いらっしゃい。
ここは、ボイツの何でも屋だ。
※前スレ
どんぐり装備品 ★6
https://kes.5ch.net/test/read.cgi/donguri/1718013247/
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どんぐり装備品 ★7
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1ななしさん 警備員[Lv.2][新芽]
2024/06/12(水) 12:23:40.00ID:H7/+6ZYU0535ななしさん
2024/06/13(木) 13:43:06.60ID:OXCFv+/Q0 >>534
ハンターか警備員かのほうが重要じゃね?
ハンターか警備員かのほうが重要じゃね?
536どんぐりキャノン ★
2024/06/13(木) 13:43:10.68ID:CAP_USER How do you guys feel about the balance so far?
537ななしさん
2024/06/13(木) 13:43:26.30ID:UkPBRP9M0 改造無しノーマル装備の大会をどんキャは力を入れてやるべき
538ななしさん
2024/06/13(木) 13:45:04.65ID:UkPBRP9M0 It's the worst!
最悪や!
最悪や!
540ななしさん
2024/06/13(木) 13:49:10.96ID:0U7FK86U0 >>536
I think it's a very excellent balancing policy.
However, compared to other rarities, UR requires a cost that makes it virtually impossible to enhance.
Isn't it possible to achieve the balance you were aiming for without raising the enhancement cost so much?
大変秀逸なバランスの方針だと思う
しかし、URは他のレアリティと比べて事実上強化不可能なコストが必要となってる
ここまで強化コストを上げなくても目指したバランスは実現可能ではないか?
I think it's a very excellent balancing policy.
However, compared to other rarities, UR requires a cost that makes it virtually impossible to enhance.
Isn't it possible to achieve the balance you were aiming for without raising the enhancement cost so much?
大変秀逸なバランスの方針だと思う
しかし、URは他のレアリティと比べて事実上強化不可能なコストが必要となってる
ここまで強化コストを上げなくても目指したバランスは実現可能ではないか?
541ななしさん
2024/06/13(木) 13:50:05.16ID:NcNlmJvc0542どんぐりキャノン ★
2024/06/13(木) 13:50:14.16ID:CAP_USER >>538, 539
What do you feel is bad about it?
What do you feel is bad about it?
543ななしさん
2024/06/13(木) 13:50:44.31ID:pQXT24VL0 >>536
(machine translation)
I think the cost performance is too different.
https://i.imgur.com/WFlLBNp.jpeg
(machine translation)
I think the cost performance is too different.
https://i.imgur.com/WFlLBNp.jpeg
544どんぐりキャノン ★
2024/06/13(木) 13:51:04.96ID:CAP_USER >>540
You feel the cost to enhance a UR is too expensive?
You feel the cost to enhance a UR is too expensive?
You shoud not install the modification of items.
546ななしさん
2024/06/13(木) 13:51:58.15ID:PjzDcXdy0547ななしさん
2024/06/13(木) 13:52:16.46ID:Bn+OaFxV0 ちゃぶ台返しに震える
548ななしさん
2024/06/13(木) 13:52:24.77ID:2ZJSPpci0 頑張って説得してくれや
549ななしさん
2024/06/13(木) 13:52:28.25ID:umTvmWNq0 2兆マリモかかるってマジ?
550ななしさん
2024/06/13(木) 13:52:49.06ID:pQXT24VL0 (machine translation)
Setting an upper limit on the number of reinforcements
How about that?
Setting an upper limit on the number of reinforcements
How about that?
551ななしさん
2024/06/13(木) 13:52:54.08ID:aRZm1Xs10 いくら何でも上限が必要だろ…
それか強化費用が上がるのに加えて強化される数値が一定を超えると極端に下がるとかじゃないと
それか強化費用が上がるのに加えて強化される数値が一定を超えると極端に下がるとかじゃないと
552どんぐりキャノン ★
2024/06/13(木) 13:53:49.99ID:CAP_USER553ななしさん
2024/06/13(木) 13:54:57.44ID:umTvmWNq0 上限なしで何故大丈夫だと思ったんだろう
554ななしさん
2024/06/13(木) 13:55:12.44ID:Cer0T7Eo0 >>542
I would like the ability to return equipment to its original state before modification.
