前スレ
ドングリシステムについて話しましょう ★5
https://kes.5ch.net/test/read.cgi/donguri/1711989790/
ドングリシステムについて話しましょう ★6
■ このスレッドは過去ログ倉庫に格納されています
1ななしさん 警備員[Lv.0]
2024/04/02(火) 16:30:02.82ID:cOitsOnb0434ななしさん ハンター[Lv.28]
2024/04/04(木) 09:24:16.04ID:GavzUx/AM0404 >>407
postscript
Ideally, the system would automatically detect vandalism and take action.
If you do it manually, you won't be able to deal with the elusive vandalism.
By the time you realize it, it's a burnt out mess, and even the administrators need some sleep.
postscript
Ideally, the system would automatically detect vandalism and take action.
If you do it manually, you won't be able to deal with the elusive vandalism.
By the time you realize it, it's a burnt out mess, and even the administrators need some sleep.
435どんぐりキャノン ★ 警備員[Lv.5][新][苗]
2024/04/04(木) 09:26:06.70ID:CAP_USER >>434
That is correct.
I am currently preparing an inventory system.
The goal is to have weapons that can be used to stop arashi.
After we have anti-arashi weapons, then I will make an automatic detection algorithm.
That is correct.
I am currently preparing an inventory system.
The goal is to have weapons that can be used to stop arashi.
After we have anti-arashi weapons, then I will make an automatic detection algorithm.
437ななしさん 警備員[Lv.4][新][苗]
2024/04/04(木) 09:33:48.26ID:1ZyWdldu00404 >>433
It's correct "epoch" means "紀元".
But something doesn't feel right...
https://eow.alc.co.jp/search?q=epoch
It's correct "epoch" means "紀元".
But something doesn't feel right...
https://eow.alc.co.jp/search?q=epoch
438ななしさん ハンター[Lv.28]
2024/04/04(木) 09:34:25.66ID:Nr5EPdKI00404439ななしさん 警備員[Lv.0][新][苗]
2024/04/04(木) 09:35:21.97ID:Eg3N6yUj00404 epoch エポックメイキングとかのか……
>時代。 特に、それまでとは違った意味をもった時期、段階。 新時代。
うーん……段階?
>時代。 特に、それまでとは違った意味をもった時期、段階。 新時代。
うーん……段階?
440ななしさん 警備員[Lv.5][新][苗]
2024/04/04(木) 09:40:43.18ID:AJFrd+JF00404441ななしさん 警備員[Lv.4][新][苗]
2024/04/04(木) 09:41:13.00ID:1ZyWdldu00404 >>439
紀元や時代だと歴史の話みたいで仰々しいし、段階か時期かねえ?
紀元や時代だと歴史の話みたいで仰々しいし、段階か時期かねえ?
442どんぐりキャノン ★ 警備員[Lv.5][新][苗]
2024/04/04(木) 09:44:13.15ID:CAP_USER >>439 >> 441
How about you two decide which kanji to use? Then I will replace it.
>>440
I know. That is used to re-authenticate in case you are logged out. I will change it soon when I install the inventory system.
How about you two decide which kanji to use? Then I will replace it.
>>440
I know. That is used to re-authenticate in case you are logged out. I will change it soon when I install the inventory system.
443ななしさん 警備員[Lv.4][新][苗]
2024/04/04(木) 09:55:19.46ID:1ZyWdldu00404 >>442
The word "エポック" means "era," "period," or "period of time" in English.
It is also widely used in Japanese to refer to a specific period or era.
So it is difficult for Japanese to translate accurately.
I guess "期間" is a safe word.
The word "エポック" means "era," "period," or "period of time" in English.
It is also widely used in Japanese to refer to a specific period or era.
So it is difficult for Japanese to translate accurately.
I guess "期間" is a safe word.
444ななしさん ハンター[Lv.31]
2024/04/04(木) 10:01:52.17ID:eGgEaS3G00404 意味不明だと意味ないからな
種子の配布ゲージの名称だから「配布まで」「分配まで」
とかで良いと思ったげと「epoch」を使ったってことは違う言い回しでしたかったんだよねきっと。
種子の配布ゲージの名称だから「配布まで」「分配まで」
とかで良いと思ったげと「epoch」を使ったってことは違う言い回しでしたかったんだよねきっと。
445ななしさん 警備員[Lv.4][新][苗]
2024/04/04(木) 10:02:01.58ID:1ZyWdldu00404 And as a technical term, it can mean a cycle (周期).
446ななしさん 警備員[Lv.3][新][苗]
2024/04/04(木) 10:12:18.85ID:bRqmpKY/00404 >>どんぐりキャノン
[富] should also be changed to [木] (tree) for consistency
[富] should also be changed to [木] (tree) for consistency
447ななしさん 警備員[Lv.0][新][苗]
2024/04/04(木) 11:01:49.73ID:mJZt20P500404 森🌳とかでも良くね
448ななしさん 警備員[Lv.5][新][苗]
2024/04/04(木) 11:03:56.58ID:1ZyWdldu00404 現在
[苗]→なし→[富]
なので
[苗]→なし→[森]
が適切なのかな
[苗]→なし→[富]
なので
[苗]→なし→[森]
が適切なのかな
449ななしさん 警備員[Lv.0][新][苗]
2024/04/04(木) 11:07:41.93ID:PBlONG7t00404 テスト
450ななしさん 警備員[Lv.0][新][苗]
2024/04/04(木) 11:09:27.01ID:PBlONG7t00404 変わったかな?
