X


どんぐりキャノン★がアップデートを報告するスレッド ★2

■ このスレッドは過去ログ倉庫に格納されています
2024/08/15(木) 22:55:37.37ID:+ZDsPvZo0
!extend:checked:vvv:1000:512:donguri=10/1
!extend:checked:vvv:1000:512:donguri=10/1
⚠このスレに書き込むにはどんぐりレベル10以上が必要です

スレ探すの面倒だから今後はここで報告してくれ

前スレ
どんぐりキャノン★がアップデートを報告するスレッド
http://kes.5ch.net/test/read.cgi/donguri/1721698451/
VIPQ2_EXTDAT: checked:vvv:1000:512:donguri=10/1: EXT was configured
283ななしさん 警備員[Lv.19] (ワッチョイ)
垢版 |
2024/08/28(水) 03:45:18.60ID:0QE40Slc0
>>273
先日要望を受けて適用された上方調整を経ても「採掘」と「木こり」が弱すぎることが変わらず
誰にも選んでもらえない死にスキルのままである。
アイテム入手時にスキルが修行中かどうかで入手量が変わるという処理をなくし、
「鉄のキー」を入手するタイミング、「探検」と同じタイミングで
「「鉄」や「木材」を各々のスキルレベルの数字と同じだけ自動的に入手できる」くらいまで
(本当は「同じだけ」を1期中に3回では正直まだ弱い)、もしくはさらに上方修正してほしい。

Even after the upward adjustment applied in response to a request the other day, "Mining" and "Lumberjack" remain too weak.
It remains a dead skill that no one chooses.
Eliminated the process where the amount obtained changes depending on whether or not the skill is being trained when obtaining an item.
The timing to obtain “Iron Key” is the same timing as “Exploration”
To the extent that you can automatically obtain as much iron and wood as the number of each skill level.
(Actually, ``the same amount'' three times in one term is honestly still weak.) Or, I would like to see a further upward revision.
284どんぐりキャノン ★ ハンター[Lv.495][N武+4][N防+4][森]
垢版 |
2024/08/28(水) 03:52:35.08ID:CAP_USER
>>279
It is only me and one artist.
I asked others to help with the programming but they cannot understand how to modify the Donguri base source code.

>>283
How much should it be set to?
Maybe we can find a different use case for lumberjack and mining.
2024/08/28(水) 04:19:16.62ID:jtazpZY+H
>>284
Has the market been implemented yet?
I can only accumulate acorns and have no use for them.
286 ハンター[Lv.611][木] (ワッチョイW)
垢版 |
2024/08/28(水) 04:34:48.87ID:t/8SwHCq0
>>284
We need someone to help us just who can handle the VIPQ2 and ACORN settings for the board.

By the way, do you have a VIPQ2=2 or higher setting for all boards?
287ななしさん 警備員[Lv.20] (ワッチョイ)
垢版 |
2024/08/28(水) 04:35:24.55ID:0QE40Slc0
>>284
No complicated condition processing such as whether the appropriate skill is selected
when obtaining an item.
I would like to make it easier to understand by aligning all item acquisition conditions and
number of acquisition times to "Exploration" and "Iron Key".

"Iron Key", "Iron", and "Wood" can be converted to each other, so when converted
I would like the numbers of "iron" and "wood" to be further adjusted upwards
so that their proportions are equal.
15 "Iron" can be used to make 1 "Iron Key", so if the skill level of "Exploration" and "Mining"
are the same,The number of “Iron” that can be obtained during one period will be closer to
15 times that of “Iron Key”.