I would like the ability to return equipment to its original state before modification.
556ななしさん
2024/06/13(木) 13:55:59.59ID:Bn+OaFxV0 (…上限あったんだ……)誰も知らんし
558ななしさん
2024/06/13(木) 13:56:27.67ID:0U7FK86U0 >>544
Yes, I think so.
It will take decades for hunters who don't buy bundles to see the results of their investment in UR exceed the results of their investment in SSR.
It may be important to have endless challenges ready, but there is no point in having challenges that you feel you cannot fulfill.
はい。私はそう思います。
バンドルを買わないハンターがURに対する投資の結果がSSRに対する投資の結果を超えるためには何十年もかかるでしょう。
果てしない課題を用意しておくことは重要かもしれませんが、果たせないと感じるような課題では意味がありません。
Yes, I think so.
It will take decades for hunters who don't buy bundles to see the results of their investment in UR exceed the results of their investment in SSR.
It may be important to have endless challenges ready, but there is no point in having challenges that you feel you cannot fulfill.
はい。私はそう思います。
バンドルを買わないハンターがURに対する投資の結果がSSRに対する投資の結果を超えるためには何十年もかかるでしょう。
果てしない課題を用意しておくことは重要かもしれませんが、果たせないと感じるような課題では意味がありません。
559ななしさん
2024/06/13(木) 13:56:48.33ID:Z9Z5I0OH0 これでURの改造コストが大幅に下がったら、笑えるんだがw
560ななしさん
2024/06/13(木) 13:57:11.85ID:pQXT24VL0 (machine translation)
supply and extinction
I think you can find a balance.
supply and extinction
I think you can find a balance.
561ななしさん
2024/06/13(木) 13:58:38.80ID:4Kc7ZU+A0 >>552
If you could remodel a UR 250 times, it would cost hundreds of billions of Marimo.
https://i.imgur.com/gmhao70.jpeg
If you could remodel a UR 250 times, it would cost hundreds of billions of Marimo.
https://i.imgur.com/gmhao70.jpeg
562ななしさん
2024/06/13(木) 13:58:50.18ID:umTvmWNq0 250回目の改造って天文学的な数字になるやつじゃなかったっけ?
めちゃくちゃやん
めちゃくちゃやん
Modification system itself broked the Donguri system
and its too late to recover the balance.
and its too late to recover the balance.
564ななしさん
2024/06/13(木) 14:01:08.56ID:UkPBRP9M0 Marimo consumption is too high and UR equipment cannot be strengthened
マリモの消費量が多すぎてUR装備を強化できない
マリモの消費量が多すぎてUR装備を強化できない
565ななしさん
2024/06/13(木) 14:01:17.77ID:px30xR6C0 >>544
I'd like some way to revert enhanced equipment back to its pre-enhanced state.
I'd like some way to revert enhanced equipment back to its pre-enhanced state.
566ななしさん
2024/06/13(木) 14:01:55.55ID:Z9Z5I0OH0 >>562
ライフワークにしろってことなんだろw
ライフワークにしろってことなんだろw
567ななしさん
2024/06/13(木) 14:02:13.91ID:pQXT24VL0 (machine translation)
To prevent equipment inflation, make it so that it breaks after being used many times.
Isn't that good?
To prevent equipment inflation, make it so that it breaks after being used many times.
Isn't that good?
568ななしさん
2024/06/13(木) 14:04:35.71ID:umTvmWNq0 250回まで改造がOKになるとやはりNが最強になるな
回数を重ねてもマリモを調達できるから
回数を重ねてもマリモを調達できるから
569ななしさん
2024/06/13(木) 14:05:11.22ID:0U7FK86U0 However, while the long-term balance is broken, I think the balance policy of "lower rarity equipment such as SR and SSR will be more useful in the short term" is excellent.
しかし、長期的なバランスは破綻しているものの、「短期的にはSRやSSRといったより低レアリティの装備のほうが有用になる」というバランスポリシーは秀逸だと思います。
しかし、長期的なバランスは破綻しているものの、「短期的にはSRやSSRといったより低レアリティの装備のほうが有用になる」というバランスポリシーは秀逸だと思います。
The only one chance is
stop the modification system
and
reset the all modification.
but I think that you won‘t choice this
so many players stop this Game.
stop the modification system
and
reset the all modification.
but I think that you won‘t choice this
so many players stop this Game.
and you and partners should recognize Japanese.