451ななしさん 警備員[Lv.2][新][苗]
2024/04/04(木) 11:16:41.34ID:di00FKHPH0404 Guessing about 紀元 and "epoch".
stages of donguri growth ?
acorn growth stage どんぐりの一生、
sprouting 発芽、
flowering 開花、
growing 生長期 or 大きな木になる、
mature 結実 or どんぐり誕生、
leafs chaging red or yellow 紅葉、
donguri fall to the ground どんぐり落下。
I read these two sources.
ドングリの種類と一年(注意、昆虫画像あり)
www.kodomonokuni.org/nature/fall/fall_donguri.html
Everything To Know About Growing a Mighty Oak Tree
www.plantmegreen.com/blogs/news/everything-to-know-about-growing-a-mighty-oak-tree
stages of donguri growth ?
acorn growth stage どんぐりの一生、
sprouting 発芽、
flowering 開花、
growing 生長期 or 大きな木になる、
mature 結実 or どんぐり誕生、
leafs chaging red or yellow 紅葉、
donguri fall to the ground どんぐり落下。
I read these two sources.
ドングリの種類と一年(注意、昆虫画像あり)
www.kodomonokuni.org/nature/fall/fall_donguri.html
Everything To Know About Growing a Mighty Oak Tree
www.plantmegreen.com/blogs/news/everything-to-know-about-growing-a-mighty-oak-tree
452ななしさん 警備員[Lv.0][新][苗]
2024/04/04(木) 11:39:22.98ID:dCXwTlTkH0404453どんぐりキャノン ★ 警備員[Lv.5][新][苗]
2024/04/04(木) 11:46:43.17ID:CAP_USER I have set it like this:
$i = seed amount
______________________
[苗] | $i < 10000000
[木] | $i > 100000000
[森] | $i > 1000000000
$i = seed amount
______________________
[苗] | $i < 10000000
[木] | $i > 100000000
[森] | $i > 1000000000
454ななしさん 警備員[Lv.5][新][苗]
2024/04/04(木) 11:47:52.56ID:1ZyWdldu00404 >>453
appropriate.
appropriate.
455どんぐりキャノン ★ ハンター[Lv.24]
2024/04/04(木) 11:53:10.22ID:CAP_USER 種子残高: 100450220
ドングリ換算: "1.00450220"
ドングリ換算: "1.00450220"
456ななしさん ハンター[Lv.24][木]
2024/04/04(木) 11:55:53.92ID:/TRQKaZo00404 >>455
fixed -> [木]
fixed -> [木]
457どんぐりキャノン ★ ハンター[Lv.24][木]
2024/04/04(木) 12:08:53.06ID:CAP_USER This is a simple inventory system that we can expand later with many more options.
I think we can start with one or two types of weapons, and one or two types of armor.
data Inventory = Inventory
{ _inventoryWood :: Int
, _inventoryIron :: Int
, _equippedWeapon :: Maybe Weapon
, _equippedArmor :: Maybe Armor
, _inventoryWeapons :: [Weapon]
, _inventoryArmor :: [Armor]
}
data Weapon = Weapon
{ _weaponID :: Int
, _weaponEquipped :: Bool
, _weaponType :: WeaponType
, _weaponNickname :: T.Text
, _weaponDamage :: (Int, Int) -- Attacks hp
, _weaponSpeed :: Int -- Affects speed
}
data Armor = Armor
{ _armorID :: Int
, _armorEquipped :: Bool
, _armorType :: ArmorType
, _armorNickName :: T.Text
, _armorHardness :: Int -- Affects HP
, _armorWeight :: Int -- Affects speed
}
I think we can start with one or two types of weapons, and one or two types of armor.
data Inventory = Inventory
{ _inventoryWood :: Int
, _inventoryIron :: Int
, _equippedWeapon :: Maybe Weapon
, _equippedArmor :: Maybe Armor
, _inventoryWeapons :: [Weapon]
, _inventoryArmor :: [Armor]
}
data Weapon = Weapon
{ _weaponID :: Int
, _weaponEquipped :: Bool
, _weaponType :: WeaponType
, _weaponNickname :: T.Text
, _weaponDamage :: (Int, Int) -- Attacks hp
, _weaponSpeed :: Int -- Affects speed
}
data Armor = Armor
{ _armorID :: Int
, _armorEquipped :: Bool
, _armorType :: ArmorType
, _armorNickName :: T.Text
, _armorHardness :: Int -- Affects HP
, _armorWeight :: Int -- Affects speed
}
458ななしさん 警備員[Lv.4][新][苗]
2024/04/04(木) 12:19:00.67ID:FL7xxoqJ00404 Is this game set in the Stone Age? Or is it Robot Wars?
459どんぐりキャノン ★ ハンター[Lv.24][木]
2024/04/04(木) 12:27:50.20ID:CAP_USER Are these weapon names OK to use?
