeatedly attack at high speed to take over the leader and earn acorns.
Since that person uses multiple accounts, he always appears just before the acorns are distributed.
Can you do something about this?
>>557
スレッドに投稿レベル制限をかけて荒らし対策にする、っていう機能は維持したいから
大乱闘ではペナルティなし、とするなら、条件を厳しくしてほしいかな
ペナルティを気にせず遊べるのは、それはそれで楽しいだろうけど、
どんぐりの肝はスクリプト対策だから
スレッドに投稿レベル制限をかけて荒らし対策にする、っていう機能は維持したいから
大乱闘ではペナルティなし、とするなら、条件を厳しくしてほしいかな
ペナルティを気にせず遊べるのは、それはそれで楽しいだろうけど、
どんぐりの肝はスクリプト対策だから
561ななしさん 警備員[Lv.174][UR武+48][SR防+44][木] (JP)
2024/09/04(水) 09:52:13.49ID:201jxPbCH >>541
Help! Acorn Canon,
Can you add "BBS_ACORN=2"and"VIPQ2" to this board ?
https://nhk2.5ch.net/nhk/
Nothing is being addressed, and we remain at the mercy of the attacks.
Help! Acorn Canon,
Can you add "BBS_ACORN=2"and"VIPQ2" to this board ?
https://nhk2.5ch.net/nhk/
Nothing is being addressed, and we remain at the mercy of the attacks.
562ななしさん 警備員[Lv.19][苗] (ワッチョイ)
2024/09/04(水) 09:53:00.32ID:E6qQ5nJb0 Honestly,
Until script countermeasures continue to have visible effects
I would like the development and operation of arenas and markets to be frozen.
There should be an order to things.
Until script countermeasures continue to have visible effects
I would like the development and operation of arenas and markets to be frozen.
There should be an order to things.
563どんぐりキャノン ★ 警備員[Lv.112][UR武+20][UR防+15][森]
2024/09/04(水) 10:40:16.60ID:CAP_USER >>500
Regarding marketplace general specs, here is what I have planned and am developing.
Each person will have an ability to open their own market for free.
You can browse a list of all open markets.
Each marketplace will have their own page with some customization from the owner.
If the owner is no longer active on donguri, then their marketplace will close temporarily until they are active again. Activity will be defined by whether or not the owner has logged in to their donguri account, and whether or not there are active bids for the listed items.
Each marketplace can list up to 10 items at a time by default.
We can have ability to upgrade the amount of items you can list for Marimo points.
Each item requires a listing fee.
0.001 donguri is the planned initial listing fee, but we might need to readjust the fee after some observation.
The listing fee is to prevent people from putting a lot of junk items, or changing their listings very fast.
The marketplace will have an option to buy/sell/auction weapons, armor, and uplift tokens.
Uplift tokens will be available for sale on the donguri shop.
Uplift token sales will go towards the development team of Donguri.
Donguri points will be the main currency for transactions on the marketplace.
Wood/Iron/Keys/Marimo/Cannonballs will NOT be available to buy/sell/auction on the marketplace.
Each item listing can have a starting auction price, a "buy it now" price, and an auction duration.
If you make a bid on an item, then that amount of donguri is subtracted from your total until the auction is complete.
If you lose the auction, or are outbid, your donguri will be returned to you.
If you win the auction, then you will receive the item and will not receive your donguri back.
There will be a 10% sales fee for all completed marketplace sales.
The seller of the item automatically pays the 10% sales fee.
If the seller sells an item for 1.0 donguri, they will receive 0.9 donguri.
There will be a log of sales and purchases, including sales fee amounts.
This 10% sales fee will be automatically removed from the global donguri pool.
The sales fee is to help slow Donguri inflation.
Regarding marketplace general specs, here is what I have planned and am developing.
Each person will have an ability to open their own market for free.
You can browse a list of all open markets.
Each marketplace will have their own page with some customization from the owner.
If the owner is no longer active on donguri, then their marketplace will close temporarily until they are active again. Activity will be defined by whether or not the owner has logged in to their donguri account, and whether or not there are active bids for the listed items.
Each marketplace can list up to 10 items at a time by default.
We can have ability to upgrade the amount of items you can list for Marimo points.
Each item requires a listing fee.