Furthermore, since ``wood'' is currently scarce and has limited uses,
10 pieces will yield 1 ``wooden cannonball''.
I think it would be better to think of other ways to use it, such as converting it.
288 ハンター[Lv.611][木] (ワッチョイW)
垢版 |
2024/08/28(水) 04:42:10.57ID:t/8SwHCq0
I would also like to know if there are any plans to enable ACORN to all boards.
Is there a problem?
2024/08/28(水) 06:50:41.56ID:Q6bwWz410
>>284
The maximum wood production capacity of exploration is Lv x 3.9375/period, so mining and woodcutting should be around that:
- When the skill is selected: Lv x 2.5 (x 2 times/period)
- When the skill is not selected: Lv x 2 (x 2 times/period)
2024/08/28(水) 07:01:20.75ID:Bx/AyHJQ0
Good Morning, Mr. DonguriCanon

It seems like the market specifications will be released in the future.
I'm very looking forward to it, but will you tell us when will it be?
2024/08/28(水) 07:15:16.59
>>284
時間が巻き戻って鉄の鍵が毎日、3期分も減っている
直ぐに調べて補償しろ
Time has been rewound and the number of iron keys has been reduced by three terms every day.
Please investigate and compensate immediately.
2024/08/28(水) 07:37:04.30ID:Bx/AyHJQ0
You said that

In other news, I am making progress on the mobile version.
You can see a screenshot here:
https://imgur.com/a/tRo7i75

I won't play this RPG-like version.
If the market is opened only in this game,
I will not continue this game.
2024/08/28(水) 08:39:14.79ID:Q6bwWz410
>>284
>>287
よく考えると、鉄x45で鉄のキーx3作れる ⇒ 採掘は ≦ Lv x 4.5 / 期
木材は、鉄のキーx3で木材x39.375作れる ⇒ 木材は≧ Lv x 3.975 / 期
ということは、採掘や木こりでもらえる資源数は、
 Lv x 3.975 / 期 以上、 Lv x 4.5 / 期 以下
じゃないんとだめだな。
探検は割り算が切り捨てだから、もうちょっと少なくしてちょうどいい感じか。

Think about it:
45 iron can be exchanged for 3 iron keys: Mining must be Lv×4.5/period or less.
3 iron keys can be exchanged for 39.375 wood: Woodcutting must be Lv×3.9375/period or more.
Then the amount of resources obtained from mining and woodcutting must be:
- Lv×3.9375/period or more, and Lv×4.5/period or less.
In exploration, division is rounded down, so you may need to reduce it a bit more.
2024/08/28(水) 09:37:07.15ID:8tB5Ee6U0
2024/07/25(木)
https://imgur.com/a/YMORXbu

2024/08/11(日)
https://imgur.com/a/0IAQD49

2024/08/28(水)
https://imgur.com/a/tRo7i75

one artistさん、暇そうだし
webページのデザインも手伝ってもらったらいいんじゃないかな
(雇用形態知らないけど)
2024/08/28(水) 13:13:41.88
>>284
今、鉄の鍵が0です。
探検レベルが250なんですが、24時間後に鍵は何個に増えるんですか?

There are now 0 iron keys.
My exploration level is 250, how many keys will I get after 24 hours?
296どんぐりキャノン ★ ハンター[Lv.495][N武+4][N防+4][森]
垢版 |
2024/08/28(水) 15:17:21.57ID:CAP_USER
>>295
Did you use the keys?
297どんぐりキャノン ★ ハンター[Lv.495][N武+4][N防+4][森]
垢版 |
2024/08/28(水) 15:18:21.55ID:CAP_USER
I will adjust the mining and lumberjack skills to be equal to exploration.
2024/08/28(水) 15:24:31.56ID:MkIIzEKL0
>>296
Hello
The fan's special effect "strong wind" is not working properly.

https://donguri.5ch.net/arenalog/299037d7
299 ハンター[Lv.613][木] (ワッチョイW)
垢版 |
2024/08/28(水) 15:26:53.36ID:t/8SwHCq0
どんぐりキャノン★, are you aware of the bug that sometimes experience does not enter properly?
A lot of times the experience doesn't go up one level after one cycle.
2024/08/28(水) 15:27:23.45ID:OtWLBsEa0
>>297
Boss, please consider this matter. Thank you in advance>>229>>231
301 ハンター[Lv.613][木] (ワッチョイW)
垢版 |
2024/08/28(水) 15:29:49.01ID:t/8SwHCq0
どんぐりキャノン★, Could you add the extend command(>>169)?
2024/08/28(水) 15:32:32.56
>>296
鍵が0から24時間後に、探検レベル250で幾つ増えるんですか?
2024/08/28(水) 16:21:21.34ID:YnQh6B810
>>297
Hello.