Example:
Naginata (薙刀), Wakizashi (脇差), Katana (かたな), Beef Knife (牛刀),
Fly swatter (蚊取りバット), Baseball Bat (バット (野球)), Houki (ほうき), Bokken (木剣)
Frying pan (フライパン), Hammer (ハンマ)
Are these armor names OK to use?
Example:
O-yoroi (大鎧), Tatami armor (畳み鎧), Karuta armor (カルタ金), Kikko armor (亀甲), Kusari armor (鎖帷子),
Bubble wrap armor (バブルラップアーマー), Cardboard box armor (段ボール箱アーマー), Pot armor (鍋アーマー)
Pool tube armor (浮き輪), Rubber chicken mail (ゴムチキンメイル)
Should the item names be more serious or less serious?
Are there any other armor and weapon types to use?
Are any of these armor and weapons not good?
Example:
Naginata (薙刀), Wakizashi (脇差), Katana (かたな), Beef Knife (牛刀),
Fly swatter (蚊取りバット), Baseball Bat (バット (野球)), Houki (ほうき), Bokken (木剣)
Frying pan (フライパン), Hammer (ハンマ)
Are these armor names OK to use?
Example:
O-yoroi (大鎧), Tatami armor (畳み鎧), Karuta armor (カルタ金), Kikko armor (亀甲), Kusari armor (鎖帷子),
Bubble wrap armor (バブルラップアーマー), Cardboard box armor (段ボール箱アーマー), Pot armor (鍋アーマー)
Pool tube armor (浮き輪), Rubber chicken mail (ゴムチキンメイル)
Should the item names be more serious or less serious?
Are there any other armor and weapon types to use?
Are any of these armor and weapons not good?
460ななしさん 警備員[Lv.5][新][苗]
2024/04/04(木) 12:32:09.78ID:1ZyWdldu00404 >>459
Fly swatter is "ハエたたき".
Baseball bat is "バット".
Katana is "刀" or "カタナ".
Armors are... What's these??
Fly swatter is "ハエたたき".
Baseball bat is "バット".
Katana is "刀" or "カタナ".
Armors are... What's these??
461ななしさん ハンター[Lv.28]
2024/04/04(木) 12:32:52.28ID:Nr5EPdKI00404 一見して強さの差がわかるものがいい
弱い
どんぐりピストル
葉っぱのよろい
中
どんぐりライフル
どんぐりアーマー
強
どんぐりバズーカ
メタルどんぐりのよろい
ネーミングセンスなくてごめん
弱い
どんぐりピストル
葉っぱのよろい
中
どんぐりライフル
どんぐりアーマー
強
どんぐりバズーカ
メタルどんぐりのよろい
ネーミングセンスなくてごめん
462ななしさん 警備員[Lv.5][新][苗]
2024/04/04(木) 12:33:10.95ID:1ZyWdldu00404 hammer is ハンマー.
463ななしさん ハンター[Lv.18][新]
2024/04/04(木) 12:37:10.76ID:tU7ISk2700404 Serious is better.
I want you to refer to FinalFantasy, etc.
Japanese people are familiar with it, so it's easy to understand the strength of the game.
I want you to refer to FinalFantasy, etc.
Japanese people are familiar with it, so it's easy to understand the strength of the game.
464ななしさん 警備員[Lv.4][新][苗]
2024/04/04(木) 12:37:46.32ID:FL7xxoqJ00404 遠隔武器が欲しいな、女性でも戦えるように
弓系とか
弓系とか
465ななしさん 警備員[Lv.5][新][苗]
2024/04/04(木) 12:39:51.85ID:1ZyWdldu00404 Bubble wrapは"プチプチ"だけど
プチプチアーマー?
プチプチアーマー?
466ななしさん 警備員[Lv.5][新][苗]
2024/04/04(木) 12:41:49.48ID:1ZyWdldu00404467ななしさん 警備員[Lv.4][新][苗]
2024/04/04(木) 12:43:18.57ID:FL7xxoqJ00404468ななしさん ハンター[Lv.28]
2024/04/04(木) 12:44:29.52ID:Nr5EPdKI00404 それならドラクエのほうがポピュラーかな
どうのつるぎ
はがねのつるぎ
ロトのつるぎ
かわのよろい
はがねのよろい
ロトのよろい
どうのつるぎ
はがねのつるぎ
ロトのつるぎ
かわのよろい
はがねのよろい
ロトのよろい
469ななしさん 警備員[Lv.5][新][苗]
2024/04/04(木) 12:45:48.32ID:1ZyWdldu00404 まあロト出さなきゃセーフかな?
470ななしさん ハンター[Lv.16][新]
2024/04/04(木) 12:49:57.72ID:aytTsI1p00404 chmateでacorn brokenなってクッキー削除したけどそうするとレベルが足りん言われてchmateからこの板に書き込めなくなる
webブラウザならこうして問題ないけどすこぶる読み書きし辛いな
webブラウザならこうして問題ないけどすこぶる読み書きし辛いな
471ななしさん 警備員[Lv.5][新][苗]
2024/04/04(木) 12:50:30.72ID:1ZyWdldu00404472どんぐりキャノン ★ 警備員[Lv.5][新][苗]
2024/04/04(木) 12:52:05.03ID:CAP_USER >>458
I have not decided on a theme. Do you guys have recommendations?