0.001 donguri is the planned initial listing fee, but we might need to readjust the fee after some observation.
The listing fee is to prevent people from putting a lot of junk items, or changing their listings very fast.
The marketplace will have an option to buy/sell/auction weapons, armor, and uplift tokens.
Uplift tokens will be available for sale on the donguri shop.
Uplift token sales will go towards the development team of Donguri.
Donguri points will be the main currency for transactions on the marketplace.
Wood/Iron/Keys/Marimo/Cannonballs will NOT be available to buy/sell/auction on the marketplace.
Each item listing can have a starting auction price, a "buy it now" price, and an auction duration.
If you make a bid on an item, then that amount of donguri is subtracted from your total until the auction is complete.
If you lose the auction, or are outbid, your donguri will be returned to you.
If you win the auction, then you will receive the item and will not receive your donguri back.
There will be a 10% sales fee for all completed marketplace sales.
The seller of the item automatically pays the 10% sales fee.
If the seller sells an item for 1.0 donguri, they will receive 0.9 donguri.
There will be a log of sales and purchases, including sales fee amounts.
This 10% sales fee will be automatically removed from the global donguri pool.
The sales fee is to help slow Donguri inflation.
564ななしさん 警備員[Lv.128][UR武][SR防][林] (ワッチョイ)
2024/09/04(水) 10:41:20.12ID:rTirTV8t0 >>541
Hello. When the "rewind" of period happens, not only experience of the last period but also everything you have gotten will be GONE!
So this means, revenue from selling something at the marketplace could be gone.
You have to fix this problem before starting the marketplace or there will be serious problems
期の巻き戻りが起こると、経験値だけではなく前期にもらった全てのものがなくなる
つまりマーケットで前期に得た売上金のどんぐりやマリモもなくなることになる
マーケット実装前にこれを直さないと面倒なことになる
Hello. When the "rewind" of period happens, not only experience of the last period but also everything you have gotten will be GONE!
So this means, revenue from selling something at the marketplace could be gone.
You have to fix this problem before starting the marketplace or there will be serious problems
期の巻き戻りが起こると、経験値だけではなく前期にもらった全てのものがなくなる
つまりマーケットで前期に得た売上金のどんぐりやマリモもなくなることになる
マーケット実装前にこれを直さないと面倒なことになる
565どんぐりキャノン ★ 警備員[Lv.112][UR武+20][UR防+15][森]
2024/09/04(水) 10:46:26.39ID:CAP_USER >>564
What is the "rewind of period"?
I have never experienced that.
Some people have reported it, but I could never confirm that it is happening.
How can I recreate the "rewind of period" so that I can fix the bug?
What is the "rewind of period"?
I have never experienced that.
Some people have reported it, but I could never confirm that it is happening.
How can I recreate the "rewind of period" so that I can fix the bug?
>>564
巻き戻りが起きたハンターIDとなるべく正確な時間をどんキャに伝えないと調査も難しいんじゃないかな
巻き戻りが起きたハンターIDとなるべく正確な時間をどんキャに伝えないと調査も難しいんじゃないかな
567ななしさん 警備員[Lv.128][UR武][SR防][林] (ワッチョイ)
2024/09/04(水) 10:50:52.36ID:rTirTV8t0568どんぐりキャノン ★ 警備員[Lv.112][UR武+20][UR防+15][森]
2024/09/04(水) 10:58:27.36ID:CAP_USER >>567
Please email the proof to me so I can check what is happening.
I never noticed it happening to myself.
By the way, what is your hunter ID so I can check the DB?
Please email the proof to me so I can check what is happening.
I never noticed it happening to myself.
By the way, what is your hunter ID so I can check the DB?
569ななしさん 警備員[Lv.159][森] (ワッチョイW)
2024/09/04(水) 11:10:22.50ID:NUGShcV/0 >>563
Can the market be used for "警備員"?
Can the market be used for "警備員"?
571どんぐりキャノン ★ 警備員[Lv.112][UR武+20][UR防+15][森]
2024/09/04(水) 11:25:42.40ID:CAP_USER572ななしさん 警備員[Lv.166][UR武][UR防][苗] (ワッチョイ)
2024/09/04(水) 11:30:32.46ID:eUqLjwcj0 to Donkya.
Thank you for changing from “Hunter Name” to “Acorn Name”.