ファミレス (family restaurant)
http://kizuna.5ch.net/famires/

http://kizuna.5ch.net/famires/SETTING.TXT
There is no “BBS_ACORN” and no “BBS_USE_VIPQ2=2 or higher” in the settings of this board.

Script vtroll has caused a lot of damage.

Please set “BBS_ACORN=2” and or“BBS_USE_VIPQ2=2”.
2024/08/28(水) 16:21:42.78ID:GpD60CnV0
巻き戻るの直せと何度言っても伝わってないか無視されてるので
具体的にいくつ増える仕様なんだと詰める皆さん好き

1期でも巻き戻ればその値にならんからな
2024/08/28(水) 17:01:38.52ID:Bx/AyHJQ0
about Market, It looks like he's not very motivated...

マーケット、やる気なさそうだなあ...
306ななしさん ハンター[Lv.688][森] (ワッチョイW)
垢版 |
2024/08/28(水) 17:32:06.64ID:8R6z015L0
>>297
Hi Donguri Canon!!
Thx u for ur hard work on the mobile version

When do u plan to release the next limited edition item?
2024/08/28(水) 18:28:24.86ID:umQRlxGU0
Hello どんぐりキャノン★
うちわ's effect [強風] Bug detail.

battle log
https://donguri.5ch.net/fightlog/f2ce9d70

Check Turn10
1) HP:140 -> HP:134 nomal damage
2) HP:134 -> HP:119 self damage
3) HP:134??? why?
damage has been canceled.

メタルどんぐりは効果を受けています:強風
ターン10: おにんにんさん[HP:172]パタパタメタルどんぐりさん[HP:140]<>メタルどんぐりさんは6のダメージを受け、[HP:134]になった。
ターン10: メタルどんぐりさん[HP:134]ハタキメタルどんぐりさん[HP:134]<>メタルどんぐりさんは15のダメージを受け、[HP:119]になった。
ターン10: メタルどんぐりさん[HP:134]ハタキおにんにんさん[HP:172]<>おにんにんさんは0のダメージを受け、[HP:172]になった。
2024/08/28(水) 18:47:45.49ID:5io4NcKd0
>>273
Hi,Donguri Canon.

It seems that the loop is occurring due to the strong wind effect caused by the fan.
If a slippery swimsuit effect is applied after a turn in which strong winds are applied,
It seems that the effect of attacking yourself will last for up to 100 turns.
Thank you for your confirmation.

うちわによる強風の効果でループが発生しているようです。
強風が付与された手番のあとに、水着の滑りやすい効果などが付与されると、
以後100ターンまで自分を攻撃する効果が持続するようです。
確認をよろしくお願いします。