Here is JAPAN.
Here is JAPAN.
572ななしさん
2024/06/13(木) 14:09:08.60ID:Cer0T7Eo0 >>552
The performance of DMG (MAX) enhancement is high, and the other enhancements are low.
It is better to strengthen DMG (MAX) by lowering it from 5% to 3% in one modification.
The performance of DMG (MAX) enhancement is high, and the other enhancements are low.
It is better to strengthen DMG (MAX) by lowering it from 5% to 3% in one modification.
573ななしさん
2024/06/13(木) 14:10:46.85 ノーマルURは最大値100程度なので、UR引けない人でもN.R.SRで強化すれば逆転できますね。
575ななしさん
2024/06/13(木) 14:12:57.79ID:Z9Z5I0OH0 >>568
250回改造するためには、製作スキルが840ぐらい必要になるぞ
250回改造するためには、製作スキルが840ぐらい必要になるぞ
576ななしさん
2024/06/13(木) 14:13:41.98ID:UfLKOIoS0 >>542
I don't need the Marimo back, but I'd like a button to reset the strengthened equipment to its original state.
I don't need the Marimo back, but I'd like a button to reset the strengthened equipment to its original state.
577ななしさん
2024/06/13(木) 14:13:42.75ID:UkPBRP9M0 Is there a secret trick to making "Marimo" into hundreds of billions?
“マリモ”を数千億にする裏技はあるのか?
“マリモ”を数千億にする裏技はあるのか?
578ななしさん
2024/06/13(木) 14:14:43.91ID:OYyydOZ60 The current system for producing weapons and armor is such that items with lower rarity are more useful.
I think it's best to start over from the beginning because the balance is broken.
Whether you decide to rollback or make gradual adjustments, please consider a form that is comfortable for the participants.
I think it's best to start over from the beginning because the balance is broken.
Whether you decide to rollback or make gradual adjustments, please consider a form that is comfortable for the participants.
579どんぐりキャノン ★
2024/06/13(木) 14:16:11.10ID:CAP_USER >>563
We will fix it.
We will fix it.
どんキャは Google traslation
でも使わないのかね
なんか気に入らん
提供してやってる感ありあり
課金してる、客は日本人だろ
海外でも5chを使ってるのかね
でも使わないのかね
なんか気に入らん
提供してやってる感ありあり
課金してる、客は日本人だろ
海外でも5chを使ってるのかね
581ななしさん
2024/06/13(木) 14:17:29.40ID:OXCFv+/Q0 間にさんざんいろんな仕事挟んで
飯まで食ってきたあと、ちょっと覗いてみたら・・・
上げ幅1%で草w
飯まで食ってきたあと、ちょっと覗いてみたら・・・
上げ幅1%で草w
582ななしさん
2024/06/13(木) 14:17:40.49ID:8pQHAGpN0583ななしさん
2024/06/13(木) 14:19:06.69ID:Z9Z5I0OH0 ロールバックなんて無理だろ
584ななしさん
2024/06/13(木) 14:19:11.91 解禁初日の朝までリセットでも構わんよ
585ななしさん
2024/06/13(木) 14:20:19.50ID:8pQHAGpN0586どんぐりキャノン ★
2024/06/13(木) 14:20:34.39ID:CAP_USER How about we put an upper limit of +100 modifications for any weapon or armor.
And we lower the marimo cost of enhancing a UR?
And we lower the marimo cost of enhancing a UR?
587ななしさん
2024/06/13(木) 14:21:00.16ID:UkPBRP9M0 修正キタ━(゚∀゚)━!
I would like you to consider a tournament with regular equipment.
通常装備の大会を検討してほしい
I would like you to consider a tournament with regular equipment.