Thank you for changing from “Hunter Name” to “Acorn Name”.
573ななしさん 警備員[Lv.128][UR武][SR防][林警] (ワッチョイ)
2024/09/04(水) 11:31:36.30ID:rTirTV8t0 >>571
I sent everything by email
BTW, I think everyone wants to know if it's possible to buy and equip modified weapon/armor
If this is possible, your weapon/armor skill might become virtually meaningless
I sent everything by email
BTW, I think everyone wants to know if it's possible to buy and equip modified weapon/armor
If this is possible, your weapon/armor skill might become virtually meaningless
575どんぐりキャノン ★ 警備員[Lv.112][UR武+20][UR防+15][森]
2024/09/04(水) 11:37:56.41ID:CAP_USER >>574
I suppose you could set the price to 0 if you want to give it away.
You will still need to pay the listing price.
"Buy it now" offers the ability to sell for whatever price you want, without using auction.
I suppose you could set the price to 0 if you want to give it away.
You will still need to pay the listing price.
"Buy it now" offers the ability to sell for whatever price you want, without using auction.
>>575
Even if you buy weapons and armor at auction that are above your production level,
Is it possible to use it?
私の製作レベル以上の武器や防具を、オークションで買っても
利用(使用)できますか?
Even if you buy weapons and armor at auction that are above your production level,
Is it possible to use it?
私の製作レベル以上の武器や防具を、オークションで買っても
利用(使用)できますか?
577ななしさん 警備員[Lv.159][森] (ワッチョイW)
2024/09/04(水) 11:52:10.91ID:NUGShcV/0 >>571
It would be great to have a "警備員" available as well.
If the purchaser is under the production level of the "MOD" item, can the item be equipped?
It would be great to have a "警備員" available as well.
If the purchaser is under the production level of the "MOD" item, can the item be equipped?
578ななしさん ハンター[Lv.729][R武+8][N防+42][森] (ワッチョイW)
2024/09/04(水) 12:06:11.40ID:MBtixvUV0 Hello どんぐりキャノン★
Additionally, please change the name of the menu item 「警備員登録サービス」
The current name means "Create a New Account" and has caused a lot of misunderstanding.
would be appropriate to change the name to mean "Link Email Address (Guardians only).
example)
「メールアドレスを追加(警備員のみ)」
Additionally, please change the name of the menu item 「警備員登録サービス」
The current name means "Create a New Account" and has caused a lot of misunderstanding.
would be appropriate to change the name to mean "Link Email Address (Guardians only).
example)
「メールアドレスを追加(警備員のみ)」
Dear Mr.
I can't get a sense of what the market is like.
It might be a hassle, or it might be impossible, but
how about introducing a simulator version where the items and acorns aren't actually moved?
Here, this item is moved to the buyer, the commission is deducted from the seller, and the acorns sold are added...something like that...
I can't get a sense of what the market is like.
It might be a hassle, or it might be impossible, but
how about introducing a simulator version where the items and acorns aren't actually moved?
Here, this item is moved to the buyer, the commission is deducted from the seller, and the acorns sold are added...something like that...
580ななしさん ハンター[Lv.843][SSR武+55][SSR防+40][森] (JPW)
2024/09/04(水) 12:27:22.82ID:flh6xiYpH >>575
I would like you to create a Marimo transfer service.
I would like you to create a Marimo transfer service.
>>569
コイツな
コイツな
584ななしさん 警備員[Lv.159][森] (ワッチョイW)
2024/09/04(水) 12:51:00.67ID:VjZkccJK0 >>582
涙拭けよ
涙拭けよ
586 警備員[Lv.112][木] (ワッチョイW)
2024/09/04(水) 12:54:19.69ID:8OWCSFDI0 >>583
下位装備?
下位装備?
R防具の低レベルのカスが真面目にURを育てている奴に勝てるならばマリモ素材としてURやSSRを出し惜しみする意味が無い
589ななしさん 警備員[Lv.20] (ワッチョイW)
2024/09/04(水) 12:57:11.67ID:l1GQ6ZOo0 >>571
The market will make donguri points more valuable.
What do you think of more and more hunters to shoot innocent users to earn points?
The market will make donguri points more valuable.
What do you think of more and more hunters to shoot innocent users to earn points?