https://donguri.5ch.net/fightlog/14880df9
https://donguri.5ch.net/fightlog/c1b0c1d3
2024/08/28(水) 18:58:33.30ID:Bx/AyHJQ0
そうかー
the entire battle system を rewrite してしまったのかー
そりゃそうなるよねー
2024/08/28(水) 21:19:51.53ID:9Ka49SyY0
Hi Donguri Canon
Weapon water does not activate at all
Could you please adjust it so that the water activates a little more
Water adjustment is too extreme
Please, please
311ななしさん ハンター[Lv.791][SR武+45][SR防+44][森] (スプッッ)
垢版 |
2024/08/28(水) 22:51:24.29ID:+tv8k3zhd
>>282
大乱闘ログ見たけど、そいつクソ弱いでしょ
312どんぐりキャノン ★ ハンター[Lv.495][N武+4][N防+4][森]
垢版 |
2024/08/29(木) 01:34:31.51ID:CAP_USER
I confirmed that 強風 is broken. I will fix it.
I wil check water effect next.
2024/08/29(木) 01:38:08.07ID:TYaSFOIz0
>>312
Please set BBS_VIPQ2=2.
http://medaka.5ch.net/bicycle/
314 ハンター[Lv.615][木] (ワッチョイW)
垢版 |
2024/08/29(木) 01:40:12.76ID:7fHIuAZv0
>>312
What is your most recent work schedule?
2024/08/29(木) 01:48:13.09ID:IhRGKrhH0
>>312
The swimsuit special effects aren't working at all.
2024/08/29(木) 02:19:06.09
>>312
水武器を愛用する人は死んだ
People who love water weapons are dead.
2024/08/29(木) 05:10:34.25ID:Yinlp+7/0
>>312
I appreciate your efforts.
318どんぐりキャノン ★ ハンター[Lv.496][N武+4][N防+4][森]
垢版 |
2024/08/29(木) 05:18:24.68ID:CAP_USER
I fixed some bugs in how often the elemental attacks occur.
I also fixed the bugs regarding water effect, and the heavy wind.
319どんぐりキャノン ★ ハンター[Lv.496][N武+4][N防+4][森]
垢版 |
2024/08/29(木) 05:19:04.99ID:CAP_USER
>>314
Work all night. Work all day.
Sleep sometimes.
320どんぐりキャノン ★ ハンター[Lv.496][N武+4][N防+4][森]
垢版 |
2024/08/29(木) 05:25:41.34ID:CAP_USER
Seems the water effect still not fixed. Ill adjust it.
2024/08/29(木) 05:30:31.31ID:Yinlp+7/0
>>319
Get enough rest to do a good job.
In Japan we say "rest is part of the job."
322どんぐりキャノン ★ ハンター[Lv.496][N武+4][N防+4][森]
垢版 |
2024/08/29(木) 05:43:09.52ID:CAP_USER
Water effect should be fixed correctly now.
323どんぐりキャノン ★ ハンター[Lv.496][N武+4][N防+4][森]
垢版 |
2024/08/29(木) 05:45:09.93ID:CAP_USER
>>321
Thank you. I will rest more often.
Sometimes I make a mistake when I am overly tired.
I will try to implement some more requests today.
2024/08/29(木) 05:52:04.31ID:FM59McFW0
>>319
Dear Mr.
That's an old Japanese way of working.
You should get enough sleep, refresh yourself, and then get to work. It will lower the quality of your work. It will also cause bugs.
2024/08/29(木) 05:54:09.01ID:FM59McFW0
>>323
Dear Mr.
What's going on with the market?
Specifications, progress, schedule, etc.
2024/08/29(木) 06:11:05.02
>>323
水の武器の効果が死んだままです。
Water weapon effects remain dead.
2024/08/29(木) 06:12:10.58ID:FM59McFW0
Dear Mr.
About market, It is considered after release of mobile app?
Only in apps, market function is available?
When in trade of ITEMS, what currency do you use? Marimo or acorns?
Is it set the lower limit of currency?
328どんぐりキャノン ★ ハンター[Lv.496][UR武+20][UR防+15][森]
垢版 |
2024/08/29(木) 06:14:25.79ID:CAP_USER
>>326
It works, look at this log:
https://donguri.5ch.net/arenalog/0a44d414
https://web.archive.org/web/20240828211355/https://donguri.5ch.net/arenalog/0a44d414
329どんぐりキャノン ★ ハンター[Lv.496][UR武+20][UR防+15][森]
垢版 |
2024/08/29(木) 06:17:46.36ID:CAP_USER
臭臭臭 coming soon
330どんぐりキャノン ★ ハンター[Lv.496][UR武+20][UR防+15][森]
垢版 |
2024/08/29(木) 06:18:40.17ID:CAP_USER
>>327
It will be launched before the IOS app is officially released.
It will be available on both.
2024/08/29(木) 06:18:41.70ID:ooL/HGW8H
>>328
WT.盛り盛りだと効果でないのね
2024/08/29(木) 06:28:10.33ID:/vP0p2dH0
ステータスのRADWIMPS化……
2024/08/29(木) 06:28:22.10ID:FM59McFW0
>>330
I am using the Android phone.
Please inform me the schecule of it (about Android).
It's not released?
If so, I quit soon.
2024/08/29(木) 06:30:23.11ID:ooL/HGW8H
>>333
Androidはブラウザでやってねって感じなんだろうね
iOSで開始とか待たんでいいからブラウザ版さっさと出して欲しい
2024/08/29(木) 06:31:20.22
>>328
水のスロウの効果の効きが短すぎて使えない
Water's "slow" effect is too short to be useful.
336どんぐりキャノン ★ 警備員[Lv.111][UR武+20][UR防+15][森]
垢版 |
2024/08/29(木) 06:31:46.61ID:CAP_USER
up to [臭臭臭] is now possible for people who get hit a lot.
Hunters now have an option of identifying as a guard -> the setting is in donguri base.
2024/08/29(木) 06:32:11.13ID:FM59McFW0
>>334
もしそうなら本気でやめるわ
どんぐりは勃起に送ってアイテムは捨てる
338どんぐりキャノン ★ 警備員[Lv.111][UR武+20][UR防+15][森]
垢版 |
2024/08/29(木) 06:32:55.30ID:CAP_USER
>>333
Yes IOS and Android will both be available.
339どんぐりキャノン ★ 警備員[Lv.111][UR武+20][UR防+15][森]
垢版 |
2024/08/29(木) 06:33:42.99ID:CAP_USER
聖帝安倍 is almost level 1000.
1000 is the max level.