>>463
OK serious it is.
>>471
That is 404.
I have not decided on a theme. Do you guys have recommendations?
>>463
OK serious it is.
>>471
That is 404.
473ななしさん ハンター[Lv.29]
2024/04/04(木) 12:54:03.57ID:Nr5EPdKI00404 同じくbrokenのあとクッキー消したら専ブラから書けなくなったので不便
474ななしさん 警備員[Lv.4][新][苗]
2024/04/04(木) 12:54:49.22ID:FL7xxoqJ00404 Bokken (木刀)bokutou
Tatami armor (畳鎧) 畳み is verb, 畳 is noun.
Karuta armor (カルタ鎧)
Bubble wrap armor (プチプチ巻き)
Rubber chicken mail (ラバーチキンの着ぐるみ)
Tatami armor (畳鎧) 畳み is verb, 畳 is noun.
Karuta armor (カルタ鎧)
Bubble wrap armor (プチプチ巻き)
Rubber chicken mail (ラバーチキンの着ぐるみ)
475どんぐりキャノン ★ 警備員[Lv.5][新][苗]
2024/04/04(木) 12:55:16.81ID:CAP_USER I am temporarily going to display the "acorn amount" on the name field for testing purposes.
476ななしさん
2024/04/04(木) 12:56:14.22ID:FL7xxoqJ00404 brokenのあとクッキー消したら書けるようになった
専ブラによって違うんだろうね
専ブラによって違うんだろうね
477どんぐりキャノン ★ 警備員[Lv.5][新][苗]
NGNG2024/04/04(木) 12:57:11.60 ID:CAP_USER
478ななしさん
2024/04/04(木) 12:57:26.60ID:aytTsI1p00404 だめだこれ
479ななしさん
2024/04/04(木) 12:57:49.90ID:/TRQKaZo00404 that didnt work haha
480ななしさん 警備員[Lv.5][新][苗]|0.01015499
2024/04/04(木) 12:58:15.79ID:/TRQKaZo00404 Try again
481ななしさん 警備員[Lv.5][新][苗]|0.01015499
2024/04/04(木) 12:58:18.36ID:1ZyWdldu00404 >>475
Okay.
Okay.
482どんぐりキャノン ★ 警備員[Lv.5][新][苗]|0.01015499
2024/04/04(木) 13:07:38.84ID:CAP_USER Lets start with just 2 weapons and 2 armors.
We can add more later.
Which ones are most suitable?
We can add more later.
Which ones are most suitable?
483ななしさん 警備員[Lv.5][新][苗]|0.01015499
2024/04/04(木) 13:12:21.94ID:1ZyWdldu00404 >>472
Let's make the content (code for Weapons, Armors) first and decide on the theme and replace it later.
Let's make the content (code for Weapons, Armors) first and decide on the theme and replace it later.
484ななしさん 警備員[Lv.4][新][苗]|0.00131578
2024/04/04(木) 13:14:03.13ID:FL7xxoqJ00404 i like 'LIVE A LIVE' 'Chrono Trigger' and 'Mother2'.
Time travel games, players use all kinds of equipment.
https://www.jp.square-enix.com/lal/
https://www.jp.square-enix.com/chronotrigger/
https://www.nintendo.co.jp/n02/shvc/mb/index.html
Time travel games, players use all kinds of equipment.
https://www.jp.square-enix.com/lal/
https://www.jp.square-enix.com/chronotrigger/
https://www.nintendo.co.jp/n02/shvc/mb/index.html
485ななしさん 警備員[Lv.5][新][苗]|0.01015499
2024/04/04(木) 13:15:46.54ID:1ZyWdldu00404 >>482
Both early equipment? Or is one a powerful equipment?
Both early equipment? Or is one a powerful equipment?
486ななしさん 警備員[Lv.4][新][苗]|0.00131578
2024/04/04(木) 13:18:48.07ID:FL7xxoqJ00404487ななしさん 警備員[Lv.6][新][苗]|0.01015499
2024/04/04(木) 13:20:20.70ID:0KmJlWRL00404 >>477
なんか壊れてる
なんか壊れてる
488ななしさん 警備員[Lv.5][新][苗]|0.01015499
2024/04/04(木) 13:22:39.32ID:/TRQKaZo00404489ななしさん 警備員[Lv.5][新][苗]|0.01015499
2024/04/04(木) 13:23:09.46ID:1ZyWdldu00404 >>477
Maybe <> on name field...?
Maybe <> on name field...?