591ななしさん 警備員[Lv.63][N武][N防] (ワッチョイ)
2024/09/04(水) 13:12:30.12ID:YW0EDdnc0 1. マーケットのリストを開く
2. 売り物を見る
3. 入札する
1. 全売り物を見る
2. フィルタで絞る
3. 入札する
どんなインターフェースになるんだろう
(強化済みアイテムの売買も気になる)
2. 売り物を見る
3. 入札する
1. 全売り物を見る
2. フィルタで絞る
3. 入札する
どんなインターフェースになるんだろう
(強化済みアイテムの売買も気になる)
593 警備員[Lv.182][森] (ワッチョイW)
2024/09/04(水) 13:21:20.25ID:07GCcLif0 >>587
DEMODしていないURは真面目に育てているとは言わない
DEMODしていないURは真面目に育てているとは言わない
594ななしさん 警備員[Lv.10][新芽] (ワッチョイW)
2024/09/04(水) 13:41:37.59ID:2S6pavrq0 If "h★tt★ps://" is removed, then unregistered low-level guards will be able to post images.
We are having problems with trolls posting one image after another in unrelated threads.
Please remedy this problem.
(Please exclude ★.)
We are having problems with trolls posting one image after another in unrelated threads.
Please remedy this problem.
(Please exclude ★.)
595ななしさん 警備員[Lv.55] (ワッチョイ)
2024/09/04(水) 14:51:06.35ID:52yEepM90 >>594
ここだとキャップがhttpに変えて報告してるね
ものすごい勢いで広告・宣伝を報告するスレ 287
https://agree.5ch.net/test/read.cgi/sec2chd/1703065732/
ここだとキャップがhttpに変えて報告してるね
ものすごい勢いで広告・宣伝を報告するスレ 287
https://agree.5ch.net/test/read.cgi/sec2chd/1703065732/
596ななしさん 警備員[Lv.55] (ワッチョイ)
2024/09/04(水) 14:52:36.37ID:52yEepM90 あとは末尾に「#.5ch.net」追加か
597ななしさん 警備員[Lv.99][N武][木] (スッップ)
2024/09/04(水) 15:14:09.50ID:yz9Nq5+Pd >>596
They were testing bad behavior.
https://kes.5ch.net/test/read.cgi/donguri/1723190481/513
This format would do it.->https://i.imgur.com/test.jpg#.5ch.net
They were testing bad behavior.
https://kes.5ch.net/test/read.cgi/donguri/1723190481/513
This format would do it.->https://i.imgur.com/test.jpg#.5ch.net
598ななしさん 警備員[Lv.10][芽] (ワッチョイW)
2024/09/04(水) 15:30:44.93ID:DbdxXU270599ななしさん 警備員[Lv.10][芽] (ワッチョイW)
2024/09/04(水) 15:32:08.13ID:DbdxXU270 おろ
変わったのか
変わったのか
601ななしさん 警備員[Lv.99][N武][N防][木] (スッップ)
2024/09/04(水) 15:50:05.06ID:aSCg8X8Nd 変更確認しますた >>596-598
Thank you,どんぐりキャノン★
Thank you,どんぐりキャノン★
603ななしさん 警備員[Lv.144][木] (ワッチョイW)
2024/09/04(水) 19:24:36.20ID:yNmhaNzw0 Hi どんぐりキャノン★.
How about implementing ACORN on all forums?
What do you all think?
How about implementing ACORN on all forums?
What do you all think?
604ななしさん 警備員[Lv.19] (ワッチョイW)
2024/09/04(水) 19:33:12.74ID:IpqFD5or0 >>563
Thank you very much for your adding
BBS_USE_VIPQ2=2
BBS_ACORN=2
to
http://nhk2.5ch.net/nhk/SETTING.TXT
as hoped in >>61
Thank you very much for your adding
BBS_USE_VIPQ2=2
BBS_ACORN=2
to
http://nhk2.5ch.net/nhk/SETTING.TXT
as hoped in >>61
According to marketplace feature,
we never know until we try it.
We are ready to go ahead.
Please release the market function. 😀
we never know until we try it.
We are ready to go ahead.
