無属性はそれこそ効果なしでいいよ それが嫌ならユーザーは属性装備を引けばいいんだから 0382ななしさん2024/06/25(火) 12:56:09.09ID:7I/vEtFQ0>>381 確かに 0383ハンター[Lv.443][UR武+3][UR防][木]2024/06/25(火) 13:14:00.76ID:fbkMqhwK0 そろそろ丼キャ降臨? 装備スレ? 0384ななしさんころころ2024/06/25(火) 13:24:20.49ID:nBQJCAdm0 Please allow us to gift equipment to any user!
ぶっちゃけ名前欄に!donguriをいれない限り板のデフォルト表示でいいと思うんだけどな 0387どんぐりキャノン ★2024/06/25(火) 14:02:04.45ID:CAP_USER Hello everybody. 0388ななしさん2024/06/25(火) 14:04:16.23ID:xAhZv2nI0>>387 hello! I wish I could ask for >>384
>>384をお願いしたいなぁ (自動翻訳) 0389ななしさん2024/06/25(火) 14:04:17.34ID:3FC6+C0v0 Hi 0390ななしさん2024/06/25(火) 14:05:13.64ID:yl1O9lyg0>>387 Hello!
This is a report of what appears to be a bug. Currently, we believe that attack hit determination is calculated based on SPD and WT values, but there is a bug in the special effect of water-element weapons that may cause the SPD value to be permanently set to 0 (or equivalent) (it should be reduced by 50%, but this is still unbalanced and should be downwardly revised). Due to this bug, all attacks will be unable to hit from the moment the special effect of a water-element weapon is applied. We propose the following two solutions. (1) Leave the multiplier of the special effect of water-element weapons as is, but shorten the turn the effect lasts to 1 turn, and make it disappear after 2 turns. (2) Reduce the special effect multiplier of water-element weapons to around 10%, and make the effect permanent and cumulative (for example, if the effect is activated twice, SPD will be reduced by 20%). If either of these corrections is made correctly, we believe it will be possible to prevent situations where the moment the special effect of a water-element weapon is activated, the game is effectively decided. Please confirm the above and consider your options. 0391ななしさん2024/06/25(火) 14:05:16.60ID:xp0ywt3j0 Straight to the point,
About the battle area ・I would like to request bug fixes and balance adjustments around WT and DEMOD. ・I want you to ensure fairness when discharging items from treasure chests.
Regarding systems other than combat ・ "Mining" and "Lumberjack" are too weak. I think the "iron" and "wood" that can be obtained at the same time as "exploration" is about the same as the skill level, which is just about right.
・It's weird that you can't shoot the acorn cannon if you use the default name (nanashi) at an opponent wearing weapons or armor. This creates a strange situation in which some trolls get away with it.
・The maximum number of "wooden cannonballs" you can hold at a time is 60, which quickly disappears in peace. When vandals and scripts appear, it creates a sense of inconsistency that there aren't enough of them. Since the cost of making iron cannonballs from iron is not cheap, would like the maximum number of iron cannonballs to be increased.
Please make adjustments in this regard. 0392ななしさん2024/06/25(火) 14:05:22.86ID:9a2W1RvW0>>387 Hi. How are you feeling? 0393ななしさん2024/06/25(火) 14:07:57.00ID:0F4MDOaS0>>390 It's not a bug, it's just the effect of the attribute. 0394ななしさん2024/06/25(火) 14:10:45.36ID:yl1O9lyg0>>393 The problem is that the effect is extremely strong and there is no effective countermeasure. Testing has confirmed that, at least at present, there is no way to land an attack after the special effect of a water weapon has hit (except for the special effect of wind). 0395ななしさん2024/06/25(火) 14:13:13.10ID:j6tV9rGl0>>387 どんぐりキャノン ★ A request from the security guard Please stop forcing security guards to display their equipment. Showing your gear means you're no longer anonymous 0396ハンター[Lv.443][UR武+3][UR防][木]2024/06/25(火) 14:13:54.42ID:fbkMqhwK0 なが! 0397ななしさん2024/06/25(火) 14:14:57.75ID:0F4MDOaS0>>394 Water isn't that strong
I've played against opponents with water attacks many times, and I've won by hitting them even after the effect is activated
The compatibility of attributes is also one of the charms of this game. 0398ハンター[Lv.443][UR武+3][UR防][木]2024/06/25(火) 14:17:19.80ID:fbkMqhwK0 I want the Market and/or Bazarr functons that send the items with free or eqivarent Donguris. 0399ななしさん2024/06/25(火) 14:18:29.88ID:yl1O9lyg0>>397 This was discovered after yesterday's adjustments. Until now, the effect was certainly negligible. If this is the expected range of specifications, then the moment the special effect of water-element weapons is exerted, no one will be able to win a match. This is what is actually happening right now. We will first investigate whether the special effect is working correctly, and then we believe that further adjustments are necessary. 0400ななしさん2024/06/25(火) 14:20:09.24ID:yl1O9lyg0>>397 First, I would like you to investigate this again yourself. 0401ハンター[Lv.443][UR武+3][UR防][木]2024/06/25(火) 14:20:56.26ID:fbkMqhwK0 装備スレでやるような内容やね 0402警備員[Lv.0][新芽]:0.000000002024/06/25(火) 14:21:33.83ID:XTTPmCd90>>387 Did you see my mail? I lost 400 HP after critical demod. 0403ななしさん2024/06/25(火) 14:21:52.71ID:qORQ6BC80>>387 Hello Please create a service that allows you to send Marimo. 0404ななしさん2024/06/25(火) 14:22:54.14ID:V69BpPqd0>>399 I fought a water-element opponent today and won.