What should we do after level 1000?
Should we add a NG+ for level 1000+?
340どんぐりキャノン ★ 警備員[Lv.111][UR武+20][UR防+15][森]
垢版 |
2024/08/29(木) 06:34:28.83ID:CAP_USER
>>335
Can you show me an example of where it is too short?
A lot of things affect weapon speed now.
2024/08/29(木) 06:35:03.77ID:/vP0p2dH0
殿堂入りで界隈から切り離すのが良いと思うww
2024/08/29(木) 06:35:11.47ID:FM59McFW0
>>338
Oh! I see! Thank you.
I'm looking forward to it.
343どんぐりキャノン ★ ハンター[Lv.496][UR武+20][UR防+15][森]
垢版 |
2024/08/29(木) 06:38:11.64ID:CAP_USER
You can toggle if you want to display as a hunter or as a guard.
2024/08/29(木) 06:38:32.26ID:/vP0p2dH0
例えば、
3ターンは効果が持続するとか?
でもそれを最優先処理にすると空蝉バグみたいな面白い事も起こるわけで
特殊効果のせめぎ合いはいつだって難しい…
2024/08/29(木) 06:40:18.92ID:TYaSFOIz0
>>339
Can I still grow my skill level when my hunter level reaches 1000?
I believe that once the hunter level is maxed out, the skill level growth should also end.
Otherwise, all hunters will eventually have the same parameters (i.e. all levels 1000) and lose their individuality.

ハンターレベルが1000に達してもスキルレベルを育てられますか?
私はハンターレベルがMAXになった時点でスキルレベルの成長も終了するのが良いと思っています。
そうでなければ全てのハンターは最終的に同じパラメータ(つまり全てのレベルが1000)になってしまって個性がなくなります。
2024/08/29(木) 06:41:03.27ID:FM59McFW0
1000+
公式でなんとなくアナウンスされてたから
1000から上がらんでええんちゃう?


1000+
It was officially announced somehow,
so why not just go above 1000?
347どんぐりキャノン ★ ハンター[Lv.496][UR武+20][UR防+15][森]
垢版 |
2024/08/29(木) 06:42:32.69ID:CAP_USER
>>346
Okay good idea.
Ill set that up soon.
348ななしさん ハンター[Lv.512][UR武][UR防][林] (JP)
垢版 |
2024/08/29(木) 06:43:04.94ID:Gfd8JHKdH
>>343
How and where?