Please release the market function. 😀
607561 警備員[Lv.175][UR武+48][SR防+45][木] (JP)
2024/09/04(水) 19:54:13.48ID:HMO/sOoXH608ななしさん 警備員[Lv.19] (ワッチョイW)
2024/09/04(水) 20:15:27.96ID:S6pSfOK/0 >>606
レベル5レベル7スクリプトとかすぐ出てきたんだっつーの
レベル5レベル7スクリプトとかすぐ出てきたんだっつーの
610ななしさん 警備員[Lv.60][N武][N防][苗] (ワッチョイ)
2024/09/04(水) 23:38:39.63ID:2ZlWm5fw0 >>575
Good evening.
Levels and periods always go up at 100%,
but the rest are different.
You have to do a few rounds before you can go up.
I'd like it to be made so that it goes up at 100% so it's easy to understand.
Good evening.
Levels and periods always go up at 100%,
but the rest are different.
You have to do a few rounds before you can go up.
I'd like it to be made so that it goes up at 100% so it's easy to understand.
611ななしさん 警備員[Lv.12][苗] (ワッチョイ)
2024/09/05(木) 01:31:36.18ID:oJARHp2F0 >>575
Hi どんぐりキャノン★,
Basically, it seems that the market is open to the public and items are listed at any price.
Some hunters have a huge amount of acorns, which are used as currency.
I put it up for sale at such an exorbitant price that no one but me could buy it.
Purchase the acorns with your own acorns and use the acorn transfer service to receive
the acorns you paid for.
By returning to their original state, some hunters will be able to collect equipment
as much as they want from the complex.
(There will be a slight fee, but this is equivalent to an error)
If this happens, the market will simply be abused and lose its meaning,
so I hope that strict measures will be taken.
Hi どんぐりキャノン★,
Basically, it seems that the market is open to the public and items are listed at any price.
Some hunters have a huge amount of acorns, which are used as currency.
I put it up for sale at such an exorbitant price that no one but me could buy it.
Purchase the acorns with your own acorns and use the acorn transfer service to receive
the acorns you paid for.
By returning to their original state, some hunters will be able to collect equipment
as much as they want from the complex.
(There will be a slight fee, but this is equivalent to an error)
If this happens, the market will simply be abused and lose its meaning,
so I hope that strict measures will be taken.
Good Morning Mr. DonguriCanon
I have two suggestions for the market.
1. A feature to specify the bidder's ID for free transfers.
I would like to be able to transfer certain items to a specified ID only for free or at a low price.
2. I would like to specify a limit on the number of acorns that the bidder can hold.
I would like to prevent people with many acorns from taking many items.
I would like to transfer to people with few equipment and few acorns.
I would appreciate it if you could consider this.
マーケットについて、2点の提案があります
1.無償の譲渡を落札者IDを指定出来る機能
あるアイテムを指定ID者のみにゼロ又は安価にて譲渡出来る事を可能としたいです
2.落札者の持つドングリの上限を指定したいです
たくさんのドングリを持つものが多くのアイテムを持っていく事を回避したいです
装備が少なく、手持ちドングリが少ない人に譲渡したいと思っています
考慮していただけると幸いです
I have two suggestions for the market.
1. A feature to specify the bidder's ID for free transfers.
I would like to be able to transfer certain items to a specified ID only for free or at a low price.
2. I would like to specify a limit on the number of acorns that the bidder can hold.
I would like to prevent people with many acorns from taking many items.
I would like to transfer to people with few equipment and few acorns.
I would appreciate it if you could consider this.
マーケットについて、2点の提案があります
1.無償の譲渡を落札者IDを指定出来る機能
あるアイテムを指定ID者のみにゼロ又は安価にて譲渡出来る事を可能としたいです
2.落札者の持つドングリの上限を指定したいです
たくさんのドングリを持つものが多くのアイテムを持っていく事を回避したいです
装備が少なく、手持ちドングリが少ない人に譲渡したいと思っています
考慮していただけると幸いです
615ななしさん 警備員[Lv.64][N武][N防] (ワッチョイ)
2024/09/05(木) 07:41:48.36ID:trA44AFz0 To どんぐりキャノン★
Maybe it would be better to limit both the market and the acorn transfer service to hunters or email registered guards only.
It seems like it could be abused.
マーケットもどんぐり転送サービスも、ハンターもしくはメール登録された警備員だけに限定した方がいいかもしれませんね。
悪用されそうです。
Maybe it would be better to limit both the market and the acorn transfer service to hunters or email registered guards only.