Even after the water effect was activated, attacks still hit normally. 0405ななしさん2024/06/25(火) 14:24:39.32ID:3FC6+C0v0 もうね、聖徳太子じゃねーんだから 0406ハンター[Lv.443][UR武+3][UR防][木]2024/06/25(火) 14:24:43.77ID:fbkMqhwK0 ここは日本の掲示板だよなぁ Mateに翻訳機能いるな Google翻訳とのI/F機能でもいい 0407ななしさん2024/06/25(火) 14:28:37.94ID:SKNjJW0t0 気持ちはわかるが病み上がりでワンオペなんだからさぁ 0408どんぐりキャノン ★2024/06/25(火) 14:30:21.69ID:CAP_USER>>390 Do you have an example fight log of the water effect deciding the entire battle?
On my code, the water effect should only affect one turn. Please show me where it is affecting more than one turn, then I can determine if it is a bug or not. 0409ハンター[Lv.443][UR武+3][UR防][木]2024/06/25(火) 14:30:34.08ID:fbkMqhwK0 丼きゃ来たらいきなり長文で ドカンと送りつけるの なんなの? 0410どんぐりキャノン ★2024/06/25(火) 14:32:11.79ID:CAP_USER>>402 Because demod was too powerful, it now slightly lowers HP. As with most of the issues revolving around balancing the game, we might change this in the future if it is too terrible. 0411ななしさん2024/06/25(火) 14:33:47.99ID:XpWBogO30 どんキャ氏 最近は神出鬼没だな 0412警備員[Lv.3]2024/06/25(火) 14:37:09.97ID:Uqu54pzT0>>387 Hello Acorn Cannon
The History Board has been vandalized by AI.So please introduce the Acorn System to this board https://lavender.5ch.net/history/0413ななしさん2024/06/25(火) 14:37:30.61ID:fLosfsfa0 水は1ターンだけの効果が正解か アブソル弱体化不可避だな 0414ななしさん2024/06/25(火) 14:39:29.57>>387 Hi, Donguri! 0415ななしさん2024/06/25(火) 14:42:59.96ID:risdfmB80>>413 水攻撃のアソブルは 昨日も今日もまあまあ負けてるぞ 言うほど水は強くない 0416ななしさん2024/06/25(火) 14:43:32.02ID:fLosfsfa0 今の回避率の仕様だとSPDを下げられたら確実にスカるからスタンとの違いが無い もっと他の効果を考えたほうがいいんじゃない? 0417ななしさん2024/06/25(火) 14:48:58.64ID:fLosfsfa0>>415 スロウが発動せず相手に先に削られた時と 相手が風属性で確実な一撃(100%命中)で削られた時ね スロウが発動するとそれ以降相手の攻撃がスカって アブソルが勝つかHPを削れず膠着になってる 0418警備員[Lv.51][SR武+3][SR防+3]2024/06/25(火) 14:50:11.85ID:vID215R90 Hi, Mr Acorn Cannon. In Acorn Base, please display the weapon and armour I am currently equipped with under my HP. 0419ななしさん2024/06/25(火) 14:52:56.88ID:86O/Bwf80 こんにちは 0420ななしさん2024/06/25(火) 14:55:42.83ID:JUkR9bdx0>>409 居ないときに書いても無視されるからでしょ? どんキャは過去を振り向かない 0421ななしさん2024/06/25(火) 14:57:08.49ID:8aTvnhnF0>>410 "slight"? My original HP was 1400, and losing 400 HP is almost 30% 0422ななしさん2024/06/25(火) 14:59:22.27ID:fLosfsfa0 あともう一つの例外は相手も水属性でアブソルのSPDが下げられた場合か https://donguri.5ch.net/fightlog/914f2af30423ハンター[Lv.443][UR武+3][UR防][木]2024/06/25(火) 15:04:10.20ID:fbkMqhwK0>>421 切れてるの? 0424どんぐりキャノン ★2024/06/25(火) 15:05:57.12ID:CAP_USER>>417 Absol has a strong strategy to win fights against those with a lot of HP.