490ななしさん 警備員[Lv.5][新][苗]|0.01015499
2024/04/04(木) 13:24:31.58ID:1ZyWdldu00404491ななしさん 警備員[Lv.5][新][苗]|0.01015499
2024/04/04(木) 13:25:23.34ID:/TRQKaZo00404 data WeaponType = FlySwatter | Broom
instance Show WeaponType where
show FlySwatter = "ハエ叩き"
show Broom = "ほうき"
data ArmorType = CardboardBoxArmor | BubbleWrapArmor
instance Show ArmorType where
show CardboardBoxArmor = "段ボールの鎧"
show BubbleWrapArmor = "プチプチ巻き"
instance Show WeaponType where
show FlySwatter = "ハエ叩き"
show Broom = "ほうき"
data ArmorType = CardboardBoxArmor | BubbleWrapArmor
instance Show ArmorType where
show CardboardBoxArmor = "段ボールの鎧"
show BubbleWrapArmor = "プチプチ巻き"
492ななしさん
2024/04/04(木) 13:44:49.12ID:bRqmpKY/00404 >>482
something related to acorn would be nice
weak weapon 小枝の刀 (twig sword)
strong weapon どんぐり大砲 (acorn cannon)
weak armor 葉っぱの鎧 (leaf armor)
strong armor 木の鎧 (wooden armor)
something related to acorn would be nice
weak weapon 小枝の刀 (twig sword)
strong weapon どんぐり大砲 (acorn cannon)
weak armor 葉っぱの鎧 (leaf armor)
strong armor 木の鎧 (wooden armor)
493どんぐりキャノン ★ 警備員[Lv.5][新][苗]|0.01147077
2024/04/04(木) 13:45:55.50ID:CAP_USER >>492
OK I will add those too.
OK I will add those too.
494どんぐりキャノン ★ 警備員[Lv.5][新][苗]|0.01147077
2024/04/04(木) 13:45:56.48ID:CAP_USER >>492
OK I will add those too.
OK I will add those too.
495どんぐりキャノン ★ 警備員[Lv.5][新][苗]|0.01147077
2024/04/04(木) 13:47:39.76ID:CAP_USER data WeaponType = FlySwatter | Broom | TwigSword | AcornCannon
instance Show WeaponType where
show FlySwatter = "ハエ叩き"
show Broom = "ほうき"
show TwigSword = "小枝の刀"
show AcornCannon = "どんぐり大砲"
data ArmorType = CardboardBoxArmor | BubbleWrapArmor | LeafArmor | WoodenArmor
instance Show ArmorType where
show CardboardBoxArmor = "段ボールの鎧"
show BubbleWrapArmor = "プチプチ巻き"
show LeafArmor = "葉っぱの鎧"
show WoodenArmor = "木の鎧"
instance Show WeaponType where
show FlySwatter = "ハエ叩き"
show Broom = "ほうき"
show TwigSword = "小枝の刀"
show AcornCannon = "どんぐり大砲"
data ArmorType = CardboardBoxArmor | BubbleWrapArmor | LeafArmor | WoodenArmor
instance Show ArmorType where
show CardboardBoxArmor = "段ボールの鎧"
show BubbleWrapArmor = "プチプチ巻き"
show LeafArmor = "葉っぱの鎧"
show WoodenArmor = "木の鎧"
496ななしさん 警備員[Lv.5][新][苗]|0.01147077
2024/04/04(木) 13:49:57.67ID:1ZyWdldu00404 >>495
小枝の剣 or ひのきのぼう(from Dragon Quest series) is better.
小枝の剣 or ひのきのぼう(from Dragon Quest series) is better.
497ななしさん 警備員[Lv.5][新][苗]|0.01147077
2024/04/04(木) 13:57:10.08ID:1ZyWdldu00404 And "どんぐり砲" is maybe better.
It's a mystery weapon, though.
It's a mystery weapon, though.
498ななしさん 警備員[Lv.5][新][苗]|0.01147077
2024/04/04(木) 14:02:51.99ID:1ZyWdldu00404 Well, we'll get to the details later.
499どんぐりキャノン ★ 警備員[Lv.5][新][苗]|0.01147077
2024/04/04(木) 14:22:24.33ID:CAP_USER I have added these skills:
研究 Study
採掘 Mining
木こり Woodcutting
武器製作 WeaponCraft
防具製作 ArmorCraft
You will have the option to choose between each skill:
The "研究 Study" skill will increase your level.
The "採掘 Mining" skill will increase your ability to mine for ores.
The "木こり Woodcutting" skill will increase your ability to harvest wood.
The "武器製作 WeaponCraft" skill will increase your ability to create stronger weapons.
The "防具製作 ArmorCraft" skill will increase your ability to make stronger armors.
研究 Study
採掘 Mining
木こり Woodcutting
武器製作 WeaponCraft
防具製作 ArmorCraft
You will have the option to choose between each skill:
The "研究 Study" skill will increase your level.
The "採掘 Mining" skill will increase your ability to mine for ores.
The "木こり Woodcutting" skill will increase your ability to harvest wood.
The "武器製作 WeaponCraft" skill will increase your ability to create stronger weapons.
The "防具製作 ArmorCraft" skill will increase your ability to make stronger armors.
500どんぐりキャノン ★ 警備員[Lv.5][新][苗]|0.01147077
2024/04/04(木) 14:25:23.51ID:CAP_USER >>499
This is the setup for having weapons.
To build a weapon, you must mine for ore, then cut down a tree for wood.
Then you will use your weaponcraft or armorcraft skill to create the weapon.
The stats of the weapon will be decided based on your weaponcraft or armorcraft skill level.
There will be some random chance involved in the creation of weapons.
The higher your level, the better the chance for a better weapon, but it does not mean that all your weapons will be perfectly made.
Even a master craftsman sometimes makes mistakes.
This is the setup for having weapons.