It seems like it could be abused.
マーケットもどんぐり転送サービスも、ハンターもしくはメール登録された警備員だけに限定した方がいいかもしれませんね。
悪用されそうです。
616ななしさん 警備員[Lv.95][UR武][UR防][苗] (ワッチョイW)
2024/09/05(木) 08:10:07.87ID:Y36fqQqe0617ななしさん 警備員[Lv.55] (ワッチョイ)
2024/09/05(木) 09:04:28.30ID:qwwRTQ2B0 罵ってんのにMr.つけるの笑う
618ななしさん ハンター[Lv.826][SR武+12][SR防+12][森] (ワッチョイ)
2024/09/05(木) 10:30:19.75ID:72HdXhSv0 Hello Donkya
Please increase the use of wood.
Since iron becomes iron balls, I think it's okay to change wood into wooden balls.
This will definitely eliminate the frustration of lumberjacks.
こんにちわ どんキャ
木材の使い道を増やしてください
鉄が鉄製の玉になるのだから木材が木製の玉に変えられても良いと思います
これで木こりの不満も解消間違いなし
Please increase the use of wood.
Since iron becomes iron balls, I think it's okay to change wood into wooden balls.
This will definitely eliminate the frustration of lumberjacks.
こんにちわ どんキャ
木材の使い道を増やしてください
鉄が鉄製の玉になるのだから木材が木製の玉に変えられても良いと思います
これで木こりの不満も解消間違いなし
619ななしさん 警備員[Lv.159][森] (オッペケ)
2024/09/05(木) 10:31:13.01ID:6GzUYRcZr >>618
これでもっと乱射できるね👍🏻
これでもっと乱射できるね👍🏻
621ななしさん 警備員[Lv.146][苗] (ワッチョイW)
2024/09/06(金) 05:47:45.92ID:vAUAEZxI0 Hi どんぐりキャノン★.
When is the next update? Please share something.
When is the next update? Please share something.
622ななしさん 警備員[Lv.11] (ワッチョイ)
2024/09/06(金) 06:46:15.09ID:MAhMN6qo0 Dear donguri kyanon★-san,
Thanks for bringing systems donguri and wachoi into "Takarazuka/Siki"forum.
→https://lavender.5ch.net/siki/
This is the Takarazuka Revue forum, and last year one of their students jumped to his death.
"Death of Takarazuka Performer: Dishonest Handling of the Situation Made Matters Worse"
Users of this forum still start threads without using acorns or wastepaper and slander the perpetrator victim by name.
https://itest.5ch.net/lavender/test/read.cgi/siki/1724815134
Please consider making donguri or wachoi mandatory.
Best regards
Thanks for bringing systems donguri and wachoi into "Takarazuka/Siki"forum.
→https://lavender.5ch.net/siki/
This is the Takarazuka Revue forum, and last year one of their students jumped to his death.
"Death of Takarazuka Performer: Dishonest Handling of the Situation Made Matters Worse"
Users of this forum still start threads without using acorns or wastepaper and slander the perpetrator victim by name.
https://itest.5ch.net/lavender/test/read.cgi/siki/1724815134
Please consider making donguri or wachoi mandatory.
Best regards
623ななしさん 警備員[Lv.11] (ワッチョイ)
2024/09/06(金) 06:46:30.03ID:MAhMN6qo0 なかなかどんきゃに会えないよぉ(´;ω;`)
>>623
どんキャさんはどんぐり担でワッチョイ担ではないので
どんキャさんはどんぐり担でワッチョイ担ではないので
Good Morning Mr. DonguriCanon.
How about today :)
I am (We are) waiting for installing the marketplace function.
Could you tell me when is the function is installed ?
I am very lokking forward to the function.
How about today :)
I am (We are) waiting for installing the marketplace function.
Could you tell me when is the function is installed ?
I am very lokking forward to the function.
627ななしさん 警備員[Lv.194][森] (アウアウウー)
2024/09/06(金) 10:33:08.37ID:G3x4QkDaa628ななしさん ハンター[Lv.733][R武+8][N防+42][森] (ブーイモ)
2024/09/06(金) 12:36:23.23ID:pSwiP9JcM Hello どんぐりキャノン★
Thank you for changing the menu name.