通常装備の大会を検討してほしい
588ななしさん
2024/06/13(木) 14:21:19.60ID:umTvmWNq0 もう手遅れだと思われます
589ななしさん
2024/06/13(木) 14:21:48.27ID:Bn+OaFxV0 どんぐりころころw
590ななしさん
2024/06/13(木) 14:21:48.94 今からでもリセットしたら取り返しがつく
591どんぐりキャノン ★
2024/06/13(木) 14:21:49.01ID:CAP_USER >>587
Yes, we will have a tournament mode, I am still working on designing it.
Lets fix the balance of modification first.
Yes, we will have a tournament mode, I am still working on designing it.
Lets fix the balance of modification first.
改造なんちゅう大変更をポロッとやっちまうどんキャだ
I reset all the modification , sorry for this.
とか後出ししてくるよ
I reset all the modification , sorry for this.
とか後出ししてくるよ
URは高コストのままで良いです。引けない人が逆転出来ないとゲームを諦めますので。
594ななしさん
2024/06/13(木) 14:23:57.77ID:cpEcNsfj0 ここで要望するのは自分が有利になる為だからなw
リセット希望組は自分の失敗を無しにしたいだけ
先を読んで頭使ってゴミ武具装具を強化した組にはリセットとか迷惑以外何物でもないw
ギャンブルして負けたら無しとかあったら世話無いわw
リセット希望組は自分の失敗を無しにしたいだけ
先を読んで頭使ってゴミ武具装具を強化した組にはリセットとか迷惑以外何物でもないw
ギャンブルして負けたら無しとかあったら世話無いわw
595ななしさん
2024/06/13(木) 14:24:09.08ID:Z9Z5I0OH0 取り返しのつかない人も大勢いるよ
むしろ、そういう人達の方が金を出してるんじゃない?
むしろ、そういう人達の方が金を出してるんじゃない?
597ななしさん
2024/06/13(木) 14:24:43.67ID:umTvmWNq0 もうみんな改造しちゃってるんでね
250回上限で最強はN!で通すしかない
250回上限で最強はN!で通すしかない
598ななしさん
2024/06/13(木) 14:24:49.92ID:OYyydOZ60 Rollbacks inevitably come at great cost, but
If you do, do it before it becomes irreversible.
Personally, I think it would be wise to do this now, immediately after implementation.
If you do, do it before it becomes irreversible.
Personally, I think it would be wise to do this now, immediately after implementation.
599ななしさん
2024/06/13(木) 14:25:10.04ID:OXCFv+/Q0 経験値も何かに影響有るようにならないのか?
大砲依頼すれ、質問スレに書き込むと
無駄に撃たれて負ける事を知って
そこに書き込まなくなったら
経験値だけ無駄にどんどん増えるんだがw
大砲依頼すれ、質問スレに書き込むと
無駄に撃たれて負ける事を知って
そこに書き込まなくなったら
経験値だけ無駄にどんどん増えるんだがw
600ななしさん
2024/06/13(木) 14:26:43.55ID:ev3O53LT0 You don't have to return the marimo, just install a button to reset the enhanced equipment to its initial state.
601ななしさん
2024/06/13(木) 14:27:29.29ID:wTHw/Rcx0 (Machine translation)
I also think that the HP increase rate due to modifications is a little too high.
In a big brawl, if the enemy has mods with thousands of HP, it will not be a match at all.
機械翻訳です
改造によるHPの増大率も少し高すぎると思う
大乱闘において敵がHPが数千の改造装備を持っていたら全く勝負にならない
I also think that the HP increase rate due to modifications is a little too high.
In a big brawl, if the enemy has mods with thousands of HP, it will not be a match at all.
機械翻訳です
改造によるHPの増大率も少し高すぎると思う
大乱闘において敵がHPが数千の改造装備を持っていたら全く勝負にならない
603ななしさん
2024/06/13(木) 14:27:55.59ID:Ay5uJ2Be0 Hello どんぐりキャノン★
Please come here when you finish your work.
どんぐりシステムについて話しましょう ★46
https://kes.5ch.net/test/read.cgi/donguri/1718153957/
Please come here when you finish your work.
どんぐりシステムについて話しましょう ★46
https://kes.5ch.net/test/read.cgi/donguri/1718153957/
604ななしさん
2024/06/13(木) 14:28:00.37ID:8pQHAGpN0606ななしさん
2024/06/13(木) 14:28:21.85ID:F71wqEHf0 >>591
Hi,there
Only one question
Is it possible to deal with Arashi, who posts a huge amount of affiliate information all over the place?