To build a weapon, you must mine for ore, then cut down a tree for wood.
Then you will use your weaponcraft or armorcraft skill to create the weapon.
The stats of the weapon will be decided based on your weaponcraft or armorcraft skill level.
There will be some random chance involved in the creation of weapons.
The higher your level, the better the chance for a better weapon, but it does not mean that all your weapons will be perfectly made.
Even a master craftsman sometimes makes mistakes.
501ななしさん 警備員[Lv.4][新][苗]|0.00263156
2024/04/04(木) 14:25:39.69ID:FL7xxoqJ00404 期間流れ計 ←種子配給までの所要時間 のほうが分かりやすいと思う
先走ってください ← in English?
先走ってください ← in English?
502どんぐりキャノン ★ 警備員[Lv.5][新][苗]|0.01147077
2024/04/04(木) 14:28:12.56ID:CAP_USER >>501
Currently only the "acorn distribution" uses "期間流れ計".
In the near future, "期間流れ計" will be used by other functions as well.
Currently only the "acorn distribution" uses "期間流れ計".
In the near future, "期間流れ計" will be used by other functions as well.
503ななしさん
2024/04/04(木) 14:30:53.84ID:FL7xxoqJ00404 >>502
じゃあ、 経過時間 でどうかな?
じゃあ、 経過時間 でどうかな?
504どんぐりキャノン ★ 警備員[Lv.5][新][苗]|0.01147077
2024/04/04(木) 14:34:31.57ID:CAP_USER >>503
OK! "経過時間" is a good idea
OK! "経過時間" is a good idea
505ななしさん 警備員[Lv.4][新][苗]|0.00432647
2024/04/04(木) 14:37:23.44ID:FL7xxoqJ00404 >>504
自然な日本語になった good!
自然な日本語になった good!
506どんぐりキャノン ★ 警備員[Lv.5][新][苗]|0.01316568
2024/04/04(木) 14:38:06.29ID:CAP_USER The donguri.5ch.net UI is starting to get really cluttered.
After I finish setting up weapons, I must make the UI pretty.
Is anybody here a UI designer?
After I finish setting up weapons, I must make the UI pretty.
Is anybody here a UI designer?
507ななしさん 警備員[Lv.5][新][苗]|0.01316568
2024/04/04(木) 14:38:40.33ID:1ZyWdldu00404 期間流れ計 in English?
Epoch flow meter?
無理に訳さずエポックフロー計とかでいいのかも
Epoch flow meter?
無理に訳さずエポックフロー計とかでいいのかも
508ななしさん 警備員[Lv.5][新][苗]|0.01316568
2024/04/04(木) 14:39:16.63ID:1ZyWdldu00404 >>504
Great! Elapsed time.
Great! Elapsed time.
509ななしさん 警備員[Lv.5][新][苗]|0.01316568
2024/04/04(木) 14:41:54.53ID:1ZyWdldu00404 >>506
UI is my weakest area...
UI is my weakest area...
510どんぐりキャノン ★ 警備員[Lv.5][新][苗]|0.01316568
2024/04/04(木) 14:42:54.76ID:CAP_USER >>509
Me too...
But maybe someone here is good at it!
Me too...
But maybe someone here is good at it!
511ななしさん 警備員[Lv.5][新][苗]|0.01316568
2024/04/04(木) 14:45:38.96ID:1ZyWdldu00404 >>510
Let's recruit on populated boards.
なんでも実況(ガリレオ)
https://nova.5ch.net/livegalileo/
ニュース速報+
https://asahi.5ch.net/newsplus/
ニュー速(嫌儲)
https://greta.5ch.net/poverty/
Let's recruit on populated boards.
なんでも実況(ガリレオ)
https://nova.5ch.net/livegalileo/
ニュース速報+
https://asahi.5ch.net/newsplus/
ニュー速(嫌儲)
https://greta.5ch.net/poverty/
512ななしさん ハンター[Lv.32]|0.93644452
2024/04/04(木) 14:51:41.84ID:eGgEaS3G00404 言い難いが大衆が求めているのはゲームではなくbot対策
なのでゲームを使ってbot対策するにもあまりゲームの部分が複雑化しないと
良いな。日々人が減っています。
なのでゲームを使ってbot対策するにもあまりゲームの部分が複雑化しないと
良いな。日々人が減っています。
運営が求めているのは課金なのか?
514どんぐりキャノン ★ 警備員[Lv.5][新][苗]|0.01316568
2024/04/04(木) 15:04:41.67ID:CAP_USER >>512
Boards that enable `BBS_ACORN=1` even now already have a strong tool against vandalism and scripting.
The "game" portion can be played or not. It does not require active participation.
"Donguri" is going to give us many new ways to beat bots in an effective and user-friendly manner.
For instance:
1. It creates a reputation system.
- The reputation system beats bots by allowing users to recognize when new accounts are posting.
- The reputation system will allow HUNTERs to destroy ARASHI accounts with weapons [coming soon].
2. It allows us to defend against instant acceleration.
- When a thread (or board) becomes accelerated too fast, we can slow down new replies from users with a low reputation score.
3. Cookie farming will not be cost effective.
- Creating a bunch of cookies and maintaining them will be difficult and expensive for bot farms.