>>421 What is your hunter ID? I will check to see if there is a bug. 0425ななしさん2024/06/25(火) 15:07:14.05ID:8aTvnhnF0 AM 6:01 HP1411 AM 6:06 1 demod +1 mod HP1416 AM 6:25 9 demod +9 mod HP1077 PM 03:00 10 demod +10 mod HP1084
Calling a 400 HP loss "a slight decrease"???? Are you kidding me? This is nearly 30% of my total HP! 0426ななしさん2024/06/25(火) 15:07:42.83ID:Na0wGRVY0>>424 If the effect of the water attribute were limited to one turn, wouldn't it be almost meaningless? Whether it's there or not will have no effect on the battle situation. 0427ななしさん2024/06/25(火) 15:09:23.78ID:JUkR9bdx0>>424 Hello どんぐりキャノン★ WT. is made too weak. Even if you strengthen WT., HP will only increase by 10. Also, your evasion rate decreases, making you more susceptible to attacks. Only disadvantages. 0428ななしさん2024/06/25(火) 15:10:05.21ID:ouVTRynP0>>387 Hi. Can you limit who can use "donguri=a/b" to UPLIFT owners? There are many threads where donguri is disabled and this makes no sense. 0429ハンター[Lv.443][UR武+3][UR防][木]2024/06/25(火) 15:10:10.89ID:fbkMqhwK0 一日中ゲーム 0430警備員[Lv.10]:0.001213082024/06/25(火) 15:10:32.03ID:8aTvnhnF0>>421 ID: 318ca6d8 Item: 4230483 0431ななしさん2024/06/25(火) 15:12:21.02ID:8qY/fVoE0>>427 そりゃ最初あたりはHPは10しか上がらないけど どんどん上げ幅は大きくなるよ 0432どんぐりキャノン ★2024/06/25(火) 15:13:41.26ID:CAP_USER>>425 Let me check it and adjust if necessary. 0433ななしさん2024/06/25(火) 15:15:12.85ID:8aTvnhnF0>>432 Please check the access logs between 6 AM and 7 AM. The behavior of the HP is clearly abnormal. 0434ななしさん2024/06/25(火) 15:17:01.23ID:8aTvnhnF0 am6-7(jst) 日本時間な! 0435ななしさん2024/06/25(火) 15:18:28.10ID:4yEq/hk40>>425 前から INT(MOD/10)の値によってHPは大きく変わったよ MODが減らなかったから気付きにくかっただけ 今はこれにDEMODが絡んでいるようだけどまだ解明できてない 0436ななしさん2024/06/25(火) 15:19:48.98ID:7+3uNT5/0>>425 それ単におまえが調整ミスっただけかとw
クリティカルdemodと最小最大ATKのmodしかしてねえのに 気がついたらHP400下がってるとかおかしいだろ しかも突然何も言わず仕様変えたとかいってるしもうね 0439どんぐりキャノン ★2024/06/25(火) 15:26:33.37ID:CAP_USER>>435 Yes, DEMOD now is part of the calculation. HP calculate relies heavily on your armor's stats, and DEMOD makes your armor weaker. Since DEMOD makes your armor weaker, it makes sense that your HP will go down since your armor is weaker. 0440どんぐりキャノン ★2024/06/25(火) 15:30:08.22ID:CAP_USER>>438 I did say something about this on a previous thread. HP is affected by DEMOD, and a lower WT. increases evasion. By lowering your WT. by using DEMOD, you increase your evasion rate at the cost of HP.
Before this change, it was generally thought that whoever had more HP would win a fight. With this change, even those with lower HP can win a fight if they are able to evade the higher HP player. 0441ななしさん2024/06/25(火) 15:36:16.27ID:8aTvnhnF0 The problem is that after performing Critical Demod +9 times and then performing MAX/MIN ATK mod +9, my HP dropped from 1400 to 1000.
During the mod process, it is impossible to notice the changes in HP So I only realized later that I had lost 30% of my HP.
Here is my post about it: https://kes.5ch.net/test/read.cgi/donguri/1718801201/4000442ななしさん2024/06/25(火) 15:36:23.09ID:NCDm+d6Z0 DEMODして失敗したとかどう考えても自己責任じゃねえか馬鹿かよ 元に戻して欲しい奴なんて大勢いるわ 0443ななしさん2024/06/25(火) 15:36:35.86ID:tsfhxoyV0 装備スレで笑いものになっとるなw 0444ななしさん2024/06/25(火) 15:36:50.60ID:iynHxdDF0 WTがナーフされすぎとか騒いでる馬鹿はどんキャにでなく WTでHP増加が強すぎと騒いでた馬鹿に言えよ
I CRITDEMOD 9TIMES!!!! I ATKMOD 9TIMES!!!! I LOST 400HP!!!!!!
