>>182
・A bug that causes water-element slows to persist

・A bug that causes the attack order to be strange after activating [Utsusemi], which can cause the outcome to be reversed

・A bug that causes the player to keep attacking themselves forever and cause the outcome to be reversed if the attack order is changed after activating [Gale]

We have also confirmed that effects that affect attack speed can cause a variety of bugs.

We believe that the cause of these is a problem with the order in which changes to the effect speed or processes such as reversing the attack order are carried out (e.g., a process that should be outside the loop is being carried out inside the loop).

Wouldn't it be better to reconsider the processes related to the brawl and reorganize them more smartly?

A superficial solution alone could lead to more serious bugs.