- It is easy for normal posters to maintain their cookies - in fact they dont need to do anything different at all.
Boards that enable `BBS_ACORN=1` even now already have a strong tool against vandalism and scripting.
The "game" portion can be played or not. It does not require active participation.
"Donguri" is going to give us many new ways to beat bots in an effective and user-friendly manner.
For instance:
1. It creates a reputation system.
- The reputation system beats bots by allowing users to recognize when new accounts are posting.
- The reputation system will allow HUNTERs to destroy ARASHI accounts with weapons [coming soon].
2. It allows us to defend against instant acceleration.
- When a thread (or board) becomes accelerated too fast, we can slow down new replies from users with a low reputation score.
3. Cookie farming will not be cost effective.
- Creating a bunch of cookies and maintaining them will be difficult and expensive for bot farms.
- It is easy for normal posters to maintain their cookies - in fact they dont need to do anything different at all.
515ななしさん 警備員[Lv.5][新][苗]|0.01316568
2024/04/04(木) 15:08:00.63ID:1ZyWdldu00404 >>514 日本語訳
現在でも`BBS_ACORN=1`を有効にしている掲示板は、すでに荒らしやスクリプトに対する強力な手段を持っています。
ゲーム」部分はプレイしてもしなくてもいい。積極的な参加は必要ない。
"Donguri "は、効果的でユーザーフレンドリーな方法でボットを打ち負かす多くの新しい方法を提供してくれるだろう。
例えば
1. レピュテーションシステム。
- レピュテーション・システムは、ユーザーが新しいアカウントが投稿していることを認識できるようにすることで、ボットを打ち負かす。
- レピュテーションシステムにより、ハンターは武器を使ってARASHIアカウントを破壊することができるようになる(近日公開)。
2. 即座のアクセラレーションを防御することができる。
- スレッド(または掲示板)が加速しすぎた場合、評価スコアの低いユーザーからの新しい返信をスローダウンさせることができます。
3. クッキーの養殖は費用対効果がありません。
- クッキーを大量に作成し、それを維持することは、ボット・ファームにとって困難で高くつくでしょう。
- 普通の投稿者がクッキーを維持するのは簡単です。
現在でも`BBS_ACORN=1`を有効にしている掲示板は、すでに荒らしやスクリプトに対する強力な手段を持っています。
ゲーム」部分はプレイしてもしなくてもいい。積極的な参加は必要ない。
"Donguri "は、効果的でユーザーフレンドリーな方法でボットを打ち負かす多くの新しい方法を提供してくれるだろう。
例えば
1. レピュテーションシステム。
- レピュテーション・システムは、ユーザーが新しいアカウントが投稿していることを認識できるようにすることで、ボットを打ち負かす。
- レピュテーションシステムにより、ハンターは武器を使ってARASHIアカウントを破壊することができるようになる(近日公開)。
2. 即座のアクセラレーションを防御することができる。
- スレッド(または掲示板)が加速しすぎた場合、評価スコアの低いユーザーからの新しい返信をスローダウンさせることができます。
3. クッキーの養殖は費用対効果がありません。
- クッキーを大量に作成し、それを維持することは、ボット・ファームにとって困難で高くつくでしょう。
- 普通の投稿者がクッキーを維持するのは簡単です。
516ななしさん ハンター[Lv.33]|0.93644452
2024/04/04(木) 15:08:57.35ID:eGgEaS3G00404517ななしさん 警備員[Lv.5][新][苗]|0.01316568
2024/04/04(木) 15:29:03.56ID:1ZyWdldu00404 >>514
How about incorporating BBS_ACORN into the '!extend command' at making a thread?
Anyone can use it wherever they want to use it.
http://info.5ch.net/index.php/BBS_SLIP
How about incorporating BBS_ACORN into the '!extend command' at making a thread?
Anyone can use it wherever they want to use it.
http://info.5ch.net/index.php/BBS_SLIP
518ななしさん ハンター[Lv.29]|0.59959257
2024/04/04(木) 15:34:44.22ID:Nr5EPdKI00404 Writing does not work properly using a dedicated browser such as chmate. It appears that the level is insufficient.
Isn't it necessary to verify posts using major dedicated browsers before deploying to other boards?
I want to get rid of vandals, but it confuses general users.
Isn't it necessary to verify posts using major dedicated browsers before deploying to other boards?
I want to get rid of vandals, but it confuses general users.
519ななしさん 警備員[Lv.5][新][苗]|0.01538790
2024/04/04(木) 15:36:14.36ID:1ZyWdldu00404 >>518
ERROR: Insufficient Acorn level to post on this board. [Lv.3]?
ERROR: Insufficient Acorn level to post on this board. [Lv.3]?
520ななしさん ハンター[Lv.29]|0.61108682
2024/04/04(木) 15:38:24.50ID:Nr5EPdKI00404 >>518
ERROR: Insufficient Acorn level to post on this board. [Lv.2]
今朝broken?と出て書けなくなったからmateのクッキー削除してから以後、↑が出て書き込みできないです。
ERROR: Insufficient Acorn level to post on this board. [Lv.2]
今朝broken?と出て書けなくなったからmateのクッキー削除してから以後、↑が出て書き込みできないです。
521どんぐりキャノン ★ 警備員[Lv.5][新][苗]|0.01538790
2024/04/04(木) 15:44:10.62ID:CAP_USER >>518
We are just testing the functions. It will be reverted momentarily.