Good morning, donguri cannon san
I am >>239 and is it concerned with my request ?
2024/08/29(木) 06:44:20.55ID:kEcCBtoi0
>>329
>>336
We've been looking forward to this one too! Finally, it's here, GJ!
350 ハンター[Lv.792][森] (スプッッ)
垢版 |
2024/08/29(木) 06:47:36.95ID:VIXHLVhdd
レベル低下の手段がある以上、それはどうかなと思う
2024/08/29(木) 06:54:13.58ID:quXssscxH
>>343
I found this in donguri base. Very fine.
BTW Is it available only to itest ?
専ブラ can apply it, too?

"ハンターとして識別する:OFF
ハンターであるなら、ハンターとして識別することができます。ハンターとして識別したくない場合は、警備員として識別します。""
352どんぐりキャノン ★ 警備員[Lv.111][UR武+20][UR防+15][森]
垢版 |
2024/08/29(木) 06:55:55.13ID:CAP_USER
>>348
On donguri base.
donguri.5ch.net

Also, regarding >>239, I cant easily implement that because it requires coordination with BBSCGI. Right now, I am not able to modify BBSCGI.
353どんぐりキャノン ★ 警備員[Lv.111][UR武+20][UR防+15][森]
垢版 |
2024/08/29(木) 06:57:06.95ID:CAP_USER
>>351
If you toggle it, then it will work on any browser.
2024/08/29(木) 07:00:58.13ID:KFQhnaMhH
>>352
All right. I understood.

>>353
Donguri cannon san,
I am >>351 loginning as hunter.

Just now I found my 専ブラ ios Channeler displayed me as a guard !
Wow, what a wonderful function !
Thank you very much !!
2024/08/29(木) 07:38:59.34ID:bbgEqnE40
>>353
お疲れ様です

When hunter identification is off
Lower the level of camouflage
Is it possible to hide both equipment and acorn balance at the same time?
356ななしさん 警備員[Lv.55][SSR武][SSR防] (ワッチョイW)
垢版 |
2024/08/29(木) 09:49:54.53ID:p8jufACM0
>>353
Scripts are difficult to develop at a high level,
Humans focused on maintaining a high level.

Apart from the current level restriction, I would like to see a new command that allows cannons to be fired but only at low levels, in other words, a command to set the cannon target level.

For example, it is possible to create a thread like this
Writing is possible at level 5 or higher, and
Cannons can be fired at levels 10 and below.

If you do this, troll hunters will not be able to harass you, and you will only be able to get rid of the script.
2024/08/29(木) 09:50:15.34ID:0dCFjviK0
>>353
Remove the 1000 level limit and continue counting.
1100,1200,1300...
Side-by-side is not fun.
At the very least, we think there should be an advantage for players who are ahead of us in level advancement.
2024/08/29(木) 09:58:27.26ID:R15BGKZT0
>>336,343
Is it necessary that 警備員 is displayed for almost all of comments.
More and more hunters will choose the option of identifying as a guard.
How about removing 警備員 from the name field?
Then it will be a shorter name.
It is enough to display ハンター (or short hunter badge) for hunters.
2024/08/29(木) 09:59:41.85ID:R15BGKZT0
>>339
http://donguri.5ch.net/rank
I heard a rumor that the level displayed in the level ranking is not the true level.
It must be a caluculated value from the time spent since the new acorn was planted,
asssming it is a hunter account, even if it is a guard account.

For example, according to this level table,
http://dongurirank.starfree.jp/level.html
a guard account with Lv.206 corresponds to 127d20h27m19s.
127d20h27m19s corresponds to about Lv.920 as a hunter account.
Thus the guard account with Lv.206 is displayed as about Lv.920
on the level ranking. Is this rumor true? If it is true, why?
2024/08/29(木) 10:10:04.49ID:syssF2gZ0
>>353
Hi, Donguri Cannon

Instead of activating it during acorn authentication,
We propose to activate it only when writing.