OK????? 0448ななしさん2024/06/25(火) 15:48:02.82ID:puRhGaq30 It is no use crying over spilt milk. 0449ななしさん2024/06/25(火) 15:48:49.00ID:1QSytx5x0 ちゃんと調べてなかったアブソルの負けです 0450ハンター[Lv.443][UR武+3][UR防][木]2024/06/25(火) 15:49:10.89ID:fbkMqhwK0 ドンキャ氏が日本語にレスしている件 0451ハンター[Lv.443][UR武+3][UR防][木]2024/06/25(火) 15:49:48.14ID:fbkMqhwK0 切れるなって たかがゲーム 0452ななしさん2024/06/25(火) 15:50:15.91ID:JUkR9bdx0>>437 The key is balance. Please use common sense. 0453ななしさん2024/06/25(火) 15:50:38.87ID:3FC6+C0v0>>448 覆水盆踊りの季節はまもなく始まりまーす 0454ななしさん2024/06/25(火) 15:51:37.71ID:JUkR9bdx0>>444 WT.は真っ先に1までDEMODするのが正解になりました! 0455ななしさん2024/06/25(火) 15:51:58.76ID:23CLCwXY0 ドン ドン ドン ドドンノドン♪ 0456ななしさん2024/06/25(火) 15:53:45.64ID:JUkR9bdx0>>447 いろいろ皆でワーっと突っつくから混ざったんだろw 0457ハンター[Lv.444][UR武+3][UR防][木]2024/06/25(火) 15:54:15.86ID:fbkMqhwK0 自分のミスをどんぶらこのせいにして またなんかもらおうってんだろ 0458ななしさん2024/06/25(火) 15:55:34.24ID:MESErWYQ0 over handicap and becomes even stronger. real enhancement of the どんぐりバンバンgame. 0459ななしさん2024/06/25(火) 15:57:08.85ID:8aTvnhnF0 あたりめえだろ クリティカルデモッドして その分ATKデモッドしただけなのにHPが下がるってどこに書いてあんねん 元に戻せよ 0460ななしさん2024/06/25(火) 16:01:13.00ID:iynHxdDF0 何で全部書いてある必要があるんだよwwwwwww 攻略本がないと遊べない連中かよ 0461ななしさん2024/06/25(火) 16:02:47.32ID:3FC6+C0v0 たまに日本人とは思えない日本語モドキが聞こえてくる 0462ななしさん2024/06/25(火) 16:03:26.14ID:MSuZDm8f0>>440 おいどんキャ、新しいシステムの開発は進んでる? バザーとかトーナメントとかダンジョンとかね 大乱闘の調整はもう十分でしょ 0463ななしさん2024/06/25(火) 16:03:27.12ID:23CLCwXY0 本日の陳情タイムはこれにて終了とさせて頂きます お集まり頂いた皆様は足元に気をつけてお帰りください 0464どんぐりキャノン ★2024/06/25(火) 16:03:47.56ID:CAP_USER Oh,.... actually アブソル is correct. HP calculation has a bug that can negate HP gain from WT if `count(mod)==count(demod)`. I will fix it. 0465ななしさん2024/06/25(火) 16:04:49.07ID:HkL9Cjqi0 HP算出の式でも貰っちゃえば? 0466ななしさん2024/06/25(火) 16:07:55.72ID:HkL9Cjqi0 お、よかったな 0467ななしさん2024/06/25(火) 16:08:26.75ID:tsfhxoyV0 お前らごめんなさいしろよw 0468ハンター[Lv.587][UR武+21][UR防+26][森]:109.007653542024/06/25(火) 16:10:22.04ID:8aTvnhnF0 だから言ってんだろ. 僕はどんキャより往々に正しい. 0469ななしさん2024/06/25(火) 16:11:07.06ID:sAZOspKQ0 ハンターが自分で立てた>>1を自分で撃つのなんでだろって不思議だったんだが自分で撃てば臭にならんからか 0470ななしさん2024/06/25(火) 16:11:58.68ID:0TPbu72B0>>464 >>408 Sorry The log has disappeared I will submit it next time I can get a proper log Thanks for listening
I couldn't write for a long time because I had a 🐙 on my shoulder lol 0471ななしさん2024/06/25(火) 16:13:18.63ID:JUkR9bdx0>>464 なんだってー!?