The Donguri System is already getting stronger at stopping vandalism.
We are just testing the functions. It will be reverted momentarily.
The Donguri System is already getting stronger at stopping vandalism.
522ななしさん 警備員[Lv.5][新][苗]|0.01538790|0
2024/04/04(木) 15:48:52.90ID:/TRQKaZo00404 test
523ななしさん 警備員[Lv.4][新][苗]|0.00895704|0
2024/04/04(木) 15:57:10.19ID:bRqmpKY/00404 2chMate 0.8.10.182/Google/Pixel 3a/12/DT からカキコ
524ななしさん ハンター[Lv.29]|0.61108682|0
2024/04/04(木) 15:57:14.04ID:Nr5EPdKI00404 00404 reibun
>>521
understood.
I thought it would be better to force display boards with `BBS_ACORN=1` without having to put !acorn in the name field.
Example like this↓
このように 例↓
105 風吹けば名無し[Lv.1][新][苗]|0.0123456
2024/04/04(木) 15:55:25.29 ID:。。。。。。00404
例文
>>521
understood.
I thought it would be better to force display boards with `BBS_ACORN=1` without having to put !acorn in the name field.
Example like this↓
このように 例↓
105 風吹けば名無し[Lv.1][新][苗]|0.0123456
2024/04/04(木) 15:55:25.29 ID:。。。。。。00404
例文
525どんぐりキャノン ★
2024/04/04(木) 16:27:40.72ID:CAP_USER FOX just contacted me.
FOX cannot type anymore, but he is part of the Donguri System team.
FOX told that the level up algorithm is too slow.
Therefore, I changed the level up algorithm.
ハンター can now become level 100 in 3 days.
警備員 can now become level 100 in 30 days.
FOX cannot type anymore, but he is part of the Donguri System team.
FOX told that the level up algorithm is too slow.
Therefore, I changed the level up algorithm.
ハンター can now become level 100 in 3 days.
警備員 can now become level 100 in 30 days.
526ななしさん
2024/04/04(木) 16:29:23.89ID:1ZyWdldu00404 >>525 日本語訳
FOXから連絡があった。
FOXはもうタイピングはできないが、どんぐりシステムのチームの一員だ。
FOXはレベルアップのアルゴリズムが遅すぎると言っていた。
そこで、レベルアップのアルゴリズムを変更した。
ハンターは3日でレベル100になる。
警備員は30日でレベル100になる。
FOXから連絡があった。
FOXはもうタイピングはできないが、どんぐりシステムのチームの一員だ。
FOXはレベルアップのアルゴリズムが遅すぎると言っていた。
そこで、レベルアップのアルゴリズムを変更した。
ハンターは3日でレベル100になる。
警備員は30日でレベル100になる。
527ななしさん
2024/04/04(木) 16:29:58.63ID:/TRQKaZo00404 We are adding another change on bbs.cgi now.
Acorn level wont display properly for a few minutes until the change is finished.
Acorn level wont display properly for a few minutes until the change is finished.
528ななしさん
2024/04/04(木) 16:30:10.10ID:1ZyWdldu00404529どんぐりキャノン ★
2024/04/04(木) 16:32:31.21ID:CAP_USER FOX also said I should focus on making the attack system first.
So I will focus on the attack system now.
So I will focus on the attack system now.
530ななしさん
2024/04/04(木) 16:33:39.80ID:l2ckUI1500404 FOXありがとう✊🥹
皆覚えてるよFOXの事は
今でも面白おかしく暮らしているであろう、FOXに感謝
日本のインターネットと声が小さい人を支えたFOXありがとう
皆覚えてるよFOXの事は
今でも面白おかしく暮らしているであろう、FOXに感謝
日本のインターネットと声が小さい人を支えたFOXありがとう
531どんぐりキャノン ★
2024/04/04(木) 16:35:28.82ID:CAP_USER >>517
I talked with Mango and he said that it is best to separate Donguri and BBS_SLIP.
I will ask Mango if he has any recommendations about how to do what you mentioned.
I talked with Mango and he said that it is best to separate Donguri and BBS_SLIP.
I will ask Mango if he has any recommendations about how to do what you mentioned.
532ななしさん
2024/04/04(木) 16:37:51.53ID:1ZyWdldu00404533ななしさん
2024/04/04(木) 16:51:54.56ID:l2ckUI1500404 There was a problem with the mobile-only application in the DONGURI system
We report the following
iOS
Thread master
Failure to maintain acorn level
Acorn level goes to 0 if nothing is done for a certain period of time.
Channeler
The acorn information page is omitted, which leads us to believe that acorns are not cached.
It is predicted that this is due to the fact that the app is designed to omit error messages.
We report the following
iOS
Thread master
Failure to maintain acorn level
Acorn level goes to 0 if nothing is done for a certain period of time.
Channeler
The acorn information page is omitted, which leads us to believe that acorns are not cached.
It is predicted that this is due to the fact that the app is designed to omit error messages.
■ このスレッドは過去ログ倉庫に格納されています