Thank you
Hi,there
Only one question
Is it possible to deal with Arashi, who posts a huge amount of affiliate information all over the place?
Thank you
607どんぐりキャノン ★
2024/06/13(木) 14:28:36.90ID:CAP_USER Why do you want to return enhanced equipment back to the original state?
608ななしさん
2024/06/13(木) 14:28:54.85ID:Zpx34jBd0 >>606
Please show me an example of that.
Please show me an example of that.
609ななしさん
2024/06/13(木) 14:29:01.63ID:Cer0T7Eo0 手持ちで一番良い武器の強化をミスっちゃって初期化を望む意見が自分以外にも多く見られる
610ななしさん
2024/06/13(木) 14:29:13.95 Hey Donkya.
What happens if the lower limit of reinforcement value exceeds the upper limit?
What happens if the lower limit of reinforcement value exceeds the upper limit?
More and more complicatios are going on.
Many players drop and retire.
Many players drop and retire.
614ななしさん
2024/06/13(木) 14:30:55.68ID:wTHw/Rcx0 Machine translation
It seems that the minimum value of DEF and ATK can be modified to be higher than the maximum, is this a bug?
機械翻訳です
DEFと ATKの最小値を最大値より高く改造できてしまうようだがこれはバグですか?
It seems that the minimum value of DEF and ATK can be modified to be higher than the maximum, is this a bug?
機械翻訳です
DEFと ATKの最小値を最大値より高く改造できてしまうようだがこれはバグですか?
616ななしさん
2024/06/13(木) 14:32:05.89ID:HDfVsU1O0 >>586
Better than now.
Better than now.
618ななしさん
2024/06/13(木) 14:32:53.47 Hey Donkya
I would like you to consider a function that returns items whose skills have failed to be strengthened to their original values.
I would like you to consider a function that returns items whose skills have failed to be strengthened to their original values.
619ななしさん
2024/06/13(木) 14:32:59.07ID:Ay5uJ2Be0620ななしさん
2024/06/13(木) 14:34:06.51ID:UkPBRP9M0621ななしさん
2024/06/13(木) 14:35:40.28ID:wTHw/Rcx0 機械翻訳です
大砲を撃つべき相手が目に見えて減ったと感じる
それは喜ばしいことでありあなたの功績でもある
しかしゲームという意味では急激なマリモ不足なので鉄の玉をマリモに交換できるようにできないか
多額の課金やURをわざわざ溶かさないでもマリモが調達可能な手段を増やして欲しい
コツコツ貯めた鉄の玉を正直言って持て余している
鉄の玉には木の弾で違うハンターが二回撃った効果がある、など何か付加価値はないのか
Machine translation
I feel that there are visibly fewer people to shoot the cannon at
It's a pleasure and a credit to you
However, in terms of games, there is a sharp shortage of Marimo, so I wonder if it is possible to exchange iron balls for Marimo
I would like to see an increase in the means by which Marimo can be procured without having to charge a large amount of money or dissolve UR
To be honest, I have too much of the iron balls that I have accumulated steadily
Isn't there some added value, such as the effect of a wooden bullet shot twice by different hunters?
大砲を撃つべき相手が目に見えて減ったと感じる
それは喜ばしいことでありあなたの功績でもある
しかしゲームという意味では急激なマリモ不足なので鉄の玉をマリモに交換できるようにできないか
多額の課金やURをわざわざ溶かさないでもマリモが調達可能な手段を増やして欲しい
コツコツ貯めた鉄の玉を正直言って持て余している
鉄の玉には木の弾で違うハンターが二回撃った効果がある、など何か付加価値はないのか
Machine translation
I feel that there are visibly fewer people to shoot the cannon at
It's a pleasure and a credit to you
However, in terms of games, there is a sharp shortage of Marimo, so I wonder if it is possible to exchange iron balls for Marimo
I would like to see an increase in the means by which Marimo can be procured without having to charge a large amount of money or dissolve UR
To be honest, I have too much of the iron balls that I have accumulated steadily
Isn't there some added value, such as the effect of a wooden bullet shot twice by different hunters?