Thank you for changing the menu name.
629どんぐりキャノン ★ 警備員[Lv.112][UR武+20][UR防+15][森]
2024/09/06(金) 12:58:15.42ID:CAP_USER I changed the way that Arena leaders earn donguri from holding the arena position.
Previously:
If you are an arena leader, you will earn X donguri every Y cycle.
Now:
If you are an arena leader, you will earn X donguri every 1+Y cycle.
This prevents people from sniping the arena leader position right before the arena rewards are sent out. They must hold the arena for at least 1 cycle before they can earn the reward.
Previously:
If you are an arena leader, you will earn X donguri every Y cycle.
Now:
If you are an arena leader, you will earn X donguri every 1+Y cycle.
This prevents people from sniping the arena leader position right before the arena rewards are sent out. They must hold the arena for at least 1 cycle before they can earn the reward.
630ななしさん 警備員[Lv.13][芽] (ワッチョイ)
2024/09/06(金) 13:03:15.95ID:C4/SfhQX0 1st and every Yということかな
>>629
Hello
Absorption is not working when attacking yourself when "強風" is activated.
https://i.imgur.com/bhkn097.png
Hello
Absorption is not working when attacking yourself when "強風" is activated.
https://i.imgur.com/bhkn097.png
632ななしさん 警備員[Lv.101][N武][N防][木] (ワッチョイW)
2024/09/06(金) 13:23:08.68ID:gBiBQ3/00 hello. どんぐりキャノン★
ERROR:どんぐりcookieが有効期限切れです[NTNU]
Everyone is unable to use the system when this error occurs (and when login dissatisfied ).
This error only appears on board"どんぐり https://kes.5ch.net/donguri/".
Why does it only appear here?
If this is a new countermeasure, I believe it should be implemented across the entire platform, and a beginner's guide should be provided for explanation.
ERROR:どんぐりcookieが有効期限切れです[NTNU]
Everyone is unable to use the system when this error occurs (and when login dissatisfied ).
This error only appears on board"どんぐり https://kes.5ch.net/donguri/".
Why does it only appear here?
If this is a new countermeasure, I believe it should be implemented across the entire platform, and a beginner's guide should be provided for explanation.
633ななしさん 警備員[Lv.64][N武][N防][苗] (ワッチョイ)
2024/09/06(金) 13:27:15.76ID:1wU8Xhv/0 >>629
Only a small number of people are participating in the arena. I think more people will participate if it's easy to understand even for beginners.
Only a small number of people are participating in the arena. I think more people will participate if it's easy to understand even for beginners.
634どんぐりキャノン ★ 警備員[Lv.112][UR武+20][UR防+15][森]
2024/09/06(金) 13:50:45.51ID:CAP_USER >>633
Should there be a description of how it works?
Should there be a description of how it works?
635ななしさん 警備員[Lv.152][UR武+2][UR防+6][苗] (ワッチョイ)
2024/09/06(金) 13:51:46.67ID:Zna4YEyH0 >>629
Hi,
Please set BBS_ACORN=2 at http://hayabusa9.5ch.net/news/ .
http://hayabusa9.5ch.net/news/ にBBS_ACORN=2の設定をおねがいします。
Hi,
Please set BBS_ACORN=2 at http://hayabusa9.5ch.net/news/ .
http://hayabusa9.5ch.net/news/ にBBS_ACORN=2の設定をおねがいします。
636ななしさん 警備員[Lv.19][苗] (ワッチョイ)
2024/09/06(金) 13:54:44.17ID:nsmbo/xy0 To どんぐりキャノン★
The timing of obtaining items for ``Exploration'', ``Mining'', and ``Lumberjack'' has been unified.
We have abolished the system where the amount of items obtained depends on the skill selected at the time.
The amount of items obtained for "Exploration", "Mining", and "Lumberjack" depends on each skill.
I would like it to be adjusted to maintain balance.
The timing of obtaining items for ``Exploration'', ``Mining'', and ``Lumberjack'' has been unified.
We have abolished the system where the amount of items obtained depends on the skill selected at the time.
The amount of items obtained for "Exploration", "Mining", and "Lumberjack" depends on each skill.
I would like it to be adjusted to maintain balance.
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