Advantages are
・Significantly more writes.
・More iron key bundles can be sold.
・Prevent unauthorized level increases.
・Eliminate unnecessary access.
2024/08/29(木) 10:14:35.48ID:FM59McFW0
If someone gets too far ahead, won't everyone be able to catch up and drop out?
It's fine to line up, but those who reach the upper limit
can prepare for a fight by improving their equipment.
If the gap gets too large and people feel they can't catch up,
more people will drop out.
It's better to make it possible for many people to play continuously.


先走り過ぎがいたら追いつけなくて
みんな降りるんでないの?
並んだっていいだろう
上限に行ったものは装備の工夫などで
乱闘に備えればいいんでないの?
差が付きすぎ、追いつけないと感じたら
リタイアするのも多くなるよ?
たくさんの人が継続的に遊べる様にした方がよい
2024/08/29(木) 10:18:24.44ID:U4RxQ4MH0
実際遊んでる奴が言うなら説得力あるがそうでないのが言ってもな
先走ってる奴らは色々消耗してるから後発が後々はには割と有利なんやぞ
2024/08/29(木) 10:36:33.28ID:IyUuq95l0
Since enhancement of equipment by charging for it is being considered, I don't think there is any need to worry about not being able to catch up. I hope that the enjoyment of seeing the level ranking will remain.
Some users look forward to leveling up.
2024/08/29(木) 10:53:15.94ID:FM59McFW0
遊んでないやつが意見するなー
ってさ
365ななしさん ハンター[Lv.711][SR武+12][SSR防][森] (ニククエ)
垢版 |
2024/08/29(木) 14:55:04.54ID:mpG/sukHMNIKU
Hey どんぐりキャノン★

It's hard!
A serious flaw has been discovered in the combat system.
People are scared of zombies.
Only the どんぐりキャノン★ can save the world.
2024/08/29(木) 15:13:05.19ID:NwPfHWjK0NIKU
We are the world~~~

We are Mr. Donkya‘s children~~~…
367ななしさん ハンター[Lv.711][SR武+12][SSR防][森] (ニククエ)
垢版 |
2024/08/29(木) 15:22:24.05ID:kU+Ud6miMNIKU
Our hero どんぐりキャノン★!!
Please help us!!

https://donguri.5ch.net/arenalog/dfc1f90b

https://donguri.5ch.net/arenalog/2b9fbd8b

https://donguri.5ch.net/arenalog/a1ae0988
2024/08/29(木) 18:00:21.15ID:5yU9AdQP0NIKU
Hi, Donkya!
I've discovered a new loophole for writing image URLs.
Please take action!

ex.
http://itest.5ch.net@imgur.com/13Wuzpg.jpg?B6TTG2h

新たに画像URLを書き込むための抜け道が発見されたよ。
対策をよろしく!
369ななしさん 警備員[Lv.88][木] (ニククエT)
垢版 |
2024/08/29(木) 18:01:46.61ID:jq5B05fOdNIKU
ハンターが大砲撃つスレで書き込みしないと大砲撃てないって案あったけど、
擬似的に書き込みしたとみなして、ログに大砲撃った板と同一な方法で生成されたIDを付加するってのはどうよ

どんぐり大砲ログ
nuanuashiさん[nnnnnnnn:mmmmmmmm(m)]はnanashiさんを撃った
どんぐり大乱闘ログ
nanashi[mmmmmmmm(m)] vs. kakashi
nnnnnnnn←ハンターID
mmmmmmmm(m)←大砲撃った板に書き込みしたときと同一な方法(IP)によるID生成

こんな感じ
370ななしさん ハンター[Lv.668][UR武+36][UR防+40][林] (ニククエ)
垢版 |
2024/08/29(木) 20:32:13.00ID:CbywqT7W0NIKU
>>336
0336どんぐりキャノン ★ 警備員[Lv.111][UR武+20][UR防+15][森]
2024/08/29(木) 06:31:46.61ID:CAP_USER
up to [臭臭臭] is now possible for people who get hit a lot.


[臭臭臭]になると撃たれた人にはどのようなペナルティがあるのでしょうか?
2024/08/29(木) 20:51:42.37ID:oUdWOvnQ0NIKU
>>353
Please set up ACORN2 on the bicycle board.
The script is so badly damaged that I can't read it properly.

自転車
https://medaka.5ch.net/bicycle/
2024/08/29(木) 23:47:11.97ID:guWWDEPV0NIKU
Hi どんぐりキャノン★

If account growth stops when the maximum limit is reached, people will leave because they don't see the point in paying any more.
And those who have left will not come back.
In social games, a system that encourages users to keep logging in is important for maintaining the number of paying users.

上限到達でアカウントの成長が止まるなら、それ以上課金する意味が見いだせなくなって離脱する人が出ます。
そして、そのような一度離れた人はもう戻ってきません。
ソーシャルゲームにおいては、継続してログインさせるシステムは課金ユーザー数の維持において重要です。
373どんぐりキャノン ★ 警備員[Lv.111][UR武+20][UR防+15][森]
垢版 |
2024/08/29(木) 23:49:16.12ID:CAP_USER
>>371
OK
2024/08/30(金) 00:06:03.84ID:jAB2ZZsC0
>>373
Good evening, Donguri cannon san.
I am >>354 and toggle function works very well.
It's very comfortable at any browsers. Thank you very much, again.
2024/08/30(金) 00:06:35.78ID:I6UmBd/Ia
>>373

!Emergency!

There are many bugs where the battle continues even if the HP value becomes 0 or less.
Please fix it immediately

https://donguri.5ch.net/arenalog/5166cab4
376ななしさん 警備員[Lv.54] (ワッチョイW)
垢版 |
2024/08/30(金) 00:08:21.53ID:28bqQjOS0
Hi, どんぐりキャノン★
I have a request.

Regarding the board "poverty", could you please change the board setting ACORN1 to cannon-prohibited and acorn level display (donguri=1/3 in terms of the extend command)?

https://greta.5ch.net/poverty/SETTING.TXT

Most of the threads on this board are created with cannons disabled.

We would like to allow cannon use on a thread-by-thread basis with the extend command if it is to be used.
2024/08/30(金) 01:28:42.48ID:7QC9cgvlH
>>373
Hi again, Donguri cannon san,
I am >>354,
I made big mistake according it...I lost some of my acorn points.
Do you have any advices to recover it ?
I write details on this matter below.

I tried to change [林] status down to [木] tonight.
First,
I deleted Cookie from Safari and logout hunter.
Next,
I planted new acorn and got guard ID.
And I transferred some of my acorn points to the guard ID.

But, this guard ID never appeared on my Safari again. (weep)

I don't register guard account because I have hunter ID.

I have this guard ID's memo and screenshot.
Of course I also have UPLIFT account and hunter ID. Regards
2024/08/30(金) 03:08:17.09ID:YDalChjaH
>>377
そういう超個人的な要望はメールでやってもらえないでしょうか
2024/08/30(金) 03:11:22.30ID:5BvpFqnfH
>>378
それを問い合わせてるんです。概要を書いた上で。
2024/08/30(金) 03:46:40.51ID:sXuR8KkN0
>>373
Please set up ACORN2 on the BBS below.
Over 50% of the posts are made by harassing scripts today...

実況せんかいゴルァ!@スポーツch
https://mao.5ch.net/dome/
2024/08/30(金) 04:56:45.57ID:YDalChjaH
>>379
おっしゃる意味がよくわかりませんが全てメールで済ませられませんか
なぜここに書く必要があるのでしょうか
2024/08/30(金) 05:02:36.99ID:PKHIfJrQH
>>381
それも含めての問い合わせですよ。個人的とも思ってないです。
もし何がしかの情報が得られれば、ここで終わらせず、
本スレに持って帰って共有もしてますんで、待っててねw
■ このスレッドは過去ログ倉庫に格納されています
5ちゃんねるの広告が気に入らない場合は、こちらをクリックしてください。