622ななしさん
2024/06/13(木) 14:36:13.92ID:G75eu1ez0 >>607
The strengthening values and Marimo values are not known,
and as I mentioned before, there are settings that are added later, such as up to +100,
so depending on that, how you strengthen it will change, so I think it's necessary to reset the strengthening.
The strengthening values and Marimo values are not known,
and as I mentioned before, there are settings that are added later, such as up to +100,
so depending on that, how you strengthen it will change, so I think it's necessary to reset the strengthening.
623ななしさん
2024/06/13(木) 14:36:29.84 Hey Donkya
Some users accidentally performed a skill enhancement.
It would be convenient to have the ability to return to the original state.
Some users accidentally performed a skill enhancement.
It would be convenient to have the ability to return to the original state.
624ななしさん
2024/06/13(木) 14:36:38.59ID:OYyydOZ60 When it comes to making weapons and armor, it's a matter of numbers.
・Mysterious behavior where the minimum value can be larger than the maximum value
・Make performance or related costs commensurate with rarity and realistic.
I would like you to review this carefully.
If this continues, the number of participants will decrease, and the amount of money coming in will also decrease.
・Mysterious behavior where the minimum value can be larger than the maximum value
・Make performance or related costs commensurate with rarity and realistic.
I would like you to review this carefully.
If this continues, the number of participants will decrease, and the amount of money coming in will also decrease.
625ななしさん
2024/06/13(木) 14:36:47.12ID:Zpx34jBd0 >>620
I will, hold on.
I will, hold on.
626ななしさん
2024/06/13(木) 14:36:52.61ID:Cer0T7Eo0 UR強化してる人+15-20くらいなので
UR改造コスト半分くらいがちょうど良いのかな
UR改造コスト半分くらいがちょうど良いのかな
628ななしさん
2024/06/13(木) 14:37:03.03ID:cpEcNsfj0 俺が有利になるから鉄の玉をマリモに交換化にしてくれw
629ななしさん
2024/06/13(木) 14:38:16.99ID:wTHw/Rcx0 期間限定で梅雨にちなんだ装備をリリースするという話はなくなったのですか?
みんなでアイデアを出していたから楽しみにしていたのに
いろいろお忙しいとは思いますが確認したかった
Is there no longer talk of releasing equipment related to the rainy season for a limited time?
I was looking forward to it because we were all coming up with ideas.
I'm sure you're busy with a lot of things, but I wanted to check it out.
みんなでアイデアを出していたから楽しみにしていたのに
いろいろお忙しいとは思いますが確認したかった
Is there no longer talk of releasing equipment related to the rainy season for a limited time?
I was looking forward to it because we were all coming up with ideas.
I'm sure you're busy with a lot of things, but I wanted to check it out.
630ななしさん
2024/06/13(木) 14:38:25.34ID:n/YGAQWf0 レアリティじゃなくてトータル改造回数に応じてマリモコストを上げるようにしないと
低レアリティ多数回改造有利のバランスは崩れないでしょ
低レアリティ多数回改造有利のバランスは崩れないでしょ
鉄の玉はきっちり777個にして備蓄してますよ、これはどんぐり様🐿の戦闘美学というもの。
632ななしさん
2024/06/13(木) 14:40:59.49ID:E/m4q3Zf0 >>586
Reducing the number of times to enhance or the cost of enhancing does not result in a significant improvement.
There is no point in enhancing anything other than the maximum value of ATK (DEF).
The fundamental reason for this is that the limited resource of the number of times that can be enhanced is consumed equally "once" for every type of enhancement.
Reducing the number of times to enhance or the cost of enhancing does not result in a significant improvement.
There is no point in enhancing anything other than the maximum value of ATK (DEF).
The fundamental reason for this is that the limited resource of the number of times that can be enhanced is consumed equally "once" for every type of enhancement.
633 ハンター[Lv.626][UR武+34][UR防+7][森]:10.42138439
2024/06/13(木) 14:41:13.08 >>626
呼んだ?
呼んだ?
634ななしさん
2024/06/13(木) 14:41:52.41ID:qJa1j+DY0■ このスレッドは過去ログ倉庫